kobesarmy / tags / education

Tagged with “education” (59)

  1. Fandom-Ready: Creating Fiction in the Age of Fan Consumption

    In this 2021 GDC Showcase session, Beautiful Glitch’s Juli├ín Quijano discusses how fandoms and fan consumption work based on his experience making Monster Prom.

    Register for the all-digital GDC 2021: https://gdconf.com/passes-prices?_mc=sm_x_3pvr_un_x_gdcsf_x_x-yt-gdc21

    Join the GDC mailing list: http://www.gdconf.com/subscribe

    Follow GDC on Twitter: https://twitter.com/Official_GDC

    GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

    ===
    Original video: https://www.youtube.com/watch?v=Bs9ayR1dfLw
    Downloaded by http://huffduff-video.snarfed.org/ on Mon Apr 12 17:48:32 2021 Available for 30 days after download

    download

    Tagged with education

    —Huffduffed by kobesarmy

  2. Magic: the Gathering: Twenty Years, Twenty Lessons Learned

    Magic the Gathering head designer Mark Rosewater shares twenty lessons learned over twenty years of designing one of the world’s most popular collectible card games. Watch to learn lessons such as "Restrictions Breed Creativity", "Fighting Human Nature Is a Losing Battle" and "If Everyone Likes Your Game, But No One Loves It, It Will Fail".

    GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

    Follow us on Twitter https://twitter.com/Official_GDC

    Checkout our Facebook page for GDC exclusives https://www.facebook.com/GameDevelopersConference

    http://www.gdconf.com/

    ===
    Original video: https://www.youtube.com/watch?v=QHHg99hwQGY
    Downloaded by http://huffduff-video.snarfed.org/ on Thu Apr 8 18:52:16 2021 Available for 30 days after download

    download

    Tagged with education

    —Huffduffed by kobesarmy

  3. The Loner: Why Some People Play MMOs Alone

    In this classic GDC 2011 talk, BioWare Austin’s Damion Schubert discusses the rationale for solo playstyles in MMORPGs, the need to cater to this playstyle from a business point of view, and the design intricacies of providing solo play without invalidating the ‘massive’ parts of your game design. Register for GDC: http://ubm.io/2gk5KTU

    Join the GDC mailing list: http://www.gdconf.com/subscribe

    Follow GDC on Twitter: https://twitter.com/Official_GDC

    GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

    ===
    Original video: https://www.youtube.com/watch?v=b2l2ZxNhCSg
    Downloaded by http://huffduff-video.snarfed.org/ on Thu Apr 8 18:52:38 2021 Available for 30 days after download

    download

    Tagged with education

    —Huffduffed by kobesarmy

  4. No Time, No Budget, No Problem: Finishing The First Tree

    In this 2019 GDC talk, David Wehle explains the tactics he used to finish his successful indie project The First Tree even while working over forty hours a week at The VOID and taking care of his family.

    Register for GDC: https://ubm.io/341ZiaZ

    Join the GDC mailing list: http://www.gdconf.com/subscribe

    Follow GDC on Twitter: https://twitter.com/Official_GDC

    GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

    ===
    Original video: https://www.youtube.com/watch?v=g5f7yixtQPc
    Downloaded by http://huffduff-video.snarfed.org/ on Thu Apr 8 18:52:59 2021 Available for 30 days after download

    download

    Tagged with education

    —Huffduffed by kobesarmy

  5. The Simplest AI Trick in the Book

    In this 2015 GDC lecture, DigiPen’s Steve Rabin, Insomniac Games’ Jonathan Adamczewski, Lockheed Martin’s Kevin Dill, Maxis’ Rez Graham, and Digital Extremes’ Dan Brewer share a plethora of AI development techniques that skip past the complicated programming and get right into the basic psychology that will trick players into thinking they’re in an episode of Westworld.

    GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

    Follow us on Twitter https://twitter.com/Official_GDC

    Check out our Facebook page for GDC exclusives https://www.facebook.com/GameDevelopersConference

    Visit our site: http://ubm.io/2ctNvqZ

    ===
    Original video: https://www.youtube.com/watch?v=iVBCBcEANBc
    Downloaded by http://huffduff-video.snarfed.org/ on Thu Apr 8 18:53:43 2021 Available for 30 days after download

    download

    Tagged with education

    —Huffduffed by kobesarmy

  6. Level Design Workshop: Designing Celeste

    In this 2017 GDC session, Celeste lead developer Maddy Thorson touches on a range of topics through the tools and process of designing 300+ hardcore platformer stages for Celeste, arranging the sprawling area maps that make up the mountain, and weaving story elements through its game world.

    Register for GDC: http://ubm.io/2gk5KTU

    Join the GDC mailing list: http://www.gdconf.com/subscribe

    Follow GDC on Twitter: https://twitter.com/Official_GDC

    GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

    ===
    Original video: https://www.youtube.com/watch?v=4RlpMhBKNr0
    Downloaded by http://huffduff-video.snarfed.org/ on Thu Apr 8 18:54:21 2021 Available for 30 days after download

    download

    Tagged with education

    —Huffduffed by kobesarmy

  7. A Course About Game Balance

    In this 2016 GDC session, game designer and educator Ian Schreiber presents a summary of his college-level course in game balance, examining the major topics covered in the syllabus and a set of assignments that can be used to further build balance skills by putting the theory into practice.

    GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

    Follow us on Twitter https://twitter.com/Official_GDC

    Check out our Facebook page for GDC exclusives https://www.facebook.com/GameDevelopersConference

    Visit our site: http://ubm.io/2ctNvqZ

    ===
    Original video: https://www.youtube.com/watch?v=tR-9oXiytsk
    Downloaded by http://huffduff-video.snarfed.org/ on Thu Apr 8 18:54:33 2021 Available for 30 days after download

    download

    Tagged with education

    —Huffduffed by kobesarmy

  8. Rewards in Video Games

    In this 2017 GDC session, Blizzard Entertainment’s Travis Day share ssome of the hard learned lessons about how reward systems can guide or harm player experience in games like World of Warcraft and Diablo 3.

    Register for GDC: https://ubm.io/2yWXW38

    Join the GDC mailing list: http://www.gdconf.com/subscribe

    Follow GDC on Twitter: https://twitter.com/Official_GDC

    GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

    ===
    Original video: https://www.youtube.com/watch?v=urijgWXLYck
    Downloaded by http://huffduff-video.snarfed.org/ on Thu Apr 8 18:57:06 2021 Available for 30 days after download

    download

    Tagged with education

    —Huffduffed by kobesarmy

  9. How to Write Games for the Internet without Embarrassing Yourself

    In this 2018 GDC session, Game Grumps’ Leighton Gray contextualizes the current cultural climate by deconstructing the art movements of the 20th century and break down the research and approaches used to make Dream Daddy a success.

    Register for GDC: https://ubm.io/2yWXW38

    Join the GDC mailing list: http://www.gdconf.com/subscribe

    Follow GDC on Twitter: https://twitter.com/Official_GDC

    GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

    ===
    Original video: https://www.youtube.com/watch?v=Ov78c0Kek84
    Downloaded by http://huffduff-video.snarfed.org/ on Thu Apr 8 18:58:08 2021 Available for 30 days after download

    download

    Tagged with education

    —Huffduffed by kobesarmy

  10. How DayZ Deals With Cheaters

    Developers are under constant duress to make their games cheat free. In the world of early access, modding, free to play and multiplayer this is no small feat. Cheating has become a business, a problem that affects a lot of games, and pushes us to extreme measures and rather harsh decisions. Presented by Eugen Harton at GDC Europe, this is a story of Bohemia Interactive’s fight against cheaters during the development of hit title DayZ. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

    Follow us on Twitter https://twitter.com/Official_GDC

    Checkout our Facebook page for GDC exclusives https://www.facebook.com/GameDevelopersConference

    http://www.gdconf.com/

    ===
    Original video: https://www.youtube.com/watch?v=0M0xBMEuWdU
    Downloaded by http://huffduff-video.snarfed.org/ on Thu Apr 8 18:59:06 2021 Available for 30 days after download

    download

    Tagged with education

    —Huffduffed by kobesarmy

Page 1 of 6Older