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colmjude / Colm Britton

There is one person in colmjude’s collective.

Huffduffed (51)

  1. Beyond Mobile: Making Sense of a Post-PC World — dConstruct Audio Archive

    Native applications are a remnant of the Jurassic period of computer history. We will look back on these past 10 years as the time we finally grew out of our desktop mindset and started down the path of writing apps for an infinite number of platforms. As the cost of computation and connectivity plummets, manufacturers are going to put ‘interactivity’ into every device. Some of this will be trivial: my power adaptor knows it’s charging history. Some of it will be control related: my television will be grand central for my smart home. But at it’s heart, we’ll be swimming in world where every device will have ‘an app’. What will it take for us to get here, what technologies will it take to make this happen?

    http://archive.dconstruct.org/2012/beyondmobile

    —Huffduffed by colmjude

  2. Cure for the Common Code — dConstruct Audio Archive

    Breaking down the barriers of web publishing by embracing the rise of code education.

    http://archive.dconstruct.org/2012/commoncode

    download

    Tagged with code culture

    —Huffduffed by colmjude

  3. The Flower, the Field, and the Stack — dConstruct Audio Archive

    The interconnectedness of all things, or finding compassion in TCP/IP.

    http://archive.dconstruct.org/2012/flowerfieldstack

    —Huffduffed by colmjude

  4. Imagined Futures — dConstruct Audio Archive

    “Those who don’t remember history are doomed to repeat it. Those who can’t imagine the future are doomed to fuck it up.”

    http://archive.dconstruct.org/2012/imaginedfutures

    —Huffduffed by colmjude

  5. The Save Button Ruined Everything: Backing Up Our Digital Heritage — dConstruct Audio Archive

    Jason Scott is a man on a mission — save all the things.

    http://archive.dconstruct.org/2012/savebutton

    —Huffduffed by colmjude

  6. Making Friends: On Toys and Toymaking — dConstruct Audio Archive

    Toys are not idle knick-knacks: they allow us to explore otherwise impossible terrain; fire the imagination; provide sparks for structured play. They do not just entertain and delight; they stimulate and inspire. And always, they remind us of the value - and values - to be found in abstract play.

    http://archive.dconstruct.org/2012/makingfriends

    —Huffduffed by colmjude

  7. Jeremy Keith at From The Front 2011: One Web

    The range of devices accessing the web is increasing. We are faced with a choice in how we deal with this diversity. We can either fracture the web by designing a multitude of device-specific silos, or we can embrace the flexibility of the web and create experiences that can adapt to any device or browser.

    http://www.spreaker.com/show/back_to_the_front

    http://lanyrd.com/2011/fromthefront/sgfgq/

    —Huffduffed by colmjude

  8. Nathan Curtis – From PDFs to HTML Prototypes » UIE Brain Sparks

    http://www.uie.com/brainsparks/2011/06/03/nathan-curtis-from-pdfs-to-html-prototypes/

    —Huffduffed by colmjude

  9. Daniel Burka — Designing the first fifteen minutes

    —Huffduffed by colmjude

  10. Sebastian Deterding — Closing keynote: Don’t play games with me with me

    —Huffduffed by colmjude

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