Call SXSW 2009’s infamous “New Think for Old Publishers” (aka “Geeks School New York”) a missed opportunity. How did book publishing become the last media industry to embrace digital and how will this change? New publishing models, strategy and a brave future for books and we who love them.
Tagged with “sxsw2010” (13)
Even though technology evolved at a crazy pace the last 100 years, the humble button has stayed at the center of it all. What is its past, its future? Why is it important? What does it say about the interaction between humans and technology? Pictures, stories, revelations, maybe movies.
Cities abound in data generated by their inhabitants (virtual worlds, city websites) and created automatically by systems or monitoring. How does this online manifestation of the city interact in tangible ways with urban design and informal urban constructs? Is there such a thing as "the street as platform"?
With SXSW launching 2D Barcodes as part of the registration process and as a way of accessing digital content on your mobile there will be a lot of interest in this technology in the coming months. This panel will explore these emerging technologies that create a link between the physical and…
2010 is the 30th anniversary of Carl Sagan’s Cosmos: A Personal Voyage. Not only is his explanation of our universe relevant today, it can teach us a great deal about how to create better websites.
Typography can make or break a design, but there are big differences between what makes jaw-dropping type offline from what makes great type online? In this presentation, Samantha will evaluate interesting offline lettering and discuss how you can translate those principles and leverage CSS3, @font-face, and new font-as-service web apps to create engaging online typographic experiences.
Jaron Lanier is a computer scientist, composer, visual artist, and author.
In his new book You Are Not a Gadget: A Manifesto, he discusses what he believes to be the biggest problem on the web today: intellectual piracy.
Initially, Lanier was one of the early digital leaders that praised the possibilities of the Internet and was optimistic about its uses for musicians, artists, scientists, and developers. He has since come to the realization that the intellectual collective that the Internet has fostered may have come at the expense of individual creativity.
Lanier’s new book is a manifesto against "open culture" in which he posits a new theory against hive mentality. He argues the Internet has produced a new social contract in which the work of creatives has become public domain, the property of the majority.
From South By Southwest 2010.
Design fiction is an approach to design that speculates about new ideas through prototyping and storytelling. The goal is to move away from the routine of lifeless scenarios-based thinking. We will share design fiction projects and discuss related techniques for design thinking, communication and exploration of near future concepts.
- Julian Bleecker
- Jake Dunagan
- Sascha Pohflepp
- Stuart Candy
- Jennifer Leonard
The term ‘user experience’ used to be an afterthought in mobile application design. The iPhone changed all that and has set a new benchmark for user experience on mobile devices. This panel will serve as a primer for anyone interested in learning how to apply UX principles to the creation of applications for iPhone, Android, and mobile websites
Creating beautiful web design is largely a matter of mastering a handful of simple techniques. The best designs employ systems of color, contrast, typography, and white space to achieve hierarchy, balance, and rhythm. The rest is just ingenuity and creativity. Matthew will review dozens of great and nearly great sites, explaining…
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