sgottreu / tags / depth

Tagged with “depth” (2)

  1. Episode #110: The Science of Fun with Nicole Lazzaro

    Episode #110: The Science of Fun with Nicole Lazzaro

    Description

    Is there a formula for fun? Nicole Lazzaro joins Dirk and David to talk about what makes games fun, deliver a brief dive into neuroscience, and compare the concept of fun and gaming addiction.

    Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.comDavid Heron – @DavidVHeron

    Nicole Lazzaro – @nicolelazzaro, www.4k2f.com

    Episode Outline

    0:01:34 – The four keys to fun

    0:13:18 – Depth

    0:29:22 – Tabletop

    0:39:32 – A primer on neurology

    0:50:50 – Free to play

    http://thegamedesignroundtable.com/2014/12/16/episode-110-the-science-of-fun/

    —Huffduffed by sgottreu

  2. Episode #102: Get Off My Lawn

    Episode #102: Get Off My Lawn

    Description

    Dirk, David, and Rob get together to talk about things that bug them. Whether is the interplay of turns, the depth of a game, or the wine served at a chain restaurant, some things just aren’t fun.

     

    Contact Information

    Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

    David Heron – @DavidVHeron

    Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com

     

    Episode Outline

    0:01:08 – Rob’s adventures

    0:03:03 – First person shooters

    0:09:55 – Simultaneous play board games

    0:18:58 – Asymmetrical turn lengths

    0:23:51 – Light games

    0:34:07 – New games in a group setting

    0:36:19 – Backing up a turn

    0:42:17 – Failure, loading screens, and tutorials

    0:54:36 – Staying organized

    0:57:04 – The need for persuasion

    http://thegamedesignroundtable.com/2014/10/21/episode-102-get-off-my-lawn/

    —Huffduffed by sgottreu