plindberg / tags / sxsw09

Tagged with “sxsw09” (29)

  1. The Future Of Social Networks |

    Social networks will be like air, in that they will permeate everything that we do online AND offline. We’ll look at the underlying technologies that will make this possible, how it will evolve, and the business models that will support it.

    [Slides here:]

    Charlene Li, Altimeter Group


    —Huffduffed by plindberg

  2. Neocartography: Mapping Design and Usability Evolved |

    Designers are dropping maps into their applications with little concern for usability or design and users are getting "Google Map fatigue." We need to move beyond the simple pin-dropping and consider appropriate mapping interfaces. This panel will look at the current and emerging tools to provide compelling geographic interaction and visualization.

    Andrew Turner, Mapufacture

    Michal Migurski, Stamen Design

    David Heyman, Axis Maps LLC

    Elizabeth Windram, Google


    —Huffduffed by plindberg

  3. Design for the Wisdom of Crowds |

    People are often dumb, so how can crowds be wise? James Surowiecki laid the groundwork in his book, "The Wisdom of Crowds." In this solo presentation, Derek Powazek will apply those ideas to the web, concentrating on how to design websites that empower people to work together to create something truly awesome.

    Derek Powazek Grand Poo-Bah, Powazek Productions

    Slides here:


    —Huffduffed by plindberg

  4. Making Whuffie: Raising Social Capital in Online Communities |

    This talk gets to the heart of how people interact and exchange information in online communities: through social capital, or as Cory Doctorow calls it, Whuffie. The key to growing customers in online communities is through growing your social capital. You will learn the 5 lessons of raising Whuffie through online communities in this presentation.

    Tara Hunt Intuit


    —Huffduffed by plindberg

  5. New Think for Old Publishers |

    This is not a discussion of whether ebooks are killing treebooks, or whether it’s possible to get cozy with an Amazon Kindle. It’s about how participatory culture and the online world interact with good old book publishing. Clay Shirky, author of Here Comes Everybody, Deborah Schultz and fellow panelists will share with the audience a variety of perspectives on what’s going right and what’s going wrong in publishing, assess success of recent forays into marketing digitally, digital publishing, and what books and blogs have to gain from one another. Penguin Group (USA), which houses some 40 plus imprints and publishes an extremely broad variety of physical and digital products, everything from William Gibson’s first ebook in the 90’s to Michael Pollan’s In Defense of Food to Charlaine Harris’ Sookie Stackhouse novels (the source for HBO’s True Blood) is deeply involved in exploring ways that old and new media might better collaborate. Audience members are invited to speak up about what they think book publishers could / should be doing to better provide relevant information and content to blogs, websites, and online communities. Come tell old media what you want and how you want it.

    Clay Shirky ITP

    John Fagan Mktg Dir, Penguin Group (USA)

    Deborah Schultz Founder/Chief Catalyst,

    Peter Miller Dir of Publicity, Bloomsbury USA

    Ivan Held Pres GP Putnam’s Sons, Penguin Group (USA)


    —Huffduffed by plindberg

  6. What Can We Learn From Games |

    Experts from three different (bit connected) industries talk about game design, learning theories, collective intelligence, transmedia entertainment, and the value of play in a participatory culture.

    Henry Jenkins Co-Dir CMS, MIT

    James Gee Mary Lou Fulton Presidential Professor of Literacy Studies, Arizona State University

    Warren Spector GM Creative Dir, Junction Point - Disney Interactive Studios


    —Huffduffed by plindberg

  7. Virtual Goods - Make it Work for Your Community |

    There’s been excessive hype about virtual goods in the past year. This panel will give you tangible ideas about how to make your virtual goods strategy succeed. You’ll walk away with hands on tips on how to design for and implement a successful and profitable virtual goods offering. Whether you’re a social network, a blog, a game, or a recommendations service, learn how to satisfy your customers with virtual goods.

    Susan Wu ohai

    Susan Choe CEO/Founder, Outspark

    Kevin Dasch VP Finance & Business Dev, 122537

    Andrew Sheppard Executive Producer, hi5 Networks Inc


    —Huffduffed by plindberg

  8. Developing Super Senses: Tools to Know Your Users |

    You know you need to do user research, but how? Should you write surveys, do focus groups, or develop personas? And how do you act on what you’ve learned? We’ve been in the trenches and have concrete suggestions on what you can, and should do NOW to conduct effective user research.

    Mark Trammell Digg

    Juliette Melton User Experience Mgr, Lumos Labs

    Nate Bolt Bolt|Peters

    Carla Borsoi VP Research & Analytics,

    Andy Budd Clearleft Ltd


    —Huffduffed by plindberg

  9. Building Strong Online Communities |

    Many start blogs and social networking sites, but few build vibrant, self-sustaining communities. This panel explores some of the most successful ventures that grew independently and continue to grow today. Lessons learned, plans for the future will be discussed along with some best practices for those who seek to develop true communities.

    Ken Fisher Editor-in-Chief, Ars Technica

    Alexis Ohanian Prod Mgr of Awesome,

    Drew Curtis The Member,

    Erin Kotecki Vest BlogHer Inc

    —Huffduffed by plindberg

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