Making Friends: On Toys and Toymaking

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  1. Episode #106: Micro Games

    Episode #106: Micro Games

    Description

    This week it’s a regular-sized show about micro-sized games when designer Chris Handy comes on to talk about his foray into the micro games market.

    Contact Information

    Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

    David Heron – @DavidVHeron

    Chris Handy – @ChrisHandy, packogame.com

     

    Episode Outline

    0:01:05 – Micro games

    0:07:54 – 20 Themes

    0:14:10 – Traditional and Euro games

    0:16:00 – Mobile and social games

    0:30:00 – Trends in micro games

    0:35:47 – Business aspects

    http://thegamedesignroundtable.com/2014/11/20/episode-106-micro-games/

    —Huffduffed by sgottreu

  2. the insert credit podcast, episode 25 – grateful deadly with jordan morris | insert credit

    1. Video games of Christmas Past
    2. Fighting games as an Olympic event
    3. Comedy in Japanese games vs. comedy in American games
    4. Adrien Brody’s Predators: The Official Game of the Movie
    5. Santa Games
    6. What defines a good side quest
    7. Chun-Li as a sex icon
    8. Mid-nineties mascot design
    9. The Grateful Dead of video games?
    10. A GOD HAND Christmas Miracle

    —Huffduffed by joanofdark

  3. Matthew Baldwin: Good Games That You Don’t Plug In

    It is possible to have fun with a game that you don’t have to plug in. There’s something called board games. They’ve been around for a while, but they have been largely overshadowed by video games. Matthew Baldwin is a local writer who loves board games. He talks with KUOW’s Megan Sukys about three board games that have taken him from rural Bolivia to a high–tech career in Seattle.

    http://www.kuow.org/program.php?id=22124

    —Huffduffed by adactio

  4. The Science of Fiction: Games in Fiction, Fiction in Games (with Leonard Richardson)

    Leonard Richardson joins the show from across the Atlantic to talk about games as plot devices, generative content, storytelling, games which exploit the player, and dadaism. You may know Leonard as the creator of Robot Finds Kitten, the maintainer of Beautiful Soup and the author of Constellation Games, among his many other works.

    —Huffduffed by Kevan