Designing the Future Through Tangible Storytelling

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  1. dConstruct 2015: Carla Diana

    Carla answers Jeremy’s questions on product design, teaching, prototyping, and whether 3D printing has finally "arrived."

    http://2015.dconstruct.org/

    Carla Diana is a hybrid designer keenly focused on realising new visions for Smart Objects and the Internet of Things. In addition to her industry experience at some of the world’s top design firms, such as frog Design and Smart Design, Carla maintains strategic alliances with a number of academic research groups. She is a member of the Georgia Tech Socially Intelligent Machines Lab, and a faculty member at the School of Visual Arts and the University of Pennsylvania’s Integrated Product Design Program, where she developed the first course on Smart Objects. She is Advisor for the group Tomorrow-Lab, a young design firm that creates electro-mechanical solutions for smart devices and she continues work as a Fellow at Smart Design, where she oversees the Smart Interaction Lab.

    Carla’s recent article, “Talking, Walking Objects”, appeared on the cover of the New York Times Sunday Review in January 2013, and is a good representation of her view of our robotic future. She has just completed a children’s book for Maker Media about the future of 3D printing and design entitled LEO the Maker Prince.

    http://2015.dconstruct.org/speaker/carla-diana

    —Huffduffed by dConstruct

  2. Designing the future - Tech Weekly podcast

    We may not have jetpacks and flying cars, but artificial intelligence is taking ever greater strides.

    This week on the podcast we look one day into the future at some of the biggest technological designs of the next few years set to beam out of this year’s dConstruct Conference, part of the Brighton Digital festival.

    Joining Alex Hern on the panel is time traveller Ingrid Burrington who argues that the time machines of today don’t look like Deloreans, they look like NTP servers, real-time data streams and predictive models, Nick Foster an industrial designer working on future projects for google and Carla Diana who thinks that the robot takeover will start in our kitchens.

    http://www.theguardian.com/technology/audio/2015/sep/10/design-future-dconstruct-conference-brighton-tech-podcast

    —Huffduffed by adactio

  3. Episode 6: Designing the Future

    How do you design the future? Today we talk with cyberpunk founder and design theorist Bruce Sterling and feminist/activist writer Jasmina Tešanović about speculative design, design fictions, open source hardware, the maker movement, and the soft robots of our domestic future. Plus we go behind the scenes of the creation of a design fiction by Bruce, Jasmina, Sheldon Brown, and the Clarke Center—a video installation called My Elegant Robot Freedom.

    http://imagination.ucsd.edu/_wp/podcast/episode-6-designing-the-future/

    —Huffduffed by adactio

  4. Carla Diana

    Life now. Data later. In this week’s podcast guest Carla Diana, a product designer, discusses this mantra and other attributes designers should consider when developing connected products.

    http://gigaom.com/2013/05/23/podcast-how-to-design-a-connected-device-that-isnt-a-jerk-plus-iots-recipe-for-success/

    —Huffduffed by andybudd

  5. dConstruct 2015: Nick Foster

    Jeremy and Nick discuss the details of design fiction, and talk about the need for a mundane futurism, which leads them to compare notes on the differences between Derby and Silicon Valley.

    http://2015.dconstruct.org/

    Nick Foster ​is and industrial designer, futurist​, film-maker and writer. He graduated from the Royal College of ​A​r​t​ in 2001 ​and worked for companies including Sony, Seymourpowell and Nokia. In​ 2012 ​he moved to California ​to take a role as ​creative lead for Nokia’s Advanced Design ​studio​. ​He currently ​w​orks​ with a brilliant team in Mountain View​ to help define the next generation of Google products.​ Nick is also a partner at the Near Future Laboratory, developing projects in the field of ​design fiction, speculative and critical futures.

    http://2015.dconstruct.org/speaker/nick-foster

    —Huffduffed by dConstruct

  6. dConstruct 2015: Brian David Johnson

    In which Jeremy is won over by Brian’s boundless enthusiasm and energy in the face of an uncertain future. Also: robots. Always with the robots.

    http://2015.dconstruct.org/

    The future is Brian David Johnson’s business. As a futurist he develops an actionable 10-15 year vision for the future of technology and what it will feel like to live in the future. His work is called “futurecasting”—using ethnographic field studies, technology research, trend data, and even science fiction to provide a pragmatic vision of consumers and computing. Johnson works with governments, militaries, trade organizations, start-ups and multinational corporations to help them envision their future. He was appointed first futurist ever at the Intel Corporation in 2009.

