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Tagged with “podcast” (10)

  1. Bruce McCarthy – UX and Product Roadmaps » UIE Brain Sparks

    Bruce: UX people are, I have found, highly, highly leveraged in those early days of testing your assumptions. I’ve done this over and over again, actually. We did it at NetProspex, and we are doing it right now with a startup that I founded called Reqqs, reqqs.com. It’s a product for product managers that helps them with prioritizing and road mapping.

    What we did early on with that product was to first do a bunch of research with product managers to understand their problems, and when they ask for features to ask them why they wanted them. Get those problems boiled down to the essential few, which, with product managers, it turned out, the worst problems are prioritizing and road mapping.

    Both the decision-making part and the communications and getting-everybody-bought-in parts of that process. Then the whole question was, “Do we have a solution to those problems? Do we have something that will actually provide value in those problems over and above the alternatives,” which right now, for most product managers are Excel and PowerPoint.

    So we did mock-up after mock-up. I walked users through those mock-ups. We set them up in a clickable fashion. So you could go from one page to the next as though it were a real product with real data.

    Kept optimizing it based on the feedback that we were getting and to the point where we had something that was in HTML and clickable and apparently responsive, even though there was no database behind it, that people said, “Yeah, this is great. If I could put my real data in, this is exactly what I would want.” Then we went from there into producing the real code.

    We used a whole bunch of the front-end code. Not all of it, but a lot of it. Similarly, at NetProspex, I was building a tool for salespeople that was basically a search tool for contact information. It was for telephone salespeople, for what they call BDRs, who just make lots and lots of outbound phone calls all day long and make appointments for salespeople.

    This was a quick lookup-tool, essentially, for getting the right contact information for somebody you wanted to reach. We had a whole team of these BDRs. We had 25 of them at NetProspex in-house. So I said, “Perfect. I will produce a clickable mock-up and I will put it in front of them and see what they think.” I learned a huge amount by doing that.

    Then after we got beyond the clickable mock-up stage and into early prototypes, but the UI was still very minimal, I would put it in front of them have them actually use it in their job and see where it did or didn’t work for them. I quickly learned to keep the UI simple.

    It actually helped me reduce the feature count that we needed in order to get into our first release. Because I discovered that some of the advanced features that I thought people would think were really cool, that the salespeople couldn’t figure out how to use them. So we just got them, and we had a better product for it.

    https://www.uie.com/brainsparks/2015/07/08/bruce-mccarthy-ux-and-product-roadmaps/

    —Huffduffed by alexp

  2. Turning This Car Around - 43: Holiday Johns

    Dec 12th 14

    / by

    blurbed

    43: Holiday Johns

    Lex was traveling this week so we have a guest, one John Gruber. He’s apparently some guy in the Internet.

    Not coincidentally, this is our longest episode ever.

    What was the deal with bearer bonds back in the 1980s movies? They were basically what every villain was after. In the upcoming SPECTRE, it’s probably something else.

    Don’t take the kids to see American Sniper for the holidays. We talk again about our Frozen experiences.

    A holiday trip to FAO Schwarz seems dicey but if you’re in Manhattan how can you not? Also, Dylan’s Candy Bar. Oh, man.

    Playmobil has some great robbery sets that Gruber and Moltz speak highly of. Their kids might, too. Not sure.

    Moltz’s kid is getting a PC laptop for Christmas and Moltz is already having trouble with it.

    Moltz wants to know if Jon’s and Gruber’s kids are getting his Minecraft book for Christmas.

    Gruber’s kid might be getting a Playstation 4 with LEGO Batman 3 and FIFA Soccer.

    Jon’s kids might be getting Minecraft for Playstation. One wants an Easy-Bake oven.

    If you don’t follow the Grubers on Twitter, they had an interesting time setting up their Christmas tree this year.

    Moltz’s tree contribution is putting up his Star Trek ornaments. He doesn’t have this one but it’s on his wish list.

    Follow us: @ttcashow. Lex Friedman can be found @lexfri, John Moltz can be found @Moltz and Jon Armstrong is @blurb. You can also follow John Gruber here: @gruber or @daringfireball

    #episode #episodes #fatherhood #fathering #parenting #parenthood #humor #dad #dads #dadding #podcast

    http://turningthiscararound.com/post/105011809214/43-holiday-johns

    —Huffduffed by alexp

  3. MaxFunCon: Merlin Mann on Doing Creative Work; The Sound of Young America | Maximum Fun

    He doesn't fully grasp what the seduction community is about, but there is truth in what he says.

    For example, the Mystery Method fully deserves to be crapped upon and one can empathize with Merlin even if one doesn't agree with him wholesale.

