Episode #99: Stuck in the Ditch

Episode #99: Stuck in the Ditch


Sometimes a game design just goes off the rails. Scope creep, overly-ambitious ideas, a loss of focus… these can be devastating to any project. Dirk, David, and Rob Daviau talk about how a game can get off the right path and what can be done to get it back on track.


Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com


Episode Outline

0:00:17 – Seafall

0:03:38 – Design by committee

0:18-14 – Assessing the state of a game

0:32:25 – Big games vs small games

0:42:23 – Patching and hotfixes

0:50:38 – Examples

1:00:03 – Advice for getting out of the ditch