Gavin Strange is lucky enough to be Senior Designer for Bristol’s Aardman Animations by day, and a jack of all trades, master of flip all by night, going under the alias of ‘JamFactory’. Let Gavin bend your ear to convince you to stop talking about stuff, and just go and do the stuff, irregardless of whether you have the skills to do so. If this berk can bumble his way through a career, then imagine what YOU can do!
danholmoe / collective
There is one person in danholmoe’s collective.
Huffduffed (28)
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Crafting the Message
Local designer, Kyle Bean discusses how he is finding that the values of craft are often used by various brands to inject a sense of honesty and trust. He will discuss his own relationship with craft by talking through a selection of his recent personal projects and will explain his working process for creating hand made tactile images and installations for clients such as Selfridges, Wired and the Design Museum.
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Printing trains
Using technology to bring user centricity to the physical world of hobbies.
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Mint Foundry: Toys with a purpose
David Hunt, Hugh Boys, Luke Overin, and Tom Mallinson from Mint Foundry talk about the attempts to “Make a toy that has a reason to exist.” And how they ended up in the world of Sourdough.
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Atoms are hard
Dan Williams wades through the trough of disillusionment of the Internet of Things.
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The emerging field of design and algorithms
Ben Terrett shares thoughts on the growing trend for algorithmic design and the implications for designers.
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Square eyes and blue faces
The world is stuffed with data and we’re becoming dependent on screens. What alternatives do we have, and why should we care? A talk by Ben Bashford at Skillswap Brighton.
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The data will improve rockets
Narratives shape our journeys through data, and those stories don’t have to be complicated to have a huge impact. All you have to do is think about your audience – your companions – and where you want to take them.
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Spacelog & story patterns: How to design experiences like you would a good book
We talk a lot about narrative and story, but what exactly is a story? What makes it move you? Starting with Spacelog.org, a brief look at some simple story patterns to make digital experiences that can inspire the soul.
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The diary of Samuel Pepys: Telling a complex story online
Exploring the ten year project to publish, collaboratively annotate and explain the 17th century diary on the web, and bring a historical character to life on Twitter.
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