Designing for the Future, pt 4: The Physical Web, with Scott Jenson | Fresh Tilled Soil

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  1. Native Apps are not the Future with Scott Jenson | The Breaking Development Podcast

    Fresh Squeezed Mobile is Breaking Development’s channel to get fresh ideas out there about mobile web development and design.

    This week we talk to Scott Jenson about the future of mobile, Internet of Things, connected devices, Internet connected toasters and infrastructure policy.

    http://fsm.bdconf.com/podcast/native-apps-are-not-the-future-with-scott-jenson

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  2. CHI 2014 Scott Jensen Keynote: The Physical Web

    Too often when we discuss "interaction" we think of it as a desktop vs tablet vs mobile issue. However, with the plummeting cost of both processing and connectivity, our understanding of a ‘smart device’ is rapidly changing. The challenge is that this new, amazing category of devices will blind side us, requiring entirely new ways of interacting. This talk will discuss the exploding new area of smart devices, how the Internet of things is a UX disaster, and how we are on the verge of an entirely new way of interacting with devices.

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    Original video: https://www.youtube.com/watch?v=2X_ktouD6YM
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  3. Google - Scott Jenson Interview

    Google’s Scott Jenson, leader of the Physical Web project, on Google’s announcement to move Physical Web from Chrome directly into Android, he shares numbers on Bluetooth activation in Android and deals with concerns about Google controlling the Physical Web proxy.

    For more interviews and articles from the author of The Hitchhiker’s Guide to the Beacosystem checkout http://www.hhgb.us For the most comprehensive proximity industry directory and report checkout https://www.proxbook.com/reports.

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    Original video: https://m.youtube.com/watch?v=UbL7j7mvM9A&time_continue=1076&ebc=ANyPxKp0j5Q-Xfp7D1JtvR0cXgfUtiORJS4X_R_O6rGIThywtMrYpW0ERXqDUOnJoR9nqklT6_aaFdY6Wuzi0Z8UjYKMSPJj8A
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  4. The Physical Web is a Speed Issue - Scott Jenson

    From Velocity Amsterdam 2015: The Physical Web is an approach to unleash the core superpower of the web: interaction on demand. People should be able to walk up to any smart device – a vending machine, a poster, a toy, a bus stop, a rental car – and not have to download an app first. Everything should be just a tap away.

    Why is this important? The number of smart devices is going to explode, and the assumption that each new device will require its own application just isn’t realistic. We need a system that lets anyone interact with any device at any time. The Physical Web isn’t about replacing native apps: it’s about enabling interaction when native apps just aren’t practical.

    Why is this open source? The Physical Web must be an open standard that everyone can use. By creating a common web standard that any device can use to offer interaction, a new range of services becomes possible.

    How does this change things? Once any smart device can have a web address, the entire overhead of an app seems a bit backward. The Physical Web approach unlocks tiny use cases that would never be practical: - A cat collar would let you call to find the owner - A bus tells you its next stop - Parking meters can pay in the cloud using the phone’s internet connection - Any store, no matter how small, can offer an online experience when you walk in - A ZipCar broadcasts a signup page,…

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    Original video: https://www.youtube.com/watch?v=7H_E_ZbFAn0
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  5. Introduction to the Physical Web (100 days of Google Dev)

    Scott Jenson introduces the Physical Web. The Physical Web is an extension of the web into the physical world so you can walk up and interact with any device, from a lost dog collar to a zipCar, all without installing an application first. Every smart device links to a web page so things can offer simple information, like a phone number, or more complex interactions like unlocking a car door. With the Physical Web, your phone or tablet can find the things around you and let you interact with whatever you’re interested in.

    More information:

    http://github.com/google/physical-web

    Subscribe to the Google Developers channel at: http://goo.gl/mQyv5L

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    Original video: https://www.youtube.com/watch?v=1yaLPRgtlR0
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  6. Scott Lemon | The Internet of Things (IoT)

    Technometria co-host Scott Lemon discusses his new experiences with Wovyn, a company that is deeply involved in the Internet of Things. IoT allows users to control all aspects of their digital lives, including their personal devices, appliances, and utilities. He reviews a number of the technical aspects of IoT, beginning with the clear belief of its future importance to the consumer. He also talks about how Wovyn used Kickstarter as a way to help fund the company’s projects.

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  7. Why Mobile Apps Must Die

    Mobile apps are on a clear trajectory for failure. It’s just not possible to have an app for every device in my house, every product I own and every store I enter. Much like Yahoos original hierarchy gave way to Google’s search. Applications have to give away to a ‘just in time’ approach to applications.

    This talk will explain how applications must give way to a more universal approach to application distribution, one based on the mobile web and cloud services. The problem of course, is that the mobile web has both hands tied behind its back. Any mobile app today is locked away behind a browser ghetto: in effect, a sub OS inside a larger mobile OS.

    This isn’t just an arbitrary technology debate, a just-in-time approach to application functionality can unleash entirely new sets of application, ones which are impossible with native apps.

    This talk will layout how this problem can be fixed, and what changes need to take place, outside of just HTML5, for it to happen.

    Scott Jenson, Creative Dir, frog design

    As frog’s Creative Director, Scott Jenson was the first member of the User Interface group at Apple in the late 80s, working on System 7, the Apple Human Interface guidelines and the Newton. After that, he was a freelance design consultant for many years, then director of product design for Symbian, and finally managed the mobile UX group at Google. You can follow frog Creative Director Scott Jenson on Twitter @scottjenson.

    http://schedule.sxsw.com/2012/events/event_IAP12580

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  8. What the next few years hold for the internet of things

    Many technologies and challenges will shape what we know as "the internet of things" over the next few years. In the latest GigaOM Research podcast, we sit down with analyst Jon Collins to discuss what the technology is (and isn’t) and why it matters for our connected future.

    http://gigaom.com/2013/06/24/podcast-what-the-next-few-years-hold-for-the-internet-of-things/

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  9. ibm blockchain IoT

    Everyone has an idea of how we need to build out the infrastructure for the internet of things, and big companies like IBM may have several. This week we learn about using block chain for IoT.

    https://gigaom.com/2014/09/09/lets-discuss-ibms-new-block-chain-internet-of-things-architecture-and-robots/

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