Fresh from the stage at Future of Web Design London 2010 Mike and I grabbed Brendan Dawes and chatted to him for 20 minutes about inspiration, the future of Flash, HTML5, web apps, the development of moviepeg and where his company, Magnetic North, are going in the future.
For our first episode of 2017 we had a very delightful chat with Brendan Dawes. Brendan is an artist and designer who works with interactive installations, data visualizations, and all things across the digital and physical sphere. He has a lot of super fascinating projects, including the famous Cinema Redux, an art piece that visualizes entire movies as a collection of snapshots.
On the show we talk about his projects, his design process and philosophy, his relationship with the data visualization world, how he generates ideas, and his upcoming projects.
We hope you enjoy this great conversation at the intersection of data, art, design, interaction and visualization!
We’re at Pixel Pioneers in Belfast today.
A conference that has been going for two years.
It was a fantastic day.
Unraveling the Mysteries of Inspiration | Veerle Pieters | New Adventures In Web Design conference | Nottingham | 20th January 2011
Trying to define or explain inspiration is really difficult. Inspiration is an essential phase in our design process as it is where the creation is ignited. How can inspiration be triggered? Are there ways to find out how inspiration works? How can we break a creativity block? There might not be black and white answers to these questions, but by sharing some analyses with practical examples we might find inspiration easier.
Have you ever had a spontaneous creative triumph, perfectly in sync with your team?
A passionate believer in improvisation as a design skill, Hannah’s session will talk about the importance of this technique in her own design process and what lessons can be borrowed from improvised music.
From the jazz masters to the humble basement band practice, musical concepts such as timing, structure, rolls and expression have many lessons for designers creating an off-the-cuff interface.
Hannah will explore how the methods of music translate for a design/development team, as well as sharing personal stories and techniques for those times when you need a bit of a jam session.
Originally from Canada’s icy north, Hannah Donovan is creative director at Last.fm, where she’s worked for the last four years. Before moving to London, she designed websites for Canada’s largest youth-focused agency, working on brands such as Hershey, Heineken and Bic. Hannah also plays the cello with an orchestra and draws monsters.
Seb is joined by guest host Val Head and maker and artist Brendan Dawes who tells us about his recent digital art project for EE and his experience designing and marketing his MoviePeg and Popa products.
Why is it that some projects never rise to the level of the talent of those who made it? It’s oft said regarding good work that the whole is greater than the sum of its parts. But sometimes the whole is less than the sum of its parts—a company or team comprised of good people, but yet which produces work that isn’t good.
In his session, John will explain his theory to explain how this happens—in both directions—based on the longstanding collaborative art of filmmaking. Learn how to recognise when a project is doomed to mediocrity, and, more importantly, how best to achieve collaborative success.
John Gruber writes and publishes Daring Fireball, a somewhat popular weblog ostensibly focused on Mac and web nerdery. He has been producing Daring Fireball as a full-time endeavour since April 2006.
He lives in Philadelphia with his wife and son.
For Episode 3, I interviewed the designer and maker Brendan Dawes. Brendan’s known for early interactive web projects like Psycho Studio, that allows users to remix Hitchcock’s famous shower scene themselves. He’s also known for his physical projects, such as the Moviepeg and Popa phone accessories, and devices that cross the digital/physical divide, such as the Happiness machine, an internet-connected printer that prints random happy thoughts from people across the web.
We talk about making digital stuff tangible, design, art and simplicity, remixes and supercuts, and how makers can get their work out into the world for people to see.
Apologies in advance if you’re German or a Turk, as this week on episode 111 of Unfinished Business, I’m joined by artist Brendan Dawes and designer Aaron Draplin.
Brendan Baker and Kaitlin Prest pull back the curtain on the alchemical process of combining stories and sound.
First, an overview of philosophies of sound design past and present. Then, some approaches to incorporating music and sound effects to enhance a story. This session is for everyone who is curious about sound design in radio, or who wants a booster-shot of inspiration.