sgottreu / tags / themes

Tagged with “themes” (3)

  1. Episode #119: Foxtrot Games with Randy Hoyt

    Episode #119: Foxtrot Games with Randy Hoyt

    Description

    Dirk and David talk to Randy Hoyt of Foxtrot games about the art of publishing board games. Randy talks about his preference of publishing over designing, the role a good publisher can play in the success of a board game, and the releases of Foxtrot games.

    Contact Information

    Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.comDavid Heron – @DavidVHeron

    Randy Hoyt -@foxtrotgames, www.foxtrotgames.com, contact@foxtrotgames.com, @randyhoyt

    Episode Outline

    0:00:15 – Foxtrot Games

    0:08:14 – Refining a game’s design

    0:10:09 – Themes

    0:13:01 – Publishing vs designing

    0:27:42 – Changing a game’s theme

    0:32:25 – Getting designs to publishers

    0:47:36 – Where Foxtrot fits

    0:56:05 – Future projects

    http://thegamedesignroundtable.com/2015/02/24/episode-119-foxtrot-games-with-randy-hoyt/

    —Huffduffed by sgottreu

  2. Episode #106: Micro Games

    Episode #106: Micro Games

    Description

    This week it’s a regular-sized show about micro-sized games when designer Chris Handy comes on to talk about his foray into the micro games market.

    Contact Information

    Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

    David Heron – @DavidVHeron

    Chris Handy – @ChrisHandy, packogame.com

     

    Episode Outline

    0:01:05 – Micro games

    0:07:54 – 20 Themes

    0:14:10 – Traditional and Euro games

    0:16:00 – Mobile and social games

    0:30:00 – Trends in micro games

    0:35:47 – Business aspects

    http://thegamedesignroundtable.com/2014/11/20/episode-106-micro-games/

    —Huffduffed by sgottreu

  3. The Game Design Round Table - Episode #84: Marketing

    Episode #84: Marketing

     

    Description

    Dirk, David, and Rob talk about the the importance of marketing. How important is it and how do the numbers compare between tabletop and the digital realm? And what’s the Wil Wheaton factor?

     

    Contact Information

    Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

    David Heron – @DavidVHeron

    Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com

     

    Episode Outline

    0:00:56 – Marketing at Hasbro

    0:08:20 – Marketing and conferences

    0:12:18 – The differences between tabletop and digital marketing

    0:21:01 – Data

    0:26:54 – Pricing

    0:33:38 – Theme and marketing

    0:41:25 – Copycats and “inspired by”

    0:51:43 – Marketing as independence

    0:54:52 – Wil Wheaton gets his own bullet point

    http://thegamedesignroundtable.com/2014/06/20/episode-84-marketing/

    —Huffduffed by sgottreu