whatupdave / Dave

There are no people in whatupdave’s collective.

Huffduffed (11)

  1. The Conversation 2: Don’t Twiddle the Knobs

    Today my guests are Dave Nanian, Adam Keys, Christina Warren, Mike Davidson, and Merlin Mann.

    We discuss Flash, HTML5, and the future of the web, Gowalla, Daringfireballwithcomments – was it legal? was it wrong? was it funny? the newsvine acquisition and NOT selling out or giving up the indy spirit, how to not dupe your readers, technology and kids, comments and giving up control, and how creating an identity on the internet can be both good and evil.

    From http://5by5.tv/conversation/2

    —Huffduffed by whatupdave

  2. 149 Surprising Ways to Turbocharge Your Blog With Credibility!

    John Gruber (DaringFireball.net) and Merlin Mann (43Folders.com) discuss the current state of blogging as a medium for creative expression, weighing the opportunities and challenges of building a thoughtful online presence in a world where everybody owns a printing press. They’ll consider the ascendance of Digg-friendly "problogs" and debate the subtler pleasures of careful writing that reaches smaller, but potentially less "profitable" audiences.

    • John Gruber, Daring Fireball
    • Merlin Mann, You Look Nice Today

    —Huffduffed by whatupdave

  3. Hanson: CMS: Are You Living in a Computer Simulation?

    OK, OK, I admit, this is the weirdest show we’ve ever done. This is the kind of show Bill Curry yells at me about. But the minute — at one of our planning sessions — somebody said, "How do we know this is reality?" we knew we had to do a "How do we know this is reality show?"

    At first, we didn’t even realize that’s something a lot of people talk about and think about. We knew Plato talked about it. Then Keanu Reeves. But we had no idea what a lively and ongoing debate was raging, especially about the possibilty that we live in some kind of digital simulation and that who ever is doing the simulation is either using elements of people like us who exist in some other place or time or just messing with us so we don’t know that we’re in the matrix.

    You may think, right now, that it is all pretty hare-brained. But talk to us in an hour and ask yourself then. Can you completely rule it out?

    —Huffduffed by whatupdave

  4. Simple as Pi

    Episode two of Five Numbers, the BBC radio series presented by Simon Singh.

    Most people’s first slice of Pi is at school where it is generally made palatable as either 3.14 or the fraction 3 1/7. The memory of this number may be fuzzy for those propelled through their Maths GCSE by the power of Casio (where Pi was reduced to a button on the bottom row of the calculator), but the likelihood is they still recall that romanticised notion of a number whose decimal places randomly go on forever. At its simplest, Pi is the ratio of the circumference of a circle to its diameter. At its most complex, it is an irrational number that cannot be expressed as the ratio of two whole numbers and has an apparently random decimal string of infinite length.

    —Huffduffed by whatupdave

  5. The World Without…Cows

    What would our world be like if early man had not domesticated the fearsome aurochs - the likely ancestors of all modern domesticated breeds of cattle?

    Fred discovers just how important cows have been to religion, to medicine and indeed to civilisation all around the world, and examines the bovine link with global warming.

    What is the future of our cattle? Could we face a future without cows?

    http://www.bbc.co.uk/worldservice/documentaries/2008/11/081105_world_without_cows.shtml

    —Huffduffed by whatupdave

  6. Fun Inc.: Why games are the 21st century’s most serious business

    Why should we be taking video games more seriously?

    In 2008 Nintendo overtook Google to become the world’s most profitable company per employee. The South Korean government will invest $200 billion into its video games industry over the next 4 years. The trading of virtual goods within games is a global industry worth over $10 billion a year. Gaming boasts the world’s fastest-growing advertising market.

    In addition to these impressive statistics, video games are creating a whole new science of mass engagement which is beginning to revolutionise the way we research and understand economics, human behaviour and democratic participation. Games are used to train the US Military, to model global pandemics and to campaign against human rights abuses in Africa.

    Journalist and author Tom Chatfield visits the RSA to examine the ways in which virtual game worlds can function as unprecedented laboratories for exploring human motivations, and for evaluating economic theories that it has never been possible before to test experimentally.

    He will argue that games are becoming one of the most powerful tools available for raising awareness of political, ethical and environmental issues, and promoting action across an extraordinary range of fields and disciplines – from medicine to warfare to, perhaps most importantly, education.

    Response by Ed Vaizey MP, Shadow Minister for Culture

    Chaired by Rory Cellan-Jones, BBC technology correspondent

    —Huffduffed by whatupdave

  7. [Podcast] Episode #7: Ryan Singer on the 37signals design process

    "Ryan Singer, who manages 37signals’ products and leads the design team, talks about the company’s design process. He discusses how the design team works with each other and collaborates with programmers. He gives advice to other design/development teams on how to work together smoothly. …" http://37signals.com/svn/posts/2135-podcast-episode-7-ryan-singer-on-the-37signals-design-process

    download

    Tagged with design

    —Huffduffed by whatupdave

  8. Full Interview: John Gruber on Apple’s iPad announcement | Spark | CBC Radio

    When it comes to Apple-watchers, they don’t get much more thoughtful or insightful than John Gruber of Daring Fireball.

    So when Apple unveiled its long-awaited iPad device today, we knew who to call.

    A shorter version of Nora’s interview with John will air on Spark 101, but you can hear the full, uncut interview below, or download the MP3. [runs 15:43]

    —Huffduffed by whatupdave

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