The Internet was built by idealists who believed that greater access to information would inevitably lead to better outcomes for humanity. Jaron Lanier was one of those utopians, a pioneering inventor of virtual reality. But Lanier calls the Web as it has evolved a “giant manipulation service,” and he fears that virtual reality, the next frontier of tech innovation, could absorb the misogyny of gamer culture. Nicholas Thompson, the editor of newyorker.com, asks Lanier if there’s a way to do things better.
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Dave Winer has been called the godfather of a lot of things. The godfather of blogging. The Godfather of Podcasting. One of the key people involved in the development of RSS. But as you’ll hear in this great and wide ranging chat, Dave Winer is just a software developer who has never stopped tinkering, never lost his interest in coming up with new tools and new technologies. Dave was kind enough to sit down and go over his whole career, from the very earliest days of the PC era, to the present day.
There is news of the high-capacity data cable stretching across the Atlantic that has now been completed. The cable is threaded across the ocean floor from Virginia Beach, Virginia to Bilbao, Spain.
Researchers from MIT are developing a system that allows a “Primer” robot to don various exoskeletons to give it different capabilities. Daniela Rus from MIT joins Click to discuss it.
Nisha Ligon’s company Ubongo is a winner of this year’s WISE award. Ligon talks about designing digital material for school children in Africa.
An AI retreat at the location in Norway used for the film Ex-Machina has been the focus of expert discussion on the future of AI. Bill Thompson joined the retreat arranged by Clearleft’s Andy Budd.
Fixfest, the first international gathering for the community repair movement takes place at the weekend bringing together fixers from Argentina to Norway. Click hears from one of the organisers, Janet Gaunter of the Restart Project and from Jean-Sébastien Bigras whose company Insertech specialises in teaching repair and preventing waste.
You know who’s read a lot of the work of sci fi author William Gibson? Our new Marketplace Tech host Molly Wood. She spoke with him for about 40 minutes, going in depth on the plots of his books including "The Peripheral," and his forthcoming book "Agency." He also talked about the loss of innocence from learning about a new kind of technology (his was the internet) and his favorite parts of the web (he’s a big fan of Twitter — you can find him @GreatDismal).
Steeped in the cutting edge of research around the social lives of networked teens, danah boyd demystifies technology while being wise about the changes it’s making to life and relationship. She has intriguing advice on the technologically-fueled generation gaps of our age — that our children’s immersion in social media may offer a kind of respite from their over-structured, overscheduled analog lives. And that cyber-bullying is an online reflection of the offline world, and blaming technology is missing the point.
A lot of people give credit to Justin Hall for being, if not the first, then spiritually, at least, the “first” blogger. Since early 1994, first as Justin’s Homepage and at various points, as Justin’s Links from the Underground and Links.net, Justin Hall has been writing online and sharing online—especially, sharing himself online—longer than almost anyone else on the planet. Hear his story today, and watch his documentary at: http://overshare.links.net/
Rise of the machines: who is the ‘internet of things’ good for? – podcast | Technology | The Guardian
Interconnected technology is now an inescapable reality – ordering our groceries, monitoring our cities and sucking up vast amounts of data along the way. The promise is that it will benefit us all – but how can it?
Aleks Krotoski asks if we are haunted by our technology, or are we haunting it?
So much of our experience of technology can feel a bit like being haunted. It starts like any good ghost story with the just mildly unsettling; things aren’t were you left them or seem to have moved on their own within our devices. Its a creepy feeling that leaves you unsure about what to believe. Our understanding of how much of technology works is so limited that when it starts to behave out of the ordinary we have no explanation. This is when we start to make very peculiar judgement’s; "why did you do that" we plead, as if some hidden force was at work.
For some these feelings of being haunted by our technology can develop into full blown apparitions; keen gamers frequently experience Game transfer Phenomena where they literally see images of their game play in the real world, an involuntary augmented reality. While the hallucinations aren’t necessarily distressing in themselves the experiences can leave individuals questioning their sanity.
The coming internet of things will bring problems of its own; smart locks that mysteriously open by themselves for example as if under the influence of some poltergeist. Aleks herself has had the experience of digital ‘gas lighting’ (a term drawn from an Ingrid Bergman movie of a woman being driven mad by husband) when her partner logged on to their home automation system remotely and started to mess with the lights while Aleks was home alone. As one commentator puts it in a reworking of the old Arthur C. Clarke quote "any sufficiently advanced hacking is indistinguishable from haunting."
And as our devices and appliances increasingly start talking to each other bypassing us altogether who’s to say we, like Nicole Kidman’s character in The Others, haven’t become the ghost in the machine.
"The Web In An Eye Blink": A filmmaker, historian, and self-proclaimed rogue archivist, Jason Scott discusses his personal history of preserving the digital commons which began with rescuing his favorite BBS-era "text files" and continued with saving gigabytes of the first user-created homepages (i.e. GeoCities.com) which were about to be trashed by their corporate owner. Today his mission, in his role at the Internet Archive, is to save all the computer games and make them playable again inside modern web browsers. And that’s where things get really weird.
Social media has changed the game for history, says Brian McCullough. Just think of all of the rich, first-hand data those posts and tweets and photos will provide to future historians.
Brian McCullough is creator of the Internet History Podcast, an oral history of the internet and its key players. Now an expert on this largely unchronicled time period, Brian is currently writing an actual book on the subject: How the Internet Happened, due to be published in fall 2017 by Liveright/WW Norton.
The TED Residency program is an incubator for breakthrough ideas. It is free and open to all via a semi-annual competitive application. Those chosen as TED Residents spend four months at TED headquarters in New York City, working on their idea. Selection criteria include the strength of their idea, their character, and their ability to bring a fresh perspective and positive contribution to the diverse TED community.
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