Ben Terrett shares thoughts on the growing trend for algorithmic design and the implications for designers.
gunniho / Gunnar Holmsteinn
There is one person in gunniho’s collective.
Huffduffed (17)
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Interview with Brian Suda
Scrunchup interviews Brian Suda on his recently published 5 Simple Steps book that has just been published called Designing with Data.
http://scrunchup.com/interview/brian-suda-on-designing-with-data/
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The Behavior Change Checklist. Down With Gamefication
At the end of 2010, I left my post as Creative Lead for Firefox to found Massive Health on the assumption that a design renaissance could help change people's behavior to make them a bit more healthy. That's rather an assumption. Behavior change is hard. Health is hard. It is yet to be seen if I'm an idiot. With all this talk of gameification, serious games, and social connectivity, what cognitive psychology principals underly all of this hype? What isn't anecdotal? What works? Whether it is health, finance, email, or games, this talk delves into the literature of behavior change to give you a checklist to use in your designs.
Tagged with gamification sxsw 2011
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Ryan Singer of 37signals
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Pattern Recognition by William Gibson, Part 1
'Coolhunter' Cayce Pollard takes on an apparently routine assignment in London. Fast-moving thriller read by Lorelei King.
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Jesse Schell: Visions of the Gamepocalypse
Games perpetually revolutionize computer use toward denser interaction with the human mind. To do that, they perpetually revolutionize themselves. Understanding the next frontiers of the genre is one way to understand where society is going.
In this talk Jesse Schell explores the social, cognitive, and technological trends in computer game design and use.
Jesse Schell is the CEO of Schell Games, the author of the authoritative text, The Art of Game Design: A book of lenses, and a Professor of Entertainment Technology at Carnegie Mellon, specializing in Game Design. At Walt Disney, he was Creative Director of the Imagineering VR Studio. Date: Tue, 27 Jul 2010 00:00:00 -0700 Location: San Francisco, CA, Novellus Theater, Long Now Foundation Program and discussion: http://fora.tv/2010/07/27/Jesse_Schell_Visions_of_the_Gamepocalypse
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Science Friday, 1993: The Future of the Internet
In another holiday trip in the wayback machine, we bring you a 1993 discussion of some newfangled thing called the "Internet." That broadcast streamed live online, an unusual technology at the time. Carl Malamudand and Brewster Kahle joined the discussion.
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The Stranger’s Long Neck
Gerry McGovern discusses the importance of task management
Tagged with boxesandarrows gerry mcgovern tasks task management task
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South By Southwest: A Case Study In Community Building – with Hugh Forrest
Tagged with community building community hugh forrest
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Startups for the rest of us: Episode 20 | 5 laws of minimizing launch day problems
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