Tagged with “game” (17)

  1. The Fall of Delta Green, Vampire the Masquerade, Role-playing Game Industry with Ken Hite | dicegeeks

    Ken Hite has designed tabletop role-playing games for more than 20 years. He has worked for many RPG companies from Wizards of the Coast to Pelgrane Press. Some of his RPGs include Trail of Cthulhu, Night’s Black Agents, The Fall of Delta Green, and the fifth edition of Vampire: The Masquerade. In the podcast episode, Ken and I discuss his …

    https://www.dicegeeks.com/interview-with-ken-hite-rpg-designer/

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  2. Special Episode: Actual Play of Swords of the Serpentine with Kevin Kulp

    In this special episode, Kevin Kulp returns to run a demo game of Swords of the Serpentine with Morrus and Peter as players. For those already familiar with the Gumshoe system and Swords of the Serpentine, the rules introduction ends and the adventure

    https://morrus.podbean.com/e/special-episode-actual-play-of-swords-of-the-serpentine-with-kevin-kulp/

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  3. #60 TimeWatch and Swords of the Serpentine with Kevin Kulp

    This week, Morrus and Peter are joined by Kevin Kulp to talk about his games TimeWatch and Swords of the Serpentine. In the news, Pathfinder 2nd Edition released at Gen Con, Shadowrun 6th Edition already has a 10 page errata, the winners of the Diana J

    https://morrus.podbean.com/e/60-timewatch-and-swords-of-the-serpentine-with-kevin-kulp/?fbclid=IwAR0n1S6WUCBaqXIKOE47L4Iiev2-kYlXaBblSDjwccvyu6luxf2DUNAFWfI

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  4. Plot Points: Why Is Pelgrane Press So Good? Ep. 149

    Pelgrane Press is a phenomenal company devoted solely to the production of role-playing games. The company's products are universally stunning, from 13th Age to The Dracula Dossier. How does Pelgrane manage to put out such consistently amazing material with only one full-time employee? An interview with co-owner Cat Tobin plumbs the depths of the Pelgrane paradox.  Ben’s book on RPG theory is finally available for purchase! Encounter Theory lays out Ben’s theory of adventure design. It also has 14 playplans to help you design better adventures, and an entire 5E adventure applying his ideas, along with commentary about why he wrote adventure the way he did. Check it out here!  Like Plot Points? Support it on Patreon at the $2 level, and you’ll get a sneak peek into Ben’s book about the sale of TSR to Wizards of the Coast! This chapter concerns TSR West, an effort by TSR to open an LA office devoted to producing comic books, an effort that failed rather impressively. It is the product of a dozen interviews with professionals from comics, gaming, and Hollywood, and as far as I can reckon, it is a tale entirely untold until now.   Buy Ill Met in Lankhmar for Kindle here! To let us know what you think about this episode, email us at plotpointsemail@gmail.com! Find us on Twitter @PlotPointsPod! Give us a review on iTunes to help the show grow! Audio courtesy of 50 Breaks! Image courtesy Pelgrane Press.

    https://plotpoints.libsyn.com/why-is-pelgrane-press-so-good-ep-149

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  5. Fear Itself: Candlewood Crescent, with Robin D. Laws — Red Moon Roleplaying

    Park your brooms at the door and come sit for a spell. It’s All Hallow’s Eve and we are delighted to present you with something special and truly ghastly to get you in the mood on this night of terrors.

    We had the distinct pleasure and honor of being joined by game designer, writer and podcaster Ro

    https://www.redmoonroleplaying.com/podcast/2018/10/31/fear-itself-candlewood-crescent-with-robin-d-laws

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  6. Episode 53 – Cartography of Fictional Worlds » Genesis of Legend Publishing

    Cartography of Fictional WorldsRPG Design Panelcast sml

    Recorded at Metatopia 2014

    Presented by Kenneth Hite, Hal Mangold & Mark Richardson

    Learn from a panel of veteran cartographers and game designers the techniques they use to make maps of fictional worlds.

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  7. Episode 37 – Roleplaying Scenario Design » Genesis of Legend Publishing

    Currently Available!

    -Posthuman

    Pathways

    -Spark Roleplaying Game

    -Carriers, a zombie cyberpunk setting for Spark

    Current Project:

    -French translation of the Spark RPG

    -Sig: the City Between - Multiplanar Fantasy Setting for Spark

    -The Enlightened Man: Renaissance Superhero Setting for Spark

    Next Projects in Development:

    -What Came Before - D&D Characters telling campfire stories

    -Faded Ages - Powerful forces struggling to change the coming age.

    -Fate of the Galaxy - A game in development in conjunction with Mark Richardson of Green Hat Designs.

    More information on Google+

    http://www.genesisoflegend.com/2014/11/episode37/

    —Huffduffed by thelibrarian

  8. Gaming Ballistic: Gaming Ballistic’s Firing Squad: Interview with Kenneth Hite

    General musings about roleplaying and occasionally computer games - but mostly RPGs. Game design, play styles, and thoughts about projects.

    The best way to support what I'm doing is to make comments and share posts - but if you want to see more interviews, please consider stopping by Ballistic Interviews!

    http://gamingballistic.blogspot.com.au/2014/01/gaming-ballistics-firing-squad.html

    —Huffduffed by thelibrarian

  9. Gaming Ballistic: Gaming Ballistic’s Firing Squad: Interview with Kenneth Hite

    General musings about roleplaying and occasionally computer games - but mostly RPGs. Game design, play styles, and thoughts about projects.

    The best way to support what I'm doing is to make comments and share posts - but if you want to see more interviews, please consider stopping by Ballistic Interviews!

    http://gamingballistic.blogspot.com.au/2014/01/gaming-ballistics-firing-squad.html

    —Huffduffed by thelibrarian

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