John Roderick and Merlin Mann’s exclusive interview with Asher Vollmer, creator of the diabolical iOS game, Threes.
Tagged with “merlin mann” (2)
How can we be sure that we’re on the right track? Doubt is the rust that eats away at our ability, as designers, to be confident that what we’re producing is good and worthwhile.
In this episode Ross and Josh speak to professional speaking human Merlin Mann about overcoming or, perhaps, embracing self-doubt, to become better producers of quality work. Are we allowed to change our minds and how do we deal with the criticism that results from that?