michaelrill / Michael Rill

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Huffduffed (153)

  1. Gefangen auf einem Traumschiff

    Gefangen auf einem Traumschiff - diese Situation erlebte der Schiffsarzt Wolfgang Roeske. Als im März an Bord der MS Artania Corona ausbricht, wird das Schiff in Australien unter Quarantäne gestellt. "Die Lage an Bord war dramatisch", beschreibt Wolfgang Roeske im Rückblick die Situation auf dem Kreuzfahrtschiff. Erst 2 Monate nach seiner geplanten Ankunft ist er wieder zuhause angekommen.


    —Huffduffed by michaelrill

  2. How we must respond to the coronavirus pandemic | Bill Gates

    Visit http://TED.com to get our entire library of TED Talks, transcripts, translations, personalized talk recommendations and more.

    Philanthropist and Microsoft cofounder Bill Gates offers insights into the COVID-19 pandemic, discussing why testing and self-isolation are essential, which medical advancements show promise and what it will take for the world to endure this crisis. (This virtual conversation is part of the TED Connects series, hosted by head of TED Chris Anderson and current affairs curator Whitney Pennington Rodgers. Recorded March 24, 2020)

    The TED Talks channel features the best talks and performances from the TED Conference, where the world's leading thinkers and doers give the talk of their lives in 18 minutes (or less). Look for talks on Technology, Entertainment and Design — plus science, business, global issues, the arts and more. You're welcome to link to or embed these videos, forward them to others and share these ideas with people you know. For more information on using TED for commercial purposes (e.g. employee learning, in a film or online course), submit a Media Request here: http://media-requests.TED.com

    Follow TED on Twitter: http://twitter.com/TEDTalks Like TED on Facebook: http://facebook.com/TED

    Subscribe to our c…

    Original video: https://www.ted.com/talks/bill_gates_how_we_must_respond_to_the_coronavirus_pandemic/up-next
    Downloaded by http://huffduff-video.snarfed.org/ on Wed Mar 25 19:00:59 2020 Available for 30 days after download

    —Huffduffed by michaelrill

  3. Webstock ‘15: Brad Frost - Give It Away, Give It Away, Give It Away Now

    The Web has radically transformed who can create, what we create, and how we create. It’s also changed the nature of what can be shared. This talk will examine how the byproducts of our creative work can have a tremendous impact, and will discuss how being open by default has the power to change the world.

    Original video: https://vimeo.com/123236582
    Downloaded by http://huffduff-video.snarfed.org/ on Fri Mar 6 23:13:22 2020 Available for 30 days after download

    —Huffduffed by michaelrill

  4. Creative exhaust, the power of being open by default: Brad Frost at TEDxGrandviewAve

    Brad Frost is a web designer, speaker, writer, musician, and artist located in beautiful Pittsburgh, PA. He spends most days (and nights) creating Web experiences that look and function beautifully on the never-ending stream of connected devices. He travels all over the world speaking about Web design, and has worked with brands Nike, Tiffany, AOL, Entertainment Weekly, HP, MasterCard, L'Oreal and more. When not seated in front of a computer, he's behind a bass guitar or drum kit playing music with his lovely wife.

    In the spirit of ideas worth spreading, TEDx is a program of local, self-organized events that bring people together to share a TED-like experience. At a TEDx event, TEDTalks video and live speakers combine to spark deep discussion and connection in a small group. These local, self-organized events are branded TEDx, where x = independently organized TED event. The TED Conference provides general guidance for the TEDx program, but individual TEDx events are self-organized.* (*Subject to certain rules and regulations)

    Original video: https://www.youtube.com/watch?v=7rW9vTrN6OU
    Downloaded by http://huffduff-video.snarfed.org/ on Fri Mar 6 20:55:48 2020 Available for 30 days after download

    —Huffduffed by michaelrill

  5. Why 1.5 billion people eat with chopsticks | Small Thing Big Idea, a TED series

    Author Jennifer 8. Lee explains how the chopstick spread from the East to the West — and was designed to give you the perfect bite.

    Small Thing Big Idea, a TED original series, celebrates the lasting genius of everyday objects so perfectly designed that they changed the world around them. (Made possible with the support of The North Face)

    Check out more here: https://go.ted.com/STBI and subscribe to our channel here: https://www.youtube.com/TED

    Original video: https://www.ted.com/talks/jennifer_8_lee_why_1_5_billion_people_eat_with_chopsticks/up-next?rss=172BB350-0205
    Downloaded by http://huffduff-video.snarfed.org/ on Mon Mar 2 03:06:15 2020 Available for 30 days after download

    Tagged with people & blogs

    —Huffduffed by michaelrill

  6. Superhuman’s Founder on How to Move Beyond Gamification

    Forget gamification. If you want to make software that feels like play, rather than work, it requires tapping into deeper, more intrinsic motivations. And that’s about game design. Rahul Vohra, the Founder and CEO of Superhuman, shares how he has designed an enterprise product that people actually want to play with. He breaks down the seven principles of game design and how they give users an experience that’s rewarding, fun, and productive.

    Highlights The reason business software today feels like work [0:50] Why game design is not gamification [1:12] The 5 factors Rahul uses when designing games [3:06] Defining concrete goals for your products [3:44] Exploring models to design emotion into your products [5:08] Creating rapid and robust controls for business software[7:24] Why the best games include toys [8:46] Demo of Superhuman’s favorite toy — the time autocompleter [9:03] Rahul defines flow and how to achieve it [10:56] Why flow depends on balancing challenge and skill [13:50] Summary of Rahul’s 7 Principles of game design [15:22]

    Pull quotes “Games need goals. In fact, goals are a defining feature of games. But we can't just have any goals. We need good goals. And for a game, good goals are concrete, achievable, and rewarding.” “The best games create strong emotions because emotions are the fou…

    Original video: https://m.youtube.com/watch?v=zaxAdRlyZQ8
    Downloaded by http://huffduff-video.snarfed.org/ on Fri Jan 17 13:43:30 2020 Available for 30 days after download

    —Huffduffed by michaelrill

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