sgottreu / tags / gameplay

Tagged with “gameplay” (2)

  1. #125: Stonemaier Games and Scythe with Jamey Stegmaier

    Episode #125: Stonemaier Games and Scythe with Jamey Stegmaier


    Jamey Stegmaier stops by to talk to Dirk and David about his previous games as well as the upcoming and hotly anticipated Scythe. Scythe’s evocative art and theme have piqued the interest of the boardgaming community. Jamey fills us in on how the game came about and what the players can expect in terms of mechanics and gameplay.

    Contact Info

    Dirk Knemeyer - @DKnemeyer,, Dirk@Knemeyer.comDavid Heron – @DavidVHeron

    Jamey Stegmaier –,, @jameystegmaier

    Episode Outline

    0:01:18 – Making the jump to full-time game designer

    0:06:18 – Viticulture

    0:14:48 – Kickstarter and content

    0:18:09 – Kickstarter and non-US customers

    0:21:31 – Treasure chests

    0:24:54 – Scythe

    0:31:51 – Scythe’s art

    0:36:58 – New players and describing actions

    0:50:22 – Game length

    0:56:27 – Combat in Scythe

    —Huffduffed by sgottreu

  2. Episode #94: Offworld Trading Company

    Episode #94: Offworld Trading Company


    Jon and Dirk talk to game designer and TGDRT regular Soren Johnson about his upcoming game, Offworld Trading Company. His real time strategy economic game is currently in beta. Soren talks about the state of the game and the challenges he has in front of him.


    Contact Information

    Dirk Knemeyer - @DKnemeyer,,

    Soren Johnson – @sorenjohnson,,

    Jon Shafer –,, @jonshaferdesign

    Episode Outline

    0:02:56 – “The Sid Way”

    0:08:59 – The inspiration for OTC

    0:20:41 – Gameplay

    0:35:35 – Sound design

    0:39:15 – The exploration phase

    0:47:04 – Current challenges

    —Huffduffed by sgottreu