The second of two rambly conversations with artist, musician, producer and polymath, Brian Eno.
Tagged with “ux” (85)
The first of two rambly conversations with artist, musician, producer and polymath, Brian Eno.
Harry Brignull joins us to talk about “dark patterns”. Harry coined the phrase back in 2010 to describe the design patterns used on websites to deliberately trick us into doing something. We discuss some examples as well as the ethics behind implementing them and ask if “light patterns” exist. We talk about how dark patterns go beyond the web and into service design. Should we avoid using dark patterns in our designs? Well, we think yes – so in that case, how?
A series of conversations with director, writer and actor Richard Ayoade, recorded in May 2016 while filming his Channel 4 show ‘Travel Man’ in Lisbon.
All your favourite subjects are covered including guilt, films, Oscars, Michael Haneke and the challenges presented by interviews.
Thanks to Seamus Murphy Mitchell for production support.
#19 What makes a company like Clearleft successful? A conversation with Andy Budd — Perspective FM Podcast
This week Jon and Dan are joined by Andy Budd form Clearleft - a well known UX Design agency based in Brighton. Clearleft are well known for their high quality of work as well as advancing the field by putting on a number of UX, Design and Development events around the country.
I confess, quaffing a Lynch-Bages or a snifter of Hennessy, I have wondered how it is that such fine upstanding Irish names come to be associated with cognac and claret. There my wonderings ended, until a recent visit to Ireland, where, in Cork and Kinsale, I found answers. Starting in the 17th century an intrepid band of Irish emigrants set out first for France, then the rest of Europe, and ultimately almost anywhere wines are made. And almost everywhere they went, the Irish diaspora had an impact on wine-making that belies the idea that the Irish know only about beers.
The story is a complex one, built on tarriff wars, free trade and political union, with a touch of religious persecution thrown in for good measure.
Adam talks to author, actor and Python, Michael Palin about travel writing, Monty Python films and erm, death. Thanks to Seamus Murphy-Mitchell for production support.
For links and pictures related to this episode visit adam-buxton.co.uk
Original video: https://soundcloud.com/adam-buxton/ep-28-michael-palin
Downloaded by http://huffduff-video.snarfed.org/ on Tue, 06 Sep 2016 16:12:15 GMT Available for 30 days after download
In this episode we’re exploring a very unique, creative approach to user experience design. Andy Parker, digital consultant and UX designer, is a big fan of collaborative onsite workshops. You’ll learn how to get all decision-makers together in one room, and how to solve design challenges with creative games and exercises.
Intercom co-founder Des Traynor chats with Clearleft CEO and design thought leader Andy Budd. Andy explains why young startups tend to prioritize development over design, the role designers will play in the new world of voice and chat-based UIs, and much more.
Original video: https://soundcloud.com/intercom/andy-budd-ceo-at-clearleft
Downloaded by http://huffduff-video.snarfed.org/
Rachel Andrew inspires us to understand people who are not like us because most often the products we design are not for us. She motivates us with her successful habit of GTD (Getting Things Done). She teaches us that solid attention to detail and ability to execute can be more important than specific technical skills. She also proves to us that experience never gets old.
Rachel Andrew is a Web Pioneer and the Managing Director and founder of UK-based web development company EdgeOfMySeat.com. She’s a prolific author of a number of Web Development books including her most recent A Book Apart published “Getting Ready for CSS Grid Layout”. She’s also an active speaker who has spoken at a number of notable web conferences. When she’s not writing code, or writing about writing code…she’s a taxi to teenagers and quite a fitness buff.
Solid attention to detail and ability to execute can be more important than specific technical skills. Knowing how to break a problem down, design a solution, and coordinate with stakeholders is more important than mastering any one tool or platform.
Many of the most valuable skills we have today are the result of accidental or unplanned career moves. Today, you may be trying to figure out how to do something for your own use. Tomorrow someone else will hire you for that same skill. In our industry, long term planning is tough, so grab the challenges at hand, build good solutions and products, and see where it takes you.
AWKWARD TESTING STORY
Nothing huge, but working with users across Europe, language has sometimes been a barrier. One time a user got angry because we were asking about her mental model. She thought we were CALLING her a mental model!
I’ve been doing this for a long time! My experience allows me to draw on a lot of past projects when I’m approaching a new one.
Stuff moving around on a page in my peripheral vision is a major pet peeve.
HOW DO YOU FIGHT FOR YOUR USERS?
On my own product Perch CMS, I always think about “forgotten users”–the content editors who actually have to use our product day to day after a company buys it. I spend a lot of time making sure that the product looks good not only to the person who may decide to buy it, but also the regular daily users who spend a lot of time there.
FUTURE OF UX
We are finally moving beyond a design approach primarily oriented to replicating the print experience online. True web layouts and approaches are here. We’ll have to take into account not only many devices but many mediums (audio, touch, visual).
HABIT OF SUCCESS
I’m a big believer in the “GTD” approach (Getting Things Done). I make lists, organize things, and work hard to check things off. You have to know how you work best yourself to get through the not so fun and more mundane stuff.
Try to understand people who are not like you. We often work in a design bubble, but the majority of our audience for most products is outside that universe of specialists.
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