plindberg / tags / webdesign

Tagged with “webdesign” (9)

  1. Mark Boulton — Designing grid systems | Web Directions

    Slides here: http://www.webdirections.org/resources/mark-boulton-designing-grid-systems/#slides

    Grid sys tems have been used in print design, archi tec ture and inte rior design for gen­er a tions. Now, on the web, the same rules of grid sys tem com po si tion and usage no longer apply. Content is viewed in many ways; from RSS feeds to email. Content is viewed on many devices; from mobile phones to lap tops. Users can manip u late the browser, they can remove con tent, resize the can vas, resize the type faces. A designer is no longer in con trol of this pre sen ta tion. So where do grid sys tems fit in to all that?

    About Mark Boulton Mark Boulton is a graphic designer from the UK. He’s worked in Sydney, London and Manchester as an Art Director for clients such as the BBC, T-Mobile, British Airways, and Toyota. Mark now runs his own design studio, Mark Boulton Design. A stickler for applied typographic and design theory, Mark is an active member of the International Society of Typographic Designers and writes a design journal at markboulton.co.uk.

    http://www.webdirections.org/resources/mark-boulton-designing-grid-systems/

    —Huffduffed by plindberg

  2. Design for the Wisdom of Crowds | SXSW.com

    People are often dumb, so how can crowds be wise? James Surowiecki laid the groundwork in his book, "The Wisdom of Crowds." In this solo presentation, Derek Powazek will apply those ideas to the web, concentrating on how to design websites that empower people to work together to create something truly awesome.

    Derek Powazek Grand Poo-Bah, Powazek Productions

    Slides here: http://powazek.com/posts/1872

    From http://www.sxsw.com/node/1544

    —Huffduffed by plindberg

  3. Oooh, That’s Clever! (Unnatural Experiments in Web Design) [SxSW 2009]

    Find inspiration in the ridiculous. See technological quirks as opportunities. Try something previously unheard of with your site design. Laugh in the face of convention. Use and abuse CSS in ways never before imagined. Get away with it. And if it doesn’t work, try something else instead.

    Paul Annett, Clearleft Ltd

    From http://2009.sxsw.com/taxonomy/term/44?page=3

    —Huffduffed by plindberg

  4. Funologists Live & In Person: Guerilla Game Research [SxSW 2009]

    If you work at a game company, research means understanding play, not analyzing boring spreadsheets. Meet Big Fish Games and Pogo funologists and learn how listening and watching gamers transforms product and web design. We share different innovative guerilla (discount) and traditional research methods to inspire user-centered design.

    Moderator: Laura Porto Stockwell, Publicis in the West Julie Ratner, Big Fish Games Erica Firment, Second Life Tracy Fullerton, USC Interactive Media Jason Schklar, Initial Experience Consulting

    From http://2009.sxsw.com/taxonomy/term/44?page=3

    —Huffduffed by plindberg

  5. The Principles of Beautiful Web Design [SxSW 2009]

    Tired of making web sites that work absolutely perfectly but just don’t look nice? If so, then The Principles of Beautiful Web Design is for you. A simple, easy-to-follow guide, illustrated with plenty of full-color examples, this book will lead you through the process of creating great designs from start to finish. Good design principles are not rocket science, and using the information contained in this book will help you create stunning web sites.

    Jason Beaird, Cyberwoven

    From http://2009.sxsw.com/taxonomy/term/44?page=3

    —Huffduffed by plindberg

  6. The Seven Rules for Great Web Application Design [SxSW 2009]

    In this lively and interactive session, Robert Hoekman, Jr., the author of ‘Designing the Obvious’ and ‘Designing the Moment’, uses the audience to reveal the 7 essential design principles for achieving great application design and the psychology behind them. And he does it all without a single bullet point (gasp!).

    Robert Hoekman Jr, Miskeeto LLC

    From http://2009.sxsw.com/taxonomy/term/44?page=2

    —Huffduffed by plindberg

  7. Not the Same Old Story [SxSW 2009]

    If the web provides so many ways to connect with audiences, why are we all stuck telling the same story with our designs? Hear from a panel of storytelling experts on the importance of narrative and art direction online to break away from static and boring experiences.

    Jason Santa Maria Daniel Burka, Digg/Pownce Nicholas Felton, feltron.com Emily Gordon, emdashes.com / printmag.com Ian Adelman, nymag.com

    From http://2009.sxsw.com/interactive/news/videos_and_podcasts

    —Huffduffed by plindberg