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Tagged with “board games” (13)

  1. Episode #143: The Mailbag Tolls for Thee | The Game Design Round Table

    Episode #143: The Mailbag Tolls for Thee

    Description

    Dirk, David, and Rob peek into the mailbag once again and answer your questions. After a brief celebration over the recent success of Pandemic Legacy, the trio talk about design-driven narrative and a few questions about the dirty details of rules.

    Contact Info

    Dirk Knemeyer – @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

    David Heron – @DavidVHeron

    Rob Daviau – @RobDaviauGamer, rob.daviau@ironwallgames.com

    Episode Outline

    0:04:41 – Tools for design-driven narrative

    0:22:38 – Errata and updates for tabletop games

    0:39:22 – Handling obscure or difficult rules

    0:49:00 – Game design vocabulary

    http://thegamedesignroundtable.com/2016/03/30/episode-143-the-mailbag-tolls-for-thee/

    —Huffduffed by sgottreu

  2. Episode #142: Tim Fowers | The Game Design Round Table

    Episode #142: Tim Fowers

    Description

    Dirk and David sit down this week with game designer Tim Fowers. A physics major gone rogue in the world of game design, Tim has experience in both board games and the digital space. His games Burgle Bros, Wok Star, and Paperback have allowed him to make the transition to full-time independent game designer.

    Contact Info

    Dirk Knemeyer – @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

    David Heron – @DavidVHeron

    Tim Fowers – @tfowers, www.fowers.net

    Episode Outline

    0:00:18 – Tim’s background

    0:03:42 – From indie to big game studio

    0:11:02 – Simplicity: the route to success

    0:19:22 – Full time and part time

    0:25:02 – Burgle Bros

    0:45:03 – Direct sales numbers

    0:49:03 – Current and future projects

    http://thegamedesignroundtable.com/2016/03/17/episode-142-tim-fowers/

    —Huffduffed by sgottreu

  3. Game Designers of North Carolina Podcast

    Graham Russell (@colorninja) and Adam Skelding (@spur_serif) join host Matt Wolfe (@mattwolfe) to discuss various aspects of playtesting.

    1:06 - What’s in the Oven?

    3:51 - Main topic: Playtesting

    1:05:33 - GDofNC news

    Links to things mentioned in the podcast:

    Seeking Playtesters BGG forum

    /r/tabletopgamedesign (reddit)

    Board Game Playtesters Guild (Facebook)

    Cardboard Edison Patreon project

    PlaytestNW Patreon project

    Dice Hate Me Games Dexterity Challenge Winners

    ButtonShy Game of the Month Club

    KidLit Drink Night podcast

    https://www.buzzsprout.com/48513/348935-episode-10-playtesting

    —Huffduffed by sgottreu

  4. Game Designers of North Carolina Podcast

    Mark McGee (@mmark40) and Drew Hicks (@EvenWeirderMove) join Matt Wolfe (@mattwolfe) to discuss root cause analysis and determining problems in your designs.

    0:51 - What’s in the Oven?

    6:26 - Main topic: What’s Wrong with My Design?

    1:08:22 - GDofNC news

    Please join our guild at podcast.gdofnc.com to join in on the conversation! Follow us on Twitter at @GDofNC.

    https://www.buzzsprout.com/48513/331444-episode-7-what-s-wrong-with-my-design

    —Huffduffed by sgottreu

  5. Episode #137: Once More Into the Mailbag | The Game Design Round Table

    Episode #137: Once More Into the Mailbag

    Description

    Dirk, David, and Rob tackle more listener mail in this week’s episode. We had a lot of great questions come in from our listeners that cover royalty free assets, distribution for board games, and some more from Dirk on Tesla and Edison.

    Contact Info

    Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.comDavid Heron – @DavidVHeron

    Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com

    Episode Outline

    0:01:11 – How do you know when the mechanics are done?

    0:10:53 – Not using regular distribution

    0:22:25 – Using royalty free assets?

    0:33:01 – Do you have any recommendations on finding royalty free assets?

    0:41:37 – What are some clever design decisions that were used to cover up flaws?

    0:45:50 – Can you comment some more on Tesla and Edison as people?

