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Tagged with “design” (11)

  1. Mule Design’s Mike Monteiro on responsibility in experience design

    What responsibilities do designers have to their clients, their users and ultimately, themselves? Mike Monteiro will tell you in no uncertain terms the answer is aplenty. Mike’s the co-founder and design director at Mule Design, a leading interactive design studio in San Francisco. He’s also the author of the books Design is a Job and You’re My Favorite Client, both published by A Book Apart; can be found giving talks around the globe; and dabbles in teaching through Mule’s workshop series, which covers topics Mike sees as underserved by art school design programs, like presenting design work or collaborating on user research.

    —Huffduffed by svenkaemper


    In the world of high-end, long-lasting and much-loved furniture brands, Vitsœ is perhaps without rival. For more than 50 years, the company has manufactured and sold furniture designed by the legendary Dieter Rams. But how do you sustain a legacy of top design, not to mention a profitable business model, for more than half a century? This week we meet Vitsœ’s managing director Mark Adams – the man who saved the company from bankruptcy and who has ambitious plans for the brand’s future.

    —Huffduffed by svenkaemper

  3. Building Consensus in Critiques and Design Studios

    Critique is often confused with being negative and critical. However, the basis of critique is communication. Having strongly grounded communication is necessary for any relationship in life, work related or not.

    Adam Connor and Aaron Irizarry believe that critique is not just a design-centered skill that exists to make sure you’re doing things “right”. Instead, they see it as a living and breathing process of analysis and adjustment. Simply saying, “I don’t like blue” is not a helpful way to critique a design. Instead, they suggest framing it for better understanding of what objectives were trying to be met and what problems they were approaching in order to better iterate on the design.

    —Huffduffed by svenkaemper

  4. Kim Goodwin: Silo-busting, Scenario-driven Design

    Kim is the VP of User Experience at PatientsLikeMe. She’s also an author and expert on personas and scenarios. She believes that where you are in the design process defines whether scenarios are a deliverable or an artifact. The size and culture of your team is also a factor. A smaller team has less of a need for formal deliverables.

    However, in larger organizations scenarios and personas serve as a great way to get everyone involved in the same frame of mind. Bringing stakeholders to interviews with users at the start of the design research helps solidify that the personas used to inform the design are shorthand versions of real people. This gives you a solid foundation to move forward with the design.

    —Huffduffed by svenkaemper

  5. Airbnb’s Design Approach by O’Reilly Radar | Free Listening on SoundCloud

    In this week’s Design Podcast episode, I chat it up with Katie Dill, head of experience design at Airbnb. Dill talks about Airbnb’s values; the relationship between design, engineering, and product management; and what Airbnb looks for when hiring.

    —Huffduffed by svenkaemper

  6. Why Designers Need to Craft Words Not Pixels

    In this interview, Jeffrey Zeldman Founder of Happy Cog, reveals the importance of crafting copy and how that creates a special user experiences.

    —Huffduffed by svenkaemper

  7. Native Apps are not the Future with Scott Jenson | The Breaking Development Podcast | Fresh Squeezed Mobile brought you by Breaking Development

    Fresh Squeezed Mobile is Breaking Development’s channel to get fresh ideas out there about mobile web development and design.

    —Huffduffed by svenkaemper

  8. 5by5 | The Web Ahead #3: Jeremy Keith on Everything Web

    5by5 - The Web Ahead #3: Jeremy Keith on Everything Web

    —Huffduffed by svenkaemper

  9. Oliver Reichenstein: Why Simplicity Creates Great User Experiences

    Oliver Reichenstein explains the importance of keeping interfaces simple and why current websites are complicated. He outlines the pitfalls of research and why it’s a good starting point to understand user expectations.

    —Huffduffed by svenkaemper

  10. SitePoint Podcast #111: Responsive Web Design with Jeremy Keith

    Episode 111 of The SitePoint Podcast is now available! This week Louis Simoneau (@rssaddict) talks with Jeremy Keith (@adactio), a UK-based web designer and author of several books on web design. We talk about Jeremy’s views on Responsive Web Design, and how Jeremy feels this is creating an exciting time to be a web designer.

    —Huffduffed by svenkaemper

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