A giant water slide. A talking lamppost. A zombie chase game. These recent city interventions were enabled by networks of people, technology and infrastructure, making the world more playful and creating change. In this Playable City talk, Clare will take on the functional image of a future city, sharing how to design playful experiences that change our relationships with the places we live and work.
Clare Reddington lives in Bristol, the second nicest town in the UK (after Brighton, of course). She’s the director of iShed, a subsidiary of Watershed.
Clare “Two Sheds” Reddington works on fun, collaborative research projects that usually involve some creative use of technology. The Playable City is a perfect example.
Clare is a member of the advisory boards of Theatre Bristol and Hide&Seek. She was a finalist in the British Council’s UK Young Interactive Entrepreneur 2009 and has featured in Wired magazine’s 100 people who shape the Wired world in for the last three years (but I’d take that with a pinch of salt if I were you—they put Andy Budd and Richard Rutter on that list too).