adactio / tags / gaming

Tagged with “gaming” (35)

  1. Greater Than Zero (Or, the Politics of Serious Games)

    An investigation into the surprising history of games designed to change our political values, from the radical origins of Monopoly to a brand-new spin on Pokémon GO created to mobilize swing state voters in the 2016 presidential campaign. Special guests: Jane McGonigal, Mary Pilon, and Asi Burak.

    Original video:
    Downloaded by on Sun, 23 Oct 2016 10:02:14 GMT Available for 30 days after download

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  2. Airplanes, Zoos, and Infinite Chickens (Or, Why Do Humans Like To Play?)

    An exploration of the power of play, from screen-based games like Pokemon Go or Minecraft, to the imaginative worlds of children inventing playgrounds out of everyday life, with special guests with special guests Alison Gopnik, professor at Berkeley and author of The Gardener and the Carpenter, Youngna Park, head of product at Tinybop, Clive Thompson, journalist and author of Smarter Than You Think, and Ian Bogost, philosopher and video game designer.

    Original video:
    Downloaded by on Sat, 08 Oct 2016 18:18:58 GMT Available for 30 days after download

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  3. 32 Dots Per Spaceship (Or, the Videogame That Changed Tech History)

    A look back at the origins of Spacewar!, the first original video game and one of the most influential pieces of software ever written. With special guests Stewart Brand and Spacewar! creator Steve Russell.

    Original video:
    Downloaded by on Sat, 10 Sep 2016 21:51:54 GMT Available for 30 days after download

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  4. How Poker Player Annie Duke Used Gender Stereotypes To Win Matches : NPR

    Annie Duke was often the only woman at the poker table, which influenced the way people saw her - and the way she saw herself. Feeling like an outsider can come at a cost, but also be an advantage.

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  5. Anki robotics founder Boris Sofman on why it’s a small leap from zippy toys to self-drive cars

    This week on Tech Weekly with Aleks Krotoski we discuss the reasons behind a rush by the UK government to get new data laws on the statute before the summer recess of parliament. Aleks speaks to Jim Killock executive director of the Open Rights Group about the dangers of rushing such important legislation and why this might endanger our civil liberties and rights as consumers.

    Aleks is also joined by the Guardian tech team in the form of Samuel Gibbs and Shiona Tregaskis to discuss Amazon’s recent application in the US to test out its drone delivery system Prime Air and Guardian games editor Keith Stuart give his top five tips for those who have just returned to the world of gaming and are nervous about picking up a controller.

    Finally Guardian technology editor Charles Arthur meets Boris Sofman, founder of the robotics company Anki. Boris discusses the recent launch of his Anki Drive toy cars and why the technology running is not so different to the technology behind Google’s self-drive car.

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  6. Spark 246, CBC Radio

    Are you ready to run your own cloud? Be your own Windows XP tech support? Watch total strangers play video games? Debate whether it’s possible to design things for forever on the internet?

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  7. Looking Sideways Episode 6 — Leila Johnston

    It’s episode 6! We’re officially into the high single digits. In this episode, I speak to writer, publisher, producer, maker and all round difficult-to-pigeonhole person, Leila Johnston. We talk about play, and making for the sake of it; that bit in the venn diagram where geeks and sci-fi cross over; the future, and what it means without the past; grassroots movements and the consumer experience; coding because you have to, and experts vs ignorance.

    Plus – in what is becoming a regular feature – more holiday tips.

    Hack Circus

    Sandy Noble’s Linear Clock

    Leila at TEDx Brighton

    Warhammer and Warhammer 40K

    Sarah Angliss in Wired

    Alex May on the ZX Spectrum

    Holiday tips! Acoustic Mirrors at Dungeoness, and Goonhilly Satellite Earth Station, Lizard Peninsula

    Leila’s website,

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  8. Wanna Play? Computer Gamers Help Push Frontier Of Brain Research

    Computer games aren’t just for fun anymore — they’re also valuable research tools. Scientists are taking complex problems — like trying to figure out how proteins fold and how neural networks work — and turning them into engaging games. And they need your help.

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  9. In Japan, Mobile Startups Take Gaming To Next Level : NPR

    An estimated one out of every three Japanese are signed up to play games on their cell phones, helping to grow a mobile gaming juggernaut that’s currently dominated by a few Japanese startups. Now, those same startups are eyeing a new playing field — the U.S.

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  10. The Culture Of Gaming, Episode 1

    Aleks Krotoski examines how computer gaming is affecting our culture – by creating genuine works of art, by altering our notions of storytelling, and by simple virtue of being the cultural medium many people spend most time attached to.

    Computer or videogames have been around for 40 years, but the wider cultural implications have tended to be glossed over in favour of discussion of the size of the gaming economy and concerns about games’ social impact.

    Yet in recent years the artfulness of games has grown so much that the Smithsonian in Washington DC is now hosting a major exhibition of gaming art.

    New technology and the spread of games to phones, tablets and PCs are creating millions of new users.

    The immersive possibilities of this uniquely-interactive medium are just being explored.

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