    He's an insightful guy, if you cut him some slack on this topic.

    The "community" can handle it, really.

    And let's be honest: most guys in the "community" are bumbling fools who don't understand the first thing about real self-improvement—even if there are exceptions.

    Anyway, Merlin's thesis remains valid.

    It doesn't require tearing down others; he just chose to dismantle his own (somewhat true) concept of the "community" to illustrate what to do better.

    That's what we should all be focusing on anyway: how can I do better?

    How can you?

    http://www.maximumfun.org/sound-young-america/maxfuncon-merlin-mann-doing-creative-work-sound-young-america

    —Huffduffed by alexp

  4. A16z Podcast: Ben and Marc Explain (Practically) Everything – Part 1 | Andreessen Horowitz

    “In 2014 we ought to be at the point where everybody can get basic shelter, transportation, education and other services without bankrupting the country.” — Ben Horowitz

     “It’s basically prime-time now, and in the next five years, to think about every business, every industry and every field and say, how can we reinvent it?” — Marc Andreessen

    Around the firm we use “software eats the world” as a guide for how technology will impact every industry and every person – from education to healthcare and government. As a16z marks its five-year anniversary, we turned to the fellow who came up with the thesis, Marc Andreessen, to explain how it’s rippling around the globe. And to break down all the implications for building companies and managing people we tapped a16z’s cofounder Ben Horowitz. With both “a” and “z” in the room, this segment takes stock of the technology industry and startup ecosystem – from entrepreneurs to investors, and where it’s all headed next.  Part one of two.

    http://a16z.com/2014/08/25/a16z-podcast-ben-and-marc-explain-practically-everything-part-1/

    —Huffduffed by alexp

  5. Debug 43: Marco Arment on Overcast | iMore

    Debug is a casual, conversational interview show featuring the best developers in the business about the amazing apps they make and why and how they make them. On this episode Marco Arment joins Guy and Rene to talk about his new podcast client, Overcast, getting low level with Core Audio, writing downloaders, and many, many other things.

    Support Debug: Go to lynda.com/debug to start your 7-day free trial. Go to igloosoftware.com/debug to try Igloo for free.

    http://m.imore.com/debug-43-exclusive-marco-arment-breaks-his-silence-overcast

    —Huffduffed by alexp

  6. 015: Apple Kool-Aid and the Mongoose with John Siracusa

    John Siracusa made the Hypercritical podcast which is one of my all time favorites. He is also a gamer that somehow had fun with the Turok: Dinosaur Hunter series on the N64. He is currently part of the truly awesome Accidental Tech Podcast which he records with Marco Arment and nobody else.

    We somehow recorded a little episode of Neutral at the end.

    You can read about how and why this podcast came to be here and subscribe here. You can also support this show and a great podcast network here.

    Any and all feedback is very welcome! You can reach me on Twitter or email at hello(at)stormingmortal.com

    Podcast: Play in new window

    | Download

    Show notes:

    John SiracusaHypercritical – podcastHypercritical – siteArs Techinca review

    NeXTAndy Ihntako switch to Android

    PixarCreativity Inc.Mario Kart Double DashMario Kart 8

    Hardware:Motorola v1702008 Mac ProiPod TouchiPad 3

    Software:TwitterifficReeder

    LetterpressThreesSuper HexagonSimple NoteSolver

    LimboSword & SorceryBitpilotYearwalkMonument ValleyImpossible roadVVVVVV

    JourneyThe Walking DeadPortalHalf-LifeThe Last GuardianShadow of the Colossus

    Metroid PrimeTurok: Dinosaur Hunter

    Favorite tech:

    128k MacMongoose BMX Californian

    Merlin Mann ep

    http://stormingmortal.com/15

    download

    Tagged with podcast

    —Huffduffed by alexp

  7. Debug 32: John Siracusa on Copland 2014 | iMore

    John Siracusa of Hypercritical and the Accidental Tech Podcast shows up to fight with Guy over Copland 2014. That is, the idea that Apple needs to embrace elements of higher level languages and figure out what comes after Objective C.

    Subscribe in iTunes

    Subscribe in RSS

    Download directly

    Follow on Twitter

    http://m.imore.com/debug-32-john-siracusa-copland-2014

    —Huffduffed by alexp

  8. Interview with “Linchpin” author, Seth Godin

    43 Folders - Interview with "Linchpin" author, Seth Godin (audio mp3, free on iTunes) I talk with Seth Godin, whose new book, Linchpin (Kindle, Hardcover, Worldcat, ISBN), comes out today. Topics include, "The Lizard Brain," Bob

    http://www.43folders.com/2010/01/26/godin-linchpin

    —Huffduffed by alexp