apike / Allen

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Huffduffed (24)

  1. The Important Thing - Tiff Arment on Pens

    I’ve started a podcast.

    Each episode, I find a smart person somewhere on the planet, and we talk about The Important Thing. I suspect we’re going to wander a bit, but wandering is usually the best part.

    I’m just delighted to kick off the first episode1 with Tiff Arment where The Important Thing is pens2. In this first episode, we talk pen origin stories, we dive deep on fountain pens, and, uh, we talk video games, too.

    Enjoy it now or download for later:


    Wow. There are a lot of moving parts in setting up a podcast. This is a beta release and I continue to tinker with all the things. Special thanks to Marco Arment for saving my ass no less than three times during this process. I’m working on getting The Important Thing feed posted to all the usual places. If you’ve done such a thing within WordPress, please join the #theimportantthing channel on the Rands Leadership Slack and let’s chat. There’s a proper RSS feedback coming later today. ↩

    Tiff provided this amazing shot of the pens we discuss. ↩


    —Huffduffed by apike

  2. Brewhouse Episode 12: Finding the Right Clients

    One of our wonderful listeners, Kelly, wrote in this week to provide feedback for our show and one of the key insights we took away from her email was the desire to hear more about running an agency. Though Brewhouse is only 2 years old, there is more than a decade of combined client services experience and wisdom to be shared by both Kalv and Pat. This week, our dynamic due tackle one of the toughest questions facing client services agencies: how do you find the right clients?


    —Huffduffed by apike

  3. The Road to Ember 2.0 - The Changelog

    Adam and Jerod talk with Tom Dale and Yehuda Katz about the road to Ember 2.0 and the complete front-end stack it is today.

    Download: MP3 Audio

    PagerDuty – Sign up for a 14 day free trial

    Hired.com – Accept a job and double your hiring bonus from $2,000 to $4,000. Refer someone and get $1,337.

    DigitalOcean – Use the code mentioned on the show to get a $10 hosting credit

    Show notes:

    tomdale (Tom Dale)

    wycats (Yehuda Katz)

    Tilde Inc.

    Ember.js – A framework for creating ambitious web applications.

    The Road to Ember 2.0 RFC (by tomdale – emberjs/rfcs)

    The Post-1.0 Release Cycle


    Heroku Dashboard


    Matz – The Power and Philosophy of Ruby – OSCON 2003

    React – A Javascript Library for Building User Interfaces

    AngularJS – Superheroic JavaScript MVW Framework

    Yukihiro Matsumoto – Wikipedia, the free encyclopedia

    Have comments? Send a tweet to @TheChangelog on Twitter.Subscribe to The Changelog Weekly – our weekly email covering everything that hits our open source radar.


    —Huffduffed by apike

  4. Core Intuition - Just Send Me The Slides

    Daniel and Manton discuss Apple’s growing engineering presence outside of Cupertino, weigh the merits of minimally and maximally viable products, and address Daniel’s persistent fear of public speaking.

    Download (MP3, 50 minutes, 24 MB)

    Apple’s Hydroelectric Plant – News report from earlier this year about Apple’s Prineville, OR project.

    Apple’s Seattle Office – News story confirming Apple’s establishment of a permanent engineering office in Seattle.

    Microsoft Azure – Cloud services from the Seattle software giant.

    Maximum Viable Products – Allen Pike’s blog reaction to Cabel Sasser’s video quip.

    CocoaConf Boston – The Dedham, MA conference where Daniel will be speaking.

    Sponsored by TextExpander touch 3 from Smile. Save time. Let TextExpander type for you. Now with custom keyboard.

    Special request: please take a moment to let Smile know you appreciate their sponsoring the show. It could mean a lot to them, and to us! Thanks.


    —Huffduffed by apike

  5. Gone Home and Brothers - Incomparable

    In this double-length episode we talk about two video games even non-gamers like Jason can enjoy, “Gone Home” and “Brothers.” We ponder what makes a game challenging, and if a game must be challenging to be good. John likes both games, but has a list of grievances. All disagreements will be settled with a duel of ’80s mixtapes at dawn! Plus: What other games are we playing?


    —Huffduffed by apike

  6. The Last of Us - Incomparable

    Sharpen your shivs and barbecue some rats, because it’s time for us to talk about the apocalyptic video game “The Last of Us.” We talk about the story and the characters in this relentlessly bleak story of a man and a girl trying to survive both zombies and people. If you want even more, stay tuned after the music for an entire bonus episode about gameplay and technical aspects of the game.

    5:10 - John’s opening statement

    8:14 - Spoiler Horn: The Last of Us

    33:53 - We talk about the ending

    55:14 - Spoiler Horn: Left Behind DLC

    69:06 - Steve’s leftover talking points

    79:35 - Episode 208.5 (Gameplay and technology)


    —Huffduffed by apike

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