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Huffduffed (10)

  1. PHP 5.3 in practice

    by Fabien Potencier

    Slides available at http://www.phpconference.co.uk/2010/talks

    From Zend Framework to Symfony, all the major frameworks are moving to PHP 5.3 for their next major version. To be ready for this big move, all PHP developers need to learn more about the new PHP 5.3 features and how to use them in practice. This session will not be yet another big list of all the great features of PHP 5.3. Instead, I will show you how to solve real problems more simply and more elegantly with PHP 5.3.

    —Huffduffed by darkenergy

  2. You Don’t Know Mobile: A Conversation With John Resig

    John Resig isn’t your average developer. He created the jQuery JavaScript library. He’s a former evangelist at Mozilla Corporation and currently a tools developer there. He travels and speaks regularly and he’s an author currently working on his second book, “Secrets of the JavaScript Ninja.”

    I recently had a conversation with John about the work he’s doing in the mobile space. Here’s that conversation for your listening pleasure:


    —Huffduffed by darkenergy

  3. CSS3 Design with HTML5

    As HTML5 and CSS3 gets written, browser vendors are already incorporating their new features allowing for greater design and functionality. However, some major browsers haven’t. How should developers build for a constantly moving target? This panel discusses dealing with those older browsers and embracing new Web design technologies with practical HTML5 and CSS3 demonstrations.

    From http://sxsw.com/node/5013

    —Huffduffed by darkenergy

  4. iPhone Programmer’s Road Map: A Guided Tour of the Official SDK

    The iPhone SDK Developer’s Guide starts by introducing the tools (Xcode, SDK, emulator, IB) and basic application concepts you need to assemble and run your first GUI application. It includes a very quick introduction/review of the Object C programming language, but assumes basic knowledge of C and OO programming.Key idioms and design patterns in an iPhone application will be presented along with coverage of the UIController, MVC, event handler etc. Later chapters cover the standard high level widgets in the iPhone SDK, the events they generate, as well as their standard event listeners. Low level drawing API and touch events will also be covered in addition to iPhone-specific APIs to access mobile. Concise coverage of key data network protocols and data communication libraries and a complete chapter on how to use the Interface Builder to build applications complete this hands-on guide to tapping into the power of the SDK.

    Michael Yuan, eZee Inc

    —Huffduffed by darkenergy

  5. iPhone Development for Experienced Web Developers

    From http://sxsw.com/interactive/news/videos_and_podcasts

    A technology case study of combining an online web service API with a native iPhone application. Specifically for experienced Web developers, we’ll provide an introduction to Objective-C and the iPhone platform, cover technical details from the web services API design to URL loading and parsing on the iPhone.

    Jordan Lev — Sr. Web Developer, Babcock & Jenkins Joshua Siler — VP Technology, Babcock

    —Huffduffed by darkenergy

  6. SXSW: iPhone. The next generation gaming platform

    With the launch of iPhone 3G and the App Store, Apple has created a marketplace for developers to innovate with native applications. One of the greatest successes has been with gaming and entertainment titles, and even Apple has been marketing iPhone as a portable gaming device. Will iPhone and iPod touch rival the dominance of Nintendo DS and Sony PSP? Hear from gaming experts who have embraced iPhone as the new gaming platform.

    —Huffduffed by darkenergy