    0:51:12 – Asymmetric design between two players

    0:59:40 – Rules-based programming

    http://thegamedesignroundtable.com/2015/12/08/episode-137-once-more-into-the-mailbag/

    —Huffduffed by sgottreu

  6. Game Designers of North Carolina Podcast

    Daniel Solis (@DanielSolis) and Graham Russell (@colorninja) join Matt Wolfe (@mattwolfe) to discuss how to iterate a design.

    1:03 - Designer Discovery segment

    18:14 - Main topic: Iterating a Design

    1:16:44 - GDofNC news

    Links to things mentioned in the podcast:

    Avalanche at Yeti Mountain

    Kodama: The Tree Spirits

    Please join our guild at podcast.gdofnc.com to join in on the conversation!

    https://gdofnc.buzzsprout.com/48513/312727-episode-3-iterating-a-design

    —Huffduffed by sgottreu

  7. Designers Roundtable - Episode #124: Listener Questions

    Episode #124: Listener Questions

    Description

    Dirk, David, and Rob get together to answer questions sent in by you, the listeners!

    Contact Information

    Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.comDavid Heron – @DavidVHeron

    Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com

    Episode Outline

    0:00:26 – What are your thoughts on the 4X genre and game length?

    0:06:51 – Have sculpts become a commercial crutch for poor game design?

    0:12:38 – Is the popularity of tabletop gaming related to the rise of digital games?

    0:17:41 – What board game has replaced another game for you?

    0:21:01 – What game has lost its luster as time went on?

    0:24:02 – What game do you wish had never been released?

    0:27:45 – What’s the most glaring flaw you’ve seen in a game?

    0:33:10 – What other podcasts do you listen to?

    0:37:01 – What game do you wish you could play more often?

    0:38:39 – What are you thoughts on paid beta programs?

    0:41:02 – What do you think about game company mergers?

    0:42:40 – Dirk, why the new company?

    0:44:34 – How have your designs changed through playtesting?

    0:51:14 – Should asymmetrical games be clearly marked as such?

    http://thegamedesignroundtable.com/2015/05/05/episode-124-listener-questions/

    —Huffduffed by sgottreu

  8. Episode #119: Foxtrot Games with Randy Hoyt

    Episode #119: Foxtrot Games with Randy Hoyt

    Description

    Dirk and David talk to Randy Hoyt of Foxtrot games about the art of publishing board games. Randy talks about his preference of publishing over designing, the role a good publisher can play in the success of a board game, and the releases of Foxtrot games.

    Contact Information

    Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.comDavid Heron – @DavidVHeron

    Randy Hoyt -@foxtrotgames, www.foxtrotgames.com, contact@foxtrotgames.com, @randyhoyt

    Episode Outline

    0:00:15 – Foxtrot Games

    0:08:14 – Refining a game’s design

    0:10:09 – Themes

    0:13:01 – Publishing vs designing

    0:27:42 – Changing a game’s theme

    0:32:25 – Getting designs to publishers

    0:47:36 – Where Foxtrot fits

    0:56:05 – Future projects

    http://thegamedesignroundtable.com/2015/02/24/episode-119-foxtrot-games-with-randy-hoyt/

    —Huffduffed by sgottreu

  9. Episode #112: 2014 in Review

    Episode #112: 2014 in Review

    Description

    Dirk, David, and Rob look back at 2014. Rob’s Kickstarter leads the way with a great success story and a view into just how crazy his life became this year. Dirk and David share their big moves from the year and look ahead to what’s coming. Finally, Dirk says some nice things about Michael Hermes, who may or may not be writing these show notes (and sounds like a swell guy).

    Contact information

    Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.comDavid Heron – @DavidVHeron

    Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com

    Episode Outline

    0:00:53 – Rob’s Kickstarter

    0:08:10 – Dirk’s Kickstarter

    0:15:19 – David’s move

    0:27:16 – Dirk’s year in review

    0:35:10 – Seafall

    0:41:07 – David’s board games

    0:45:21 – Rob’s teaching

    0:50:03 – Conquistador Games

    0:51:54 – The Game Design Roundtable

    http://thegamedesignroundtable.com/2014/12/30/episode-112-2014-in-review/

    —Huffduffed by sgottreu

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