vanderwal / Thomas Vander Wal

A guy who questions most everything with a first impression of, 'this can't be right'

There are twenty-one people in vanderwal’s collective.

Huffduffed (311)

  1. The Urban Web — dConstruct Audio Archive

    Drawing on the story of disease and urban terror from his 2006 bestseller, The Ghost Map, Johnson will launch dConstruct with a keynote address on the information networks that form on the sidewalks and public spaces of urban life. He’ll examine the many ways that those social systems are migrating to the emerging platform of the geoweb. The rise of location-aware devices and increasingly mainstream geotagging presents an unique opportunity to unite the real and virtual worlds, and bring new life to the troubled newspaper industry. But that opportunity is going to require innovative new tools for navigating the geoweb, which the keynote will explore in some detail — including a first look at some new projects under development at outside.in.

    https://archive.dconstruct.org/2008/theurbanweb

    —Huffduffed by vanderwal

  2. Valley Of The Meatpuppets — dConstruct Audio Archive

    The Valley of the Meatpuppets is an ethereal space where people, agents, thingbots, action heroes and big dogs coexist. In this new habitat, we are forming complex relationships with nebulous surveillance systems, machine intelligences and architectures of control, confronting questions about our freedom and capacity to act under invisible constraints.

    https://archive.dconstruct.org/2014/meatpuppets

    —Huffduffed by vanderwal

  3. The City of Things — dConstruct Audio Archive

    Look around you. The buildings in the city you’re looking at are probably much as they looked 25 years ago (I’m taking a punt that you’re not in Shanghai.) They will probably look much like that in 25 years time too. Architecture changes cities slowly, if at all. The major changes in the way we live, work and play in cities are instead played out in a layer of objects bigger than a mobile phone and smaller than a building — vehicles and wearables, street furniture and sensors, informal infrastructure and pop-up structures, ‘sharing economy’ services and soon enough, urban robotics. This layer is parasitical, accessible, adaptable — new applications running on the old hardware — and replete with possibilities and pitfalls. A new practice of city making is emerging as a result, shaped as much by interaction design and service design as by architecture and urban planning. This talk explores some of what this might mean for design, technology and cities, and how these new intersections change what the very-near-future city is.

    https://archive.dconstruct.org/2015/cityofthings

    —Huffduffed by vanderwal

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