    Johnson speaks and writes extensively about future technologies in articles (The Wall Street Journal, Slate, IEEE Computer, Successful Farming) and both science fiction and fact books (21st Century Robot, Vintage Tomorrows, Science Fiction Prototyping, and Fake Plastic Love). Johnson lectures around the world and teaches as a professor at The University of Washington and The California College of the Arts MBA program. He appears regularly on Bloomberg TV, PBS, FOX News, and the Discovery Channel and has been featured in Scientific American, The Technology Review, Forbes, INC, and Popular Science. He has directed two feature films and is an illustrator and commissioned painter.

    http://2015.dconstruct.org/speaker/brian-david-johnson

    —Huffduffed by dConstruct

  7. Designing the Future…and Building It…with Science Fiction!

    The future is not an accident. The future doesn’t just happen. The future is built everyday by the actions of people. But before you can build the future you have to imagine it. Join internationally renowned futurist Brian David Johnson to explore how we can design our futures and then go about building them. Johnson will share his framework and process as well as a recent example: Open source 3D printable Robots! Born in science fiction a decade ago and now walking, talking and joking their way into the hearts, minds and imagination of kids and grownups all over the world.

    http://2015.dconstruct.org/speaker/brian-david-johnson

    The future is Brian David Johnson’s business. As a futurist he develops an actionable 10-15 year vision for the future of technology and what it will feel like to live in the future. His work is called “futurecasting”—using ethnographic field studies, technology research, trend data, and even science fiction to provide a pragmatic vision of consumers and computing. Johnson works with governments, militaries, trade organizations, start-ups and multinational corporations to help them envision their future. He was appointed first futurist ever at the Intel Corporation in 2009.

    Johnson speaks and writes extensively about future technologies in articles (The Wall Street Journal, Slate, IEEE Computer, Successful Farming) and both science fiction and fact books (21st Century Robot, Vintage Tomorrows, Science Fiction Prototyping, and Fake Plastic Love). Johnson lectures around the world and teaches as a professor at The University of Washington and The California College of the Arts MBA program. He appears regularly on Bloomberg TV, PBS, FOX News, and the Discovery Channel and has been featured in Scientific American, The Technology Review, Forbes, INC, and Popular Science. He has directed two feature films and is an illustrator and commissioned painter.

    —Huffduffed by dConstruct

  8. The Future Mundane

    Design projects fall into three distinct categories: now, next and future. For near-term projects the design industry has developed and refined a variety of processes, but when approaching ideas for the future, things begin to fall apart. Designers are left to wander aimlessly between science fiction cinema, futurist literature and technology digests, and it’s clear from their output that something is amiss. Current sources of inspiration have their uses, but they often pull the designer in unhelpful directions, blinding them to the realities of a world to come. The future will include spacecraft, artificial skin and self-driving vehicles, but it will also include garbage, staplers and milk. It will be, in a very real sense, mundane. You will not be a hero. You will inherit furniture. Your morning will be spoiled when your toaster fails to sync with your bread app…

    Nick will introduce an approach which looks at the role of the mundane in building a view of the future, and how experimenting with format and delivery we can make the future more tangible and achievable. It’s more fun than it sounds.

    http://2015.dconstruct.org/speaker/nick-foster

    Nick Foster ​is and industrial designer, futurist​, film-maker and writer. He graduated from the Royal College of ​A​r​t​ in 2001 ​and worked for companies including Sony, Seymourpowell and Nokia. In​ 2012 ​he moved to California ​to take a role as ​creative lead for Nokia’s Advanced Design ​studio​. ​He currently ​w​orks​ with a brilliant team in Mountain View​ to help define the next generation of Google products.​ Nick is also a partner at the Near Future Laboratory, developing projects in the field of ​design fiction, speculative and critical futures.

    —Huffduffed by dConstruct

  9. Episode 20: Thomas Grip & JT Petty | Script Lock

    Thomas and JT join us to discuss the Four Layers of Narrative Design, mistaking plot for story, how controllers affect the narrative, goals of storytelling, VR skepticism, the relation between narrative systems and emotional impact, Silent Hill, what a lack of combat can do for you, the lessons developers can learn from horror, and much more!

    https://scriptlock.simplecast.fm/episodes/46966-episode-20-thomas-grip-jt-petty

    —Huffduffed by hudfun

  10. dConstruct 2015: Chris Noessel

    This one gets super-nerdy. Jeremy and Chris geek out about interfaces in science fiction films, from Logan’s Run to Iron Man, applying the principle of apologetics along the way. To kick off, Chris humours Jeremy’s crackpot theory about the Star Wars universe, and to wrap up, Chris unveils a very special event taking place the evening before dConstruct.

    http://2015.dconstruct.org/

    In his day job at Cooper, Christopher designs products and services for a variety of domains, including health, financial, and consumer; as well as teaching, speaking, and evangelising design internationally. Prior experience includes developing kiosks for museums, helping to visualise the future of counter-terrorism, building prototypes of coming technologies for Microsoft, and designing telehealth.

    His spidey-sense goes off semi-randomly, leading him to speak about a range of things including interactive narrative, ethnographic user research, interaction design, sex-related technologies, free-range learning, generative randomness, and designing for the future.

    He is co-author of Make It So: Interaction Design Lessons from Science Fiction (Rosenfeld Media 2012), and the force behind the blog scifiinterfaces.com.

    http://2015.dconstruct.org/speaker/chris-noessel

    —Huffduffed by dConstruct