Dan Rubin takes everything he’s learnt and rolls it up into some observations about the physicality of things.
Possibly related…
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Material Conference 2017 - A Small Talk - Dan Rubin
Tagged with material conference dan rubin photography analog material17
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Material Conference 2017: OmNom Bean School
OmNom Chocolate will be giving us a mini-bean school, taking us through the stages of production through to all the new product development. They have a deep understanding in their material: chocolate.
In this short talk, they’ll surprise you with what you thought their ingredients were as well as their ingenious use of waste-materials repackages as a new product.
Tagged with omnom chocolate material17 material conference
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Material Conference 2017: Solidwool - A new way of working with wool
Hannah and Justin Floyd had an idea. What if they could find a new way of working with wool and so perhaps bring something back to their small market town, a once thriving part of the woollen industry?
They learnt that the coarse wool from hill-farmed, upland sheep had dramatically lost its value in recent years. So they started to play. To turn the way wool is worked on its head. The end result is Solidwool — a strong, beautiful and unique composite material. Think fibreglass, but with wool.
They know better than anyone else, literally down to the micron scale about wool. That deep understanding is what we’re going to talk about in relation to knowing your material and its affordances.
Tagged with solidwool wool material conference 2017 material17
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Material Conference 2017: FlowVR - Tristan Gribbin
Tristan Gribbin is the creator and CEO of FLOW and is passionate about helping bring meditation to the world. She has been practicing meditation with serious dedication since the year 2000 and is a recognised meditation teacher in Iceland.
Flow has a VR meditation app which has won the opportunity to pitch in the US at TechCrunch Disrupt this September. Tristan will walk us through meditation, Virtual Reality and how this new material impacts our senses and where the Web might be headed.
Tagged with tristan gribbin flowvr meditation vr material17 material conference
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Material Conference 2017: Poco Apollo - Halldór Eldjárn
Halldór Eldjárn is a musician & audio developer who tells us a little story about how he took 15,000 public domain photos from NASA’s Apollo Space Mission and created a unique soundscape for every single one. Hint: They were programatically generated!
Halldór created the piece to open up this incredible photo library. The mood in the pictures is somewhat unusual as some of them quite casual unlike the most famous and polished pictures we are so used to seeing, from these missions. Some are even quite bad, but still they are taken during one of the most incredible journeys mankind has embarked upon and thus become mysterious and exciting. The web app selects pictures at random and the browser then starts playing the soundtrack for that picture.
When dealing with the Web, we tend to think solely about the screen and visual experience, but in this mini-talk we’ll explore the material of sound and what that means.
Tagged with material conference 2017 material sound nasa halldor eldjarn material17
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Material Conference 2017 - Polaroid’s Next Chapter: The Photograph, Reimagined - Tommy Stadlen
Tommy Stadlen is the co-creator of Polaroid Swing, a Silicon Valley startup writing the next chapter in Polaroid’s iconic history alongside Twitter founder Biz Stone. Swing’s vision is to reimagine the photograph.
Tommy is going to enlighten us about some of the challenges that Polaroid and other companies are facing. He’s going to look at Polaroid’s history and the intersection of art and science, the importance of tangibility and will explore the resurgence of physicality and nostalgia. Why are we all so interested in vinyl records to film photography?
We now have the power to capture and explore how memories move, how does that impact the way we think about or digital lives?
Tagged with polaroid tommy stadlen material conference material17
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Material Conference 2017: Psychology and the Web - Amber Wilson
Amber Wilson Amber Wilson worked in the field of Psychology for many years and is now a budding Web developer at a design agency in Brighton. New to Web development, she is continually eager to improve her skills.
She has found that the skills and experiences she picked up studying and working within Psychology have guided her as a developer - sometimes in surprising ways, always in useful ways, and in some ways she has yet to discover.
She is excited to bring along her unique perspective on Web development through the eyes of a discipline she knows so well. She’ll talk to us about how folk that work on the Web can be aware of other disciplines that surround us, embrace their lessons, and harness these to build both a stronger Web and stronger bonds with each other.
Tagged with amber wilson material conference material17 psychology web
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Material Conference 2017 - Stories and the Web - Tristan Ferne
Stories have form and structure. Beginnings, middles and endings. People, places and things. Setbacks, climaxes and conflict. And the web has form and structure. Sites, pages & links. Interactivity, personalisation and adaptation.
He’ll look at how stories and the web can interconnect and overlap in forms and structure, showing examples of some of the new ways that people are telling stories using the web. From choosing your level of detail, varying the length, personalising a story and interacting with explanations, to the latest BBC experiments with voice-controlled stories and atomised news.
And he’ll explain how the BBC is experimenting with atomising media and deconstructing stories into fundamental, structured building blocks that we can present in new and powerful ways; building responsive stories for the web.
Tristan Ferne is the lead producer at BBC Research & Development where he uses technology and design to prototype the future of media and the Web.
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GM Tips Golarion and the Inner Sea Material
I dive into Golarion, the Inner Sea and all the material written around it. I also point out reasons to use the campaign material and either modify it or run it as your own.
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Original video: https://m.youtube.com/watch?v=guOq7XoUPjI
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Material 23: Matías Duarte: Material Design — Material — Overcast