sgottreu / tags / roleplaying

Tagged with “roleplaying” (2)

  1. Episode 73: Opacity and Transparency » Genesis of Legend Publishing

    Opacity, Transparency, and Player Incentives in Your Strategy Board Game

    Recorded at Metatopia 2014

    Presented by Gil Hova

    Do people understand what’s going on in your game? Not just the rules, but can they tell who’s winning? If they should watch out for a dangerous player? If they know exactly how their move will impact their next few turns? Join designer Gil Hova as he discusses transparency and opacity in strategy board games. We will discuss what makes a game mechanism transparent or opaque, how they work (or fail) in existing games, and how to use them to incentivize players to make interesting plays.

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    Episode 73: Opacity Transparency [ 52:29 ] Play Now | Play in Popup | Download

    http://www.genesisoflegend.com/2016/01/episode73/

    —Huffduffed by sgottreu

  2. Episode #117: Chatting with Robin D. Laws

    Episode #117: Chatting with Robin D. Laws

    Description

    Roleplaying game and novel writer Robin D. Laws joins Dirk and David to share his experience as a designer and writer in the gaming industry. Robin shares his methodology, how writing for the two media compares, and his upcoming work.

    Contact Information 

    Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.comDavid Heron – @DavidVHeron

    Robin D. Laws – @robindlaws, kenandrobintalkaboutstuff.com

    Episode Outline

    0:00:24 – Robin’s background

    0:03:11 – The Gumshoe system

    0:11:59 – Establishing a voice

    0:20:20 – Gumshoe licensing

    0:26:03 – Recommendations on systems

    0:28:46 – Robin’s novels

    0:36:26 – Design process

    0:38:59 – King of Dragon Pass

    0:44:38 – The future of D&D

    http://thegamedesignroundtable.com/2015/02/05/episode-117-chatting-with-robin-d-laws/

    —Huffduffed by sgottreu