80% Science, 20% Art

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  1. 80% Science, 20% Art

    Web typography is a toddler in the big bad world of competing displays, browsers and operating systems. Jon takes it by the hand, and discusses the science that comes before the art.

    It’ll be a celebration with lots of opportunity for questions and discourse. From exploring how fonts are rendered, to a quick refresher on typesetting and with a little history thrown in for good measure, it’s time to get your glyph on!

    —Huffduffed by JustinRascoe

  2. Facing up to Fonts

    Browser support for the typographical aspects of CSS is gradually increasing. Things are on the up.

    Richard will be trouncing the myth of web-safe fonts, demonstrating how to go beyond bold, detailing the technicalities of font embedding and exploring the commercial and ethical minefield therein.

    The introduction of font embedding in particular is a long-awaited step in the right direction. However it brings with it a host of complications; technical, ethical and aesthetic.

    This session will explain all.

    —Huffduffed by skillswap

  3. Facing up to Fonts

    Browser support for the typographical aspects of CSS is gradually increasing. Things are on the up.

    Richard will be trouncing the myth of web-safe fonts, demonstrating how to go beyond bold, detailing the technicalities of font embedding and exploring the commercial and ethical minefield therein.

    The introduction of font embedding in particular is a long-awaited step in the right direction. However it brings with it a host of complications; technical, ethical and aesthetic.

    This session will explain all.

    —Huffduffed by ulrike

  4. Square eyes and blue faces

    The world is stuffed with data and we’re becoming dependent on screens. What alternatives do we have, and why should we care? A talk by Ben Bashford at Skillswap Brighton.

    —Huffduffed by skillswap

  5. The data will improve rockets

    Narratives shape our journeys through data, and those stories don’t have to be complicated to have a huge impact. All you have to do is think about your audience – your companions – and where you want to take them.

    —Huffduffed by skillswap

  6. Printing trains

    Using technology to bring user centricity to the physical world of hobbies.

    —Huffduffed by skillswap

  7. Atoms are hard

    Dan Williams wades through the trough of disillusionment of the Internet of Things.

    —Huffduffed by skillswap

  8. The diary of Samuel Pepys: Telling a complex story online

    Exploring the ten year project to publish, collaboratively annotate and explain the 17th century diary on the web, and bring a historical character to life on Twitter.

    —Huffduffed by skillswap

  9. Spacelog & story patterns: How to design experiences like you would a good book

    We talk a lot about narrative and story, but what exactly is a story? What makes it move you? Starting with Spacelog.org, a brief look at some simple story patterns to make digital experiences that can inspire the soul.

    —Huffduffed by skillswap

  10. Positive for Conkers

    Gavin Strange is lucky enough to be Senior Designer for Bristol’s Aardman Animations by day, and a jack of all trades, master of flip all by night, going under the alias of ‘JamFactory’. Let Gavin bend your ear to convince you to stop talking about stuff, and just go and do the stuff, irregardless of whether you have the skills to do so. If this berk can bumble his way through a career, then imagine what YOU can do!

    —Huffduffed by skillswap