In the late ’70s, CBGB & OMFUG was the beachhead of American punk. A wide array of artists first gained acclaim at CBGB, including Television, Patti Smith, Talking Heads and Blondie. Some of those artists were on hand to share their memories of the venerable club on the panel "CBGB Stories" at the SXSW 2010 Music Conference. Moderated by David Katznelson of Birdman Recording Group Inc, the speakers included Blondie drummer Clem Burke, Tina Weymouth and Chris Frantz of the Talking Heads, and Seymour Stein, CEO of Sire Records. Founder and CCO of The Orchard, Richard Gottehrer, was also on the panel via Skype.
Tags / sxsw2010
Tagged with “sxsw2010”
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SXSW 2010 Music Panel: CBGB Stories
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Doing it Wrong: Recently Possible Technology
Like ninjas battling on stage, Bre Pettis and Tal Chalzin will volley projects demonstrations back and forth. From guitar player robots to machines that vomit plastic skulls, the presentation will include a mix of projects they’ve worked on and that have been worked on at the GarageGeeks, NYCResistor and beyond. This presentation will both thrill and repulse you with the possibilities that have recently emerged in the diy hacker technology space.
Tagged with sxsw sxsw2010
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CSS3 Design with HTML5
As HTML5 and CSS3 gets written, browser vendors are already incorporating their new features allowing for greater design and functionality. However, some major browsers haven’t. How should developers build for a constantly moving target? This panel discusses dealing with those older browsers and embracing new Web design technologies with practical HTML5 and CSS3 demonstrations.
Tagged with sxsw sxsw2010 conference presentation web design css3 html5 browsers
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Open Science: Create, Collaborate, Communicate
From South by Southwest Interactive 2010:
From discovering galaxies to folding proteins: how to actively contribute to science. Science projects are harnessing open collaboration to further discovery and exploration. As a result, citizen science is witnessing a renaissance. The panel will discuss how you can get involved and challenges faced in making science open.
- Ariel Waldman, Spacehack.org
- Kirsten Sanford, This Week in Science
- Jessy Cowan-Sharp , NASA
- Natalie Villalobos, Google
- Tantek Çelik tantek.com
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Can the Real-Time Web Be Realized?
The emergence of the real-time web enables an unprecedented level of user engagement and dynamic content online. However, the rapidly growing audience puts new, complex demands on the architecture of the web as we know it. This panel will discuss what is needed to make the real-time web achievable.
Tagged with sxsw2010 realtimeweb
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CMS Admin. UX Gateway to Heaven or Hell
With so many different people using Content Management Systems there should be a best practice, intuitive user experience for the admin. So why do Drupal, Joomla, Wordpress and others do it so differently? Take an inside look at the UX process used in developing some of the leading CMS admins.