The Flower, the Field, and the Stack

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  1. Imagined Futures

    “Those who don’t remember history are doomed to repeat it. Those who can’t imagine the future are doomed to fuck it up.”

    Lauren Beukes explores how fiction is a model our brains run to explore other lives and possibilities, overcome issue fatigue and fire our cultural imagination.

    http://2012.dconstruct.org/conference/beukes/

    Lauren Beukes is the author of Zoo City, which won the 2011 Arthur C. Clarke award. That’s because it’s bloody brilliant. Seriously, if you haven’t read it, grab a copy now.

    Her first novel, the excellent near-future dystopia Moxyland, was set in Cape Town, where Lauren lives with her husband and daughter. Her next book, The Shining Girls, will be set in Chicago and feature a time-travelling serial killer.

    As well as being a novelist, Lauren is a journalist and has collaborated on television and comic book projects.

    —Huffduffed by dConstruct

  2. The Save Button Ruined Everything: Backing Up Our Digital Heritage

    Jason Scott is a man on a mission — save all the things.

    But what does “save” mean in the modern world, in the waterfall of personal and private data, and where do we even begin? Turning on the history-o-matic, Jason provides a backdrop to our attempts to “save”, what has been done, and what we can do. The talk will be fast-paced and loud, like a hard drive at the end of its life.

    http://2012.dconstruct.org/conference/scott/

    Jason Scott is a force of nature, tirelessly dedicated to preserving our digital history, from old-school game manuals to the latest social networking sites hell-bent on sucking our collective culture into “the cloud.”

    He is also a documentary film maker. He made BBS: The Documentary and Get Lamp, all about text adventure games.

    In the run-up to the destruction of Geocities, Jason set up Archive Team, a collective of volunteers who back up first and ask questions later. He now works for the Internet Archive, though he is at pains to point out that he does not speak for them.

    And yet, despite all his achievements, Jason will probably never be as well-known as his cat Sockington, who has over a million followers on Twitter.

    —Huffduffed by dConstruct

  3. Beyond Usability: Mapping Emotion to Experience

    Addiction or devotion? The complexity of our relationships between connected experiences, devices and people is increasing. Stanley Kubrick once said a film “should be a progression of moods and feelings. The theme, what‛s behind the emotion, the meaning, all that comes later”.

    Design ethnographer Kelly Goto presents underlying emotional indicators that reveal surprising attachments to brands, products, services and devices. Gain insight on designing user experiences that map to people‛s real needs and desires.

    http://2011.dconstruct.org/conference/kelly-goto

    As an evangelist for ‘design ethnography’, Kelly Goto is dedicated to understanding how real people integrate products and services into their daily lives. Goto is Principal of gotomedia, LLC, a global leader in research-driven, people-friendly interface design for web, mobile and product solutions for clients including Seiko Epson Japan, Adobe, NetIQ, WebEx and CNET. Her book, Web Redesign 2.0: Workflow That Works, is a standard for user-centered design principles. Goto is also the editor of gotomobile.com, a leading online publication on mobile user experience and serves on the national board of the AIGA Center for Brand Experience.

    —Huffduffed by dConstruct

  4. Cure for the Common Code

    Breaking down the barriers of web publishing by embracing the rise of code education.

    http://2012.dconstruct.org/conference/lukas/

    Jenn Lukas is a kick-ass web dev working with the mighty Happy Cog in Philadelphia. As well as speaking at conferences like JSConf, she writes for The Nerdary and has a regular column in .net magazine.

    Jenn is crazy about sports. She’s also crazy about cheese. Sometimes she combines the two.

    When she’s not crafting sites with the finest of web standards, Jenn teaches HTML and CSS for GirlDevelopIt. She is also a world authority on the bloody mary.

    —Huffduffed by dConstruct

  5. Experience and the Emotion Commotion

    The competitive environment for technology is changing, and its impact on experience design is deep: capabilities, features, and functions are no longer enough. Emotional engagement will distinguish successful consumer experiences of the future. Designing in this world requires we change the way we think about people and products. This presentation provides a brief overview of a counter-intuitive emotional design approach and its application to one of the hallmarks of the next phase in interaction design: Natural User Interface.

    http://2009.dconstruct.org/schedule/augustdelosreyes/

    August de los Reyes is the Principal Director of User Experience for Microsoft Surface, a team dedicated to pioneering natural and intuitive ways to interact with technology.

