Nick Cave and Warren Ellis are two of the world’s most iconic, influential, and inspiring musicians working today. Originally from Australia, Nick Cave has altered the course of rock ‘n’ roll and invented a new kind of leading man in bands like the Birthday Party and Nick Cave and the Bad Seeds. His countryman Warren Ellis is a gifted and daring multi-instrumentalist, renowned for his work in Dirty Three and he joined Cave, as a member of the Bad Seeds, in the mid-1990s. The pair have become close collaborators in the Bad Seeds, they worked together in a a now defunct band called Grinderman, and together they’ve also composed riveting and acclaimed scores and soundtracks for theatrical productions and films like The Proposition, The Assassination of Jesse James by the Coward Robert Ford, The Road, Hell or High Water, and most recently, the feature films War Machine and Django. Nick Cave and the Bad Seeds dispatched a well-received album called Skeleton Tree in the fall of 2016 and in May of 2017, Mute Records released a comprehensive retrospective called Lovely Creatures: The Best of Nick Cave and the Bad Seeds (1984-2014), and they’ve been touring behind these efforts lately. Captured in a hotel restaurant on the afternoon of their second sold out show at Massey Hall in Toronto, here Warren and Nick discuss their history as friends and colleagues, how Warren wound up in the Bad Seeds, how they work together and their relationships to melody and noise, Nick’s unique relationship with his audience and why he needs them now, recording Skeleton Tree, upcoming plans, and much more. Sponsored by Pizza Trokadero, the Bookshelf, and Planet Bean Coffee.
Tagged with “war” (188)
In Walkaway, Cory Doctorow imagines a world in which people are no longer needed by the super-rich and the clever machines that can print all of life’s basic necessities — food, clothing, shelter. The 99% might be obsolete, but they’re not going to take it lying down. They walk away, living on the exhaust stream and stolen code of the default world, surviving threats, and, ultimately, war. Doctorow, co-owner of Boing Boing, Activist in Residence at the MIT Media Lab and special consultant for the Electronic Frontier Foundation, will be joined virtually by Edward Snowden to discuss dystopian futures and the struggle between the haves and the have-nots in this special LIVE event.
Original video: https://soundcloud.com/albill/cory-doctorow-with-edward-snowden-dystopia-apocalypse-and-other-sunny-futures
Downloaded by http://huffduff-video.snarfed.org/ on Fri, 05 May 2017 03:17:01 GMT Available for 30 days after download
Machine intelligence is here, and we’re already using it to make subjective decisions. But the complex way AI grows and improves makes it hard to understand and even harder to control. In this cautionary talk, techno-sociologist Zeynep Tufekci explains how intelligent machines can fail in ways that don’t fit human error patterns — and in ways we won’t expect or be prepared for. "We cannot outsource our responsibilities to machines," she says. "We must hold on ever tighter to human values and human ethics."
Watch the complete Star Wars: The Last Jedi panel at Star Wars Celebration Orlando 2017, featuring Rian Johnson, Kathleen Kennedy, and much more!
The Wednesday Session - jointly hosted by local musicians Kenny Hadden and Colin Edwards – will bring you the best of traditional and contemporary folk music.
The programme will include music and songs from the traditions of Scotland, England, Ireland, and also much further afield.
We’ll keep you informed about local events, and occasionally have live guests in the studio to talk about their music. Look up The Wednesday Session at SHMU on Facebook.
The O’Reilly Bots Podcast: Conversational interfaces for the Internet of Things.
In this episode of the O’Reilly Bots Podcast, I speak with Tom Coates, co-founder of Thington, a service layer for the Internet of Things. Thington provides a conversational, messaging-like interface for controlling devices like lights and thermostats, but it’s also conversational at a deeper level: its very architecture treats the interactions between different devices like a conversation, allowing devices to make announcements to any other device that cares to listen.Coates explains how Thington operates in a way analogous to social media; in fact, he calls it “a Twitter for devices.” Just as people engage with each other in a commons, devices chat with each other in Thington’s messaging commons. He also discusses the value of human-readable output and the challenges involved in writing human-understandable scripts.
Coates’ blog post “The Shape of Things,” an overview of how connected devices will communicate with humans
Google Translate’s interlingua
The O’Reilly Artificial Intelligence conference, June 27-29, 2017, in New York
Installing Windows might take 5,000 years without the compiler, a remarkable innovation which made modern computing possible. Tim Harford tells a compelling story which has at its heart a pioneering woman called Grace Hopper who – along the way – single-handedly invented the idea of open source software too.
The compiler evolved into COBOL – one of the first computer languages – and led to the distinction between hardware and software.
The Zimmermann Telegram tells the story of how the US became embroiled in World War One. The threat from Germany came home to the United States 100 years ago this month, courtesy of an intercepted telegram sent by the German Foreign Secretary, Arthur Zimmermann. The tricky thing was, British intelligence didn’t want the US finding out they were reading what was coming over those cables. That made it rather difficult to warn the US, without giving the game away and thereby doing enormous diplomatic damage.
We hear from the grandsons of two key figures in this story; Nigel de Grey played his part in decrypting this all-important message in Room 40, and went on to be crucial to codebreaking during World War Two. The other, Thomas Hohler, was our man in Mexico at the time. Last summer their grandsons met up at Bletchley Park, reflecting on the significance of the telegram and their ancestors’ involvement in bringing it to light.
Also in this episode, you really never do know who you might meet at Bletchley Park. Eagle-eyed listeners may have spotted the TV historian, Dan Snow, waxing lyrical on social media recently, about the wonders of the Home of the Codebreakers. He came to visit and - like most people when they first see how brilliantly the story is now told - was moved and amazed. He stopped for a chat with Bletchley Park’s very own broadcast-friendly historian, Dr David Kenyon.
Throughout this year, we’ll bring you more never-heard-before interviews with veterans of Bletchley Park and its outstations, celebrating the ongoing Oral History project, as well as freshly researched stories about what the Codebreakers achieved and the difference it made to the outcome of the war, in the Bletchley Park Podcast’s exclusive It Happened Here series.
If you came by the Vox office, you would find it oddly quiet. That’s not because we don’t like each other, or because we’re not social, or because we don’t have anything to say. It’s because almost all our communication happens silently, digitally, in Slack.
Slack is Stewart Butterfield’s creation, and it’s the fastest-growing piece on enterprise software in history. But here’s the kicker: he didn’t mean to create it, just like he didn’t mean to create Flickr before it. In both cases, Butterfield was trying to create a new kind of game: immersive, endless, and focused on experiences rather than victories.
The story of Butterfield’s pivots from the game to Flickr and Slack have become Silicon Valley lore. But in this conversation, we go deep into the part that’s always fascinated me: the game Butterfield wanted to create, the reasons he thinks gaming is so important, and the ways in which his philosophy background informs his current work. We also talk a lot about the nature of status, identity, and communication in online spaces, as Butterfield’s company is now revolutionizing all three.
This is a deep, interesting, and unusual conversation — we went places I didn’t expect, and I left thinking about topics I’d neve…
Original video: https://soundcloud.com/panoply/stewart-butterfield-on-creating-slack-learning-from-games-and-finding-your-online-identity
Downloaded by http://huffduff-video.snarfed.org/ on Sat, 11 Feb 2017 01:18:20 GMT Available for 30 days after download
What’s in a name? For tech entrepreneur Dame Stephanie Shirley, bidding contracts under the name "Steve" enabled her to launch and grow a freelance software company with a virtually all-female staff.
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