Join Rob Zacny, Natalie Watson, Ali Acampora, and Austin Walker as they dive headfirst into the final days of the Galactic Republic, debate which Jedi is messiest, and dig into the themes and politics of The Clone Wars. Cover Art by @XeeceeVEVO on Twitter.
from . Amir is Supergiant’s Studio Director and Greg is the Creative Director and Narrative Designer behind their most recent release, . Together they discuss creating Hades and how launching in early access helped during development, the difficult task of tuning the complex game systems, the creative culture at Supergiant, and finding the right balance between work and life while making industry defining games.
Supergiant Games has developed several indie hits including their first title , , , and the newly released out of early access, .
Final Fantasy VII Remake, ACNH, Horizon’s Gate (ft. Austin Walker)
Austin Walker of Friends at the Table and Waypoint Radio joins us to talk about FF7 Remake, Animal Crossing, strategy games, and videogame journalism. Episode Notes
We break quarantine to hang out with Austin Walker (Waypoint Radio, Friends at the Table) and discuss some of the biggest games of the month - Final Fantasy VII Remake, which captures at least some of the magic of the original, and Animal Crossing New Horizons, which has been softening our brains into mush for almost a month now. We wrap up with some discussion of an indie RPG called Horizon’s Gate, the PS5, and videogame journalism as an institution.
BAD END is proud to be part of SUPERCULTURE, a network of podcasts and websites dedicated to the underobserved. Tweet us @superculturenet
Special thanks to our Patreon subscribers, and shout out to Wesley Martin and Alyse Stanley for donating at the Bad End Patron tier! Become a contributor at patreon.com/badend
5:59 - Why are so many videogame journalists into wrestling?
13:50 - FFVII Remake
1:00:19 - Animal Crossing New Horizons
1:23:10 - Will the next generation of videogame console tech bring a significant creative leap?
1:34:53 - Horizon’s Gate
1:38:40 - Waypoint, Kill Screen, and videogame journalism
Intro/Outro music is "TABOO" by SEIHO
When renowned crime novelist Harlan Thrombey (Christopher Plummer) is found dead at his estate just after his 85th birthday, the inquisitive and debonair Detective Benoit Blanc (Daniel Craig) is mysteriously enlisted to investigate. From Harlan’s dysfunctional family to his devoted staff, Blanc sifts through a web of red herrings and self-serving lies to uncover the truth behind Harlan’s untimely death.
Josh Shaffer, engineering director with the UIKit and SwiftUI team at Apple, joins John to go on a deep dive into SwiftUI. What inspired the creation and design of SwiftUI, how does it impact the way apps are developed and architected, how is Apple using and improving SwiftUI internally, and much more.
At the Cat Theatre, Dylan Ilvento, Kahlief Adams, Austin Walker, and Felix Kramer convene the first ever Hidden Gems of PAX West. We talk about pizza mechs, dancing reapers, and a whole lotta golf – follow along with the panel slides.
From the panel description:
“Whether it’s your first PAX or your fifteenth PAX, it’s easy to be overwhelmed by just how much the show has to offer. Let us help you out by pointing you in the direction of everything cool, new, and unexpected. Using our collective knowledge of game development and game criticism, we’ll share and discuss some of the biggest surprises on the show floor that you won’t want to miss.”
Games include Zarvot, Pizza Titan Ultra, What the Golf?, The World Next Door, Thousand Threads, Darq, UFO 50, Wattam, Black Future ‘88, Fork Parker’s Crunch Out, Felix the Reaper, Star Renegades, and Solace State.
http://ward-games.com/podcast-player/1243/episode-150-hidden-gems-pax-west.mp3Download file | Play in new window | Duration: 1:02:52 | Recorded on August 31, 2018
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