    August is a member of the Advanced Studies Program at the Harvard University Graduate School of Design where he received an MDesS with Distinction for his research in product design and emotion. A guest design faculty member at the University of Washington, he was a 2007-2008 visiting associate at the Oxford Internet Institute. He is working on his next book entitled The Poetics of Everyday Objects.

    —Huffduffed by dConstruct

  6. Designing for emotion with Aarron Walter | by epicBagel

    In this podcast, we speak with Aarron Walter, user experience design lead at MailChimp, about designing for emotion.

    Aarron talks about why and how MailChimp aimed not just for usable, but for a pleasurable user experience. We also discuss what’s fuelled the emergence of emotional design, risks with emotional design and why emotional design should be led by the UX team.

    We also talk about what we can expect from Aarron’s exciting new book, ‘Designing for Emotion’. You can download an example of the design persona we discuss over at Aarron’s blog.

    Guest:
    Aarron Walter, user experience designer (http://aarronwalter.com/)

    Resources:
    Mailchimp (http://www.mailchimp.com/)
    ‘Designing for Emotion’ (http://www.abookapart.com/products/designing-for-emotion)
    Design Persona (http://aarronwalter.com/design-personas/)

    —Huffduffed by theJBJshow

  7. What is Web 2.0?

    User experience designer and upcoming author, Andy Budd, discussed how the web is moving from a document delivery system to an application platform. Andy attempted to define what Web 2.0 really means and looked at some of the technologies and applications making this transition possible.

    http://2005.dconstruct.org/

    —Huffduffed by dConstruct

  8. Designing the Complete User Experience

    Design is hard. The Web is complicated. How do we make things for people when all we have are the most basic understanding of what they want? Join Jeffrey Veen as he takes a broad survey of the challenges designers face today, and how we’re all solving those problems with new perspectives on user research, interaction design, and information architecture.

    http://2006.dconstruct.org/podcast/

    —Huffduffed by dConstruct

  9. The Hacker’s Guide to the Galaxy

    Don’t panic: the next big science revolution isn’t just for asteroid miners or CERN scientists.

    Just as science fiction has often shown the way to future inventions, the act of hacking is now generating prototypes that act as footholds for future explorations, discoveries and epiphanies in science. This presentation takes you on a tour of our universe (from black holes and dark matter to exoplanets and the search for extraterrestrial intelligence) and shows you how you can actively explore the final frontier through getting excited and making things.

    http://2012.dconstruct.org/conference/waldman/

    Ariel Waldman is the founder of Spacehack.org, a directory of ways to participate in space exploration. She also organises Science Hack Day San Francisco, an event that brings together scientists, technologists, designers and people with good ideas to see what they can create in one weekend.

    Spotting a theme here? Ariel is mad about science and does everything she can to make it more accessible to everyone.

    —Huffduffed by dConstruct

  10. Beyond Mobile: Making Sense of a Post-PC World

    Native applications are a remnant of the Jurassic period of computer history. We will look back on these past 10 years as the time we finally grew out of our desktop mindset and started down the path of writing apps for an infinite number of platforms. As the cost of computation and connectivity plummets, manufacturers are going to put ‘interactivity’ into every device. Some of this will be trivial: my power adaptor knows it’s charging history. Some of it will be control related: my television will be grand central for my smart home. But at it’s heart, we’ll be swimming in world where every device will have ‘an app’. What will it take for us to get here, what technologies will it take to make this happen?

    This talk will discuss how the principles of the open web must apply not only to prototocols but to hardware as well. How can we build a ‘DNS for hardware’ so the menagerie of devices has a chance for working together?

    http://2012.dconstruct.org/conference/jenson/

    Scott Jenson used to work at Apple, developing the Human Interface guidelines and working on the Newton, no less. He also worked at Symbian and Google so he knows all about mobile devices of all kinds.

    Scott is currently Creative Director at Frog Design where he has been writing about the coming zombie apocalypse.

    —Huffduffed by dConstruct