Tagged with “ia” (33)

  1. Designing for Analytics with Brian O’Neill

    Why are some dashboards so meaningless? How can you make information helpful? Today our guest is Brian O’Neil, founder & principal of Designing for Analytics. You’ll learn how to approach data visualization thoughtfully, how to help users make their decisions, why you shouldn’t go after fancy diagrams, and why “removing everything” isn’t always your best strategy.

    —Huffduffed by BenjaminParry

  2. Kindergarten Cop (1990) - Shat The Movies Podcast

    "Kindergarten Cop" In this action-comedy, unusual circumstances find big, brawny cop John Kimble (Arnold Schwarzenegger) posing as a kindergarten teacher in order to apprehend major drug lord Cullen Crisp (Richard Tyson), as well as his ruthless accomplice and mother, Eleanor (Carroll Baker).

    http://shatthemovies.com/kindergarten-cop-1990/

    —Huffduffed by BenjaminParry

  3. Episode 320: eXistenZ (1999) 04/25 by The Projection Booth Podcast | Film

    Special Guest: Ernest Mathijs Guest Co-Hosts: Jessica Kramer, Dustin Kramer eXistenZ, the 1999 film from writer/director David Cronenberg stars Jennifer Jason Leigh as Allegra Geller, a game designer who has been marked for death by a faction known as the ?Realists?. After an assassination attempt she escapes with her ineffectual bodyguard, a PR nerd named Ted Pikull played by Jude Law. The pair eventually test out Allegra's new game, eXistenZ, in order to make sure her biomass game pod is still functional. From there the film traverses many layers of game play, making viewers question what's real and what's part of play. Dustin & Jessica Kramer of the Popcorn Poops podcast join Mike to discuss existentialism, Freud, Philip K. Dick, The Matrix, and more. Buy eXistenZ on DVD Buy the eXistenZ novelization by "John Luther Novak" (AKA Christopher Priest) Buy the eXistenZ soundtrack by Howard Shore Buy The Cinema of David Cronenberg: From Baron of Blood to Cultural Hero Buy The Three Stigmata of Palmer Eldrich by Philip K. Dick Buy The Days of Perky Pat by Philip K. Dick Listen to the Popcorn Poops podcast

    http://www.blogtalkradio.com/projectionbooth/2017/04/25/episode-320-existenz-1999

    —Huffduffed by BenjaminParry

  4. The value of consciously designed services « Service Design 2012

    We can get caught up in researching, designing and launching services, and totally forget the impact the conscious design of services is having on real people. Let this cease!

    Using stories from Australia and around the world, this talk provides tangible examples of the impact service design is having on customers, staff and organisations in a range of different sectors.

    Presented by Iain Barker

    http://www.uxaustralia.com.au/servicedesign-2012/the-value-of-consciously-designed-services

    —Huffduffed by BenjaminParry

  5. How to teach yourself service design: Three years of lessons learnt « Service Design 2012

    A couple of years ago we decided that our vision at Optimal Usability was to help transform New Zealand organisations into providers of world-class customer experiences. We quickly came to the conclusion that world-class experience is almost always across channels, and while we had done lots of projects with different channels, very few were about researching and designing the end-to-end experience.

    This was about the same time that service design was gaining some currency as an umbrella term for cross-channel customer experience.

    We figured that we really needed to bone up on what service design was, and how it applied to what we did. The resulting journey took us 3 years and we discovered a lot about how to “learn service design”. Some innovative approaches included spending 3 months doing service design on ourselves, interviewing CEOs of service design companies and conducting internal knowledge sharing sessions.

    In this presentation I’ll share our journey, our lessons and our mistakes; and give you some ideas that you can try.

    Presented by Trent Mankelow

    http://www.uxaustralia.com.au/servicedesign-2012/how-to-teach-yourself-service-design

    —Huffduffed by BenjaminParry

  6. Gin & Innovation : Gin

    In which George goes to China, George and Justin undertake an informal (covert?) ethnography of cat-based surveillance, and Dan Williams drops by to talk about intermodal container shipping, satellites, and GPS. Intro and outro music courtesy, as ever, of Chris Arkenberg.

    Links and works referenced:

    Fail Better (Science Gallery Dublin) 

    It'll Never Work (BBC)

    Ekranoplan footage

    The Monopoly of Legitimate Use (Tobias Revell, Lighthouse Arts)

    The Secret Life of The Cat (BBC)

    Mongolian Death Worm: Caught on Camera (National Geographic)

    Autographer wearable camera

    Data Protection Act 1998

    Spiders (Electric Sheep Comix)

    Sleep Dealer (2008)

    Google Trekker to put the Galapagos Islands on Street View, one tortoise at a time' (Engadget)

    Strayed, C. 2013. Wild: From Lost to Found on the Pacific Crest Trail (Vintage Books)

    The Business of Ferrets

    'Shanzhai’s Role in Innovation Strategy' (Design Mind)

    'China's Absorptive State' (NESTA)

    'Hai gui' (New York Times)

    HAXLR8R

    Highway1

    'Making in China: Maker Faire Shenzhen highlights the global politics of the 'maker movement'' (Guardian)

    MarineTraffic

    VesselFinder

    The Mission to Seafinders

    Clare, H. 2014. Down To The Sea In Ships: Of Ageless Oceans and Modern Men (Chatto & Windus)

    Appel, H. 2012. 'Offshore work: Oil, modularity, and the how of capitalism in Equatorial Guinea', American Ethnologist 39 (4): 692-709.

    Maersk Line Triple-E (Lego)

    Little Emma (Dan Williams)

    Maersk Line (Vimeo)

    @lloydscasualty

    HMS Lutine (Lloyds of London)

    'The Wireless Operators, the Distress Call and the Rescue Ship Carpathia'

    @AlanBarrierEA

    European Satellite Navigation Systems (EU)

    GPS (James Bridle)

    Where You Are (James Bridle)

    'NASA Signs Over Historic Apollo-Era Launch Pad to SpaceX' (Space.com)

    http://ginandinnovation.libsyn.com/gin-innovation-004-dan-williams

    —Huffduffed by BenjaminParry

  7. Unexpected Item In The Bagging Area

    In the 1980s geophysicist Andy Hildebrand was working for Exxon analysing seismic survey data. Hildebrand created digital signal processing software that took recordings of waves travelling through the ground from dynamite explosions and processed them to find hidden pockets of oil.

    In 2013 the software has a new name and a very different purpose. You can hear its output on the radio, on YouTube and on X-Factor. No longer a tool for geophysicists but for pop stars. Auto-Tune uses the same process that identified underground rock layers to make vocals sound pitch perfect. To an algorithm there is no difference between Kanye’s voice and an oil deposit.

    Auto-Tune isn’t the only technology shaping our lives in unexpected ways. In this talk we’ll look at our software mediated world, it's consequences and our role in it as creators.

    http://2013.dconstruct.org/conference/dan/

    Dan W. makes things. Sometimes those things are made of atoms. Sometimes they are made of bits.

    Display Cabinet is a mixture of both. And even the purely digital services Arrivals and When Should I Visit? are designed to make smooth your journey through the world of atoms and matter by giving you easy access to information from the networked world of bits.

    Dan works at Pervasive Media Studio in Bristol. You can find his scrapbook on Tumblr where he documents the seemingly science-fictional collisions of technology and society that he sees happening all around.

    —Huffduffed by BenjaminParry

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