It turns out there are (at least) three ways to tell the secret history of podcasting: it is a story about technology, it is a story about a business model for audio, and it is also a story about the birth of a new art form. What’s really cool is that the whole thing is sort of a Rashomon narrative – in this special edition to mark the radiotopiaforever campaign your host attempts to tell all three versions using the same people.
Tagged with “history” (207)
Listen to “The Satire Paradox” Episode 10 of The Revisionist History Podcast with Malcolm Gladwell.
In the political turmoil of mid-1990s Britain, a brilliant young comic named Harry Enfield set out to satirize the ideology and politics of Prime Minister Margaret Thatcher. His parodies became famous. He wrote and performed a vicious sendup of the typical Thatcherite nouveau riche buffoon. People loved it. And what happened? Exactly the opposite of what Enfield hoped would happen. In an age dominated by political comedy, “The Satire Paradox” asks whether laughter and social protest are friends or foes.
Large portions of San Francisco, New York City, Boston, Seattle, Hong Kong and Marseilles were built on top of human made land. What is now Mumbai, India, was transformed by the British from a seven-island archipelago to one contiguous strip of land. The most extraordinary example of land reclamation and manufacture may be the Netherlands. As early as the 9th century A.D., the Dutch began building dykes and pumping systems to create new land in places that were actually below sea level. But the historic scale of land manufacture is minuscule compared to the rate at which it is taking place today.
Making Up Ground
Sponsors Squarespace Casper MailChimp
A look back at the origins of Spacewar!, the first original video game and one of the most influential pieces of software ever written. With special guests Stewart Brand and Spacewar! creator Steve Russell.
Original video: https://soundcloud.com/wonderland-podcast/32-dots-per-spaceship-or-the-videogame-that-changed-tech-history
Downloaded by http://huffduff-video.snarfed.org/ on Sat, 10 Sep 2016 21:51:54 GMT Available for 30 days after download
Listen to “Blame Game” Episode 8 of The Revisionist History Podcast with Malcolm Gladwell.
In the summer and fall of 2009, hundreds of Toyota owners came forward with an alarming allegation: Their cars were suddenly and uncontrollably accelerating. Toyota was forced to recall 10 million vehicles, pay a fine of more than $1 billion, and settle countless lawsuits. The consensus was that there was something badly wrong with the world’s most popular cars. Except that there wasn’t.
“Blame Game” looks under the hood at one of the strangest public hysterias in recent memory. What really happened in all those Camrys and Lexuses? And how did so many drivers come to misunderstand so profoundly what was happening to them behind the wheel? The answer touches on our increasingly fraught relationship to technology and the dishonesty and naiveté of many in the media.
5by5 | The Big Web Show #146: Know Your Web Design History – Glenn Davis of Project Cool, Cool Site of the Day, and The Web Standards Project
Glenn Davis is the creator of Cool Site of the Day; cofounder of Project Cool; and cofounder, Executive Committee member, and essayist for The Web Standards Project, which he also hosted. Glenn was a leading force behind Liquid Design, an approach that predates Responsive Web Design by about 20 years. He taught everyone how to do “DHTML” via his Project Cool tutorials. In the Silicon Valley from 1994 through the early 2000s, Glenn was a huge creative force.
In a lively hour, Glenn and host Jeffrey Zeldman discuss life before the animated GIF; “perceived bandwidth;” building their first websites; getting from Gopher to the web; SLIP and PPP connections; discovering UNIX; the story behind Cool Site of the Day; the battle for standards in our browsers; the web then versus the web now; and much, much more.
Listen to “Hallelujah” Episode 7 of The Revisionist History Podcast with Malcolm Gladwell.
In 1984, Elvis Costello released what he would say later was his worst record: Goodbye Cruel World. Among the most discordant songs on the album was the forgettable “The Deportees Club.” But then, years later, Costello went back and re-recorded it as “Deportee,” and today it stands as one of his most sublime achievements.
“Hallelujah” is about the role that time and iteration play in the production of genius, and how some of the most memorable works of art had modest and undistinguished births.
Long before the heroics of the world wide web, the internet was born out of a mixture of American ambition and British thrift. Packet Switching was the name coined by Welsh computer scientist Donald Davies in an effort to link the early computers in the labs of the National Physical Laboratory in Teddington.
In 1956, adverts enticed the British public with a brand new opportunity. Buy premium bonds for one pound, for the chance to win a thousand. At the time, it was a fortune - half the price of the average house.
Behind this tantalising dream was a machine called ERNIE - the Electronic Random Number Indicator Equipment.
ERNIE was built by the team who constructed Colossus, the code-breaking engine housed at Bletchley Park. They had just nine months to make a machine that generated random numbers using all the latest kit, from printed circuit boards to metal transistors.
In this episode, mathematician Hannah Fry talks to Dr Tilly Blyth from the Science Museum about how ERNIE became an unlikely celebrity. Featuring archive from NS&I, the Science Museum and the BBC Library.
Presented by Hannah Fry
Produced by Michelle Martin
Hannah Fry hears the incredible story of how a chain of British teashops produced the first office computer in the world.
J Lyons and Company was the UK’s largest catering company, with 250 teashops across the country. They also owned their own bakeries, a tea plantation and haulage firm, as Dr Tilly Blyth from the Science Museum describes.
By the 1950s, this vast business was drowning in paperwork. Lyons embarked on an ambitious new project to build a machine called LEO - the Lyons Electronic Office.
Their office computer was based on the giant calculating machines being built inside UK universities to solve mathematical equations
Sure, these machines could manage maths, but could they handle catering?
Featuring archive from the British Library, the Science Museum and the LEO Society.
Presented by Hannah Fry
Produced by Michelle Martin
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