sgottreu / tags / gaming

Tagged with “gaming” (4)

  1. Episode #142: Tim Fowers | The Game Design Round Table

    Episode #142: Tim Fowers

    Description

    Dirk and David sit down this week with game designer Tim Fowers. A physics major gone rogue in the world of game design, Tim has experience in both board games and the digital space. His games Burgle Bros, Wok Star, and Paperback have allowed him to make the transition to full-time independent game designer.

    Contact Info

    Dirk Knemeyer – @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

    David Heron – @DavidVHeron

    Tim Fowers – @tfowers, www.fowers.net

    Episode Outline

    0:00:18 – Tim’s background

    0:03:42 – From indie to big game studio

    0:11:02 – Simplicity: the route to success

    0:19:22 – Full time and part time

    0:25:02 – Burgle Bros

    0:45:03 – Direct sales numbers

    0:49:03 – Current and future projects

    http://thegamedesignroundtable.com/2016/03/17/episode-142-tim-fowers/

    —Huffduffed by sgottreu

  2. Episode #141: Star Trek Timelines | The Game Design Round Table

    Episode #141: Star Trek Timelines

    Description

    Dirk and Rob help David celebrate the launch of his company’s game: Star Trek Timelines. Timelines was a long time in the making and is an extremely ambitious game for the mobile platform. David reviews the development process and how the team is stretching the Unity engine to its limits. We also have several listener mail questions to answer.

    Contact Info

    Dirk Knemeyer – @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

    David Heron – @DavidVHeron

    Rob Daviau – @RobDaviauGamer, rob.daviau@ironwallgames.com

    Episode Outline

    0:01:25 – Star Trek Timelines

    0:08:35 – Blending different crews

    0:21:51 – Board game genres

    0:32:27 – Rapid prototyping

    0:50:55 – How to price mobile transactions

    1:00:24 – Win condition terminology

    http://thegamedesignroundtable.com/2016/02/25/episode-141-star-trek-timelines/

    —Huffduffed by sgottreu

  3. Episode #117: Chatting with Robin D. Laws

    Episode #117: Chatting with Robin D. Laws

    Description

    Roleplaying game and novel writer Robin D. Laws joins Dirk and David to share his experience as a designer and writer in the gaming industry. Robin shares his methodology, how writing for the two media compares, and his upcoming work.

    Contact Information 

    Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.comDavid Heron – @DavidVHeron

    Robin D. Laws – @robindlaws, kenandrobintalkaboutstuff.com

    Episode Outline

    0:00:24 – Robin’s background

    0:03:11 – The Gumshoe system

    0:11:59 – Establishing a voice

    0:20:20 – Gumshoe licensing

    0:26:03 – Recommendations on systems

    0:28:46 – Robin’s novels

    0:36:26 – Design process

    0:38:59 – King of Dragon Pass

    0:44:38 – The future of D&D

    http://thegamedesignroundtable.com/2015/02/05/episode-117-chatting-with-robin-d-laws/

    —Huffduffed by sgottreu

  4. Episode #89: Pandemic with Matt Leacock

    Episode #89: Pandemic with Matt Leacock

     

    Description

    Dirk and David are joined by game designer Matt Leacock of Pandemic fame. Cooperative games are the topic of the day as Matt goes through his experiences building on the Pandemic franchise.

     

    Contact Information

    Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

    David Heron – @DavidVHeron

    Matt Leacock – www.leacock.com

    Episode Outline

    0:00:32 – Matt’s Background

    0:06:43 – Gaming with the family

    0:11:43 – Pandemic as a brand

    0:19:27 – The future of Pandemic

    0:30:36 – Playing with power gamers

    0:45:45 – Thunderbirds

    0:51:19 – Going full time

    http://thegamedesignroundtable.com/2014/07/22/episode-89-pandemic-with-matt-leacock/

    —Huffduffed by sgottreu