Stewart Brand , Jane McGonigal “Long Conversation 19 of 19”

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  1. Jane McGonigal: How Video Games Can Make a Better World

    Can problems like poverty and climate change by fixed through games? Visionary game designer Jane McGonigal thinks they can. With more than 174 million gamers in the United States, McGonigal explores how we can save the world through the power of gaming. McGonigal is helping pioneer the fasting-growing genre of games that turns gameplay to achieve socially positive outcomes.

    This program was recorded in collaboration with the Commonwealth Club of California, on January 24, 2011.

    Jane McGonigal is the director of games research and development at the Institute for the Future in Palo Alto, California. She has created and deployed games and missions in more than 30 countries on six continents. She specializes in games that help gamers enjoy their real lives more — and games that challenge players to tackle real-world problems, through planetary-scale collaboration.

    McGonigal is the author of the newly released book, Reality Is Broken: Why Games Make Us Better and How They Can Change the World.

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  2. How To Save The World, One Video Game At A Time : NPR

    Every week, people across the globe spend 3 billion hours playing video games, but that isn’t enough for Jane McGonigal. She says video games can help solve some of the world’s biggest problems —€” and we really should be playing more.

    http://www.npr.org/2011/04/11/135248010/how-to-save-the-world-one-video-game-at-a-time

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  3. Jane McGonigal: “SuperBetter” Q&A | Talks at Google

    Jane McGonigal visited Google’s office in Cambridge, MA to discuss her book, "SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient—Powered by the Science of Games". This video contains the Q&A that followed her talk, which may not be reproduced here for contractual reasons.

    In this book, she describes a decade’s worth of scientific research into the ways all games—including videogames, sports, and puzzles—change how we respond to stress, challenge, and pain, and achieve real-world goals.

    Jane McGonigal, PhD, is the director of game research and development at the Institute for the Future and the author of The New York Times bestseller Reality Is Broken: Why Games Make Us Better and How They Can Change the World.

    Learn more at https://www.superbetter.com/ .

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