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Tagged with “videogames” (12) activity chart

  1. Nostalgia for the MUD - Tom Armitage

    I talk about my first online encounters before the Internet proper – over Wireplay, BT’s dial-up gaming service that simulated IPX networking for DOS games of the mid-nineties. And, more specifically, my time in MUD2, their recreation of the Essex MUD.

    Original here: http://infovore.org/archives/2013/04/21/nostalgia-for-the-mud/

    —Huffduffed by zzot one month ago

  2. Gameological In Stereo - Episode 8: Sense Of Wonder

    We try to pin down that ineffable feeling of new-video-game awe. Plus: Teti’s mom returns with another Facebook game review.

    http://gameological.com/2012/09/episode-8-sense-of-wonder/

    —Huffduffed by zzot 5 months ago

  3. Six New Video Games That Will Get You Hooked - All Tech Considered - NPR

    Video game makers are rolling out their new titles — with a wide range of creativity and style — just in time for the holiday shopping season. Jamin Warren, founder of Kill Screen magazine, shares his top picks.

    http://www.npr.org/blogs/alltechconsidered/2012/10/22/163265376/six-new-video-games-that-will-get-you-hooked

    —Huffduffed by zzot 7 months ago

  4. Unlimited Hyperbole #1 - Joe Martin

    Unlimited Hyperbole is a new, tiny podcast I’ve made. It’s about games and the stories we tell about them. I’ll be releasing a new episode every Monday, each with a special guest. I’ll be talking to them about a topic decided for a season of five episodes. This season: “My Favourite Game”.

    In this first episode Dan Pinchbeck, Creative Director of TheChineseRoom and designer on Dear Esther, talks about his favourite game: STALKER: Shadow of Chernobyl.

    Why did the game make Dan re-evaluate his PhD on narrative in computer games? How did the tortured development process create a better game than if work had gone smoothly? Listen in to find out, or subscribe using the buttons above.

    —Huffduffed by zzot one year ago

  5. Episode 001 – The Tangy Zip of Gaben (April-16-2012)

    Overview: We talk with Gabe Newell about a game that fans have been waiting for. CS:GO / Dota2 / Apple / Origin / Steam Box all covered in 45…

    http://www.sevendaycooldown.com/site/episode001/

    —Huffduffed by zzot one year ago

  6. Personal Video Games - On the Media

    Anyone who’s played videogames like Call of Duty or Red Dead Redemption knows what kind of narratives they tell. Their protagonists are snipers or outlaws ready to fight missions that step outside all legal bounds. Game designers Anna Anthropy, Sebastian Janisz and Michael Molinari choose to tell very different stories. No ambushes, no clandestine ops or full throttle attacks. Brooke talks to the designers about their very personal games.

    —Huffduffed by zzot one year ago

  7. Video Game Grad Programs Open Up The Industry : NPR

    By focusing on games as a medium for artistic experimentation and collaboration, graduate programs in video game design are bringing change to an industry once known for its monoculture.

    http://www.npr.org/templates/story/story.php?storyId=102246406

    —Huffduffed by zzot one year ago

  8. ‘Medal Of Honor’ Game To Debut Without Taliban : NPR

    Medal of Honor is a new military video game, out Tuesday. It generated controversy because in multiplayer mode, it allowed you to play as the Taliban. Publisher Electronic Arts stopped calling them "The Taliban," but they’re still dark-skinned guys in Afghanistan. Reporter Heather Chaplin explores why playing as "the Taliban" sounds so much worse than watching a movie about the Taliban.

    http://www.npr.org/templates/story/story.php?storyId=130494346

    —Huffduffed by zzot one year ago

  9. ‘Smart Bomb’: Inside the Video Game Industry : NPR

    The video game industry is home to a cast of characters as quirky, rebellious and diverse as the world they create. In her new book, Smart Bomb, author Heather Chaplin provides a behind-the-scenes look at the world of game developers.

    http://www.npr.org/templates/story/story.php?storyId=5011925

    —Huffduffed by zzot one year ago

  10. Ian Bogost: “The Cartoonist and the Whaler: Notes on the Future of Journalism and Other Media” | MIT Comparative Media Studies

    A "newsgame" is a videogame that does journalism. Drawing from five years of commercial development and academic research on this new approach, this talk summarizes the principles of newsgames and then offers two related but conflicting perspectives on its role in the future of newsmaking, framed by general thoughts on the challenges of designing and understanding contemporary media.

    Ian Bogost, Professor of Digital Media at Georgia Tech, is a designer, philosopher, critic, and researcher who focuses on computational media—videogames in particular. He is also an author and an entrepreneur. He is also a Founding Partner at Persuasive Games and a Board Member at Open Texture (an educational publisher).

    http://cms.mit.edu/news/2011/12/podcast_ian_bogost_the_cartoon.php

    —Huffduffed by zzot one year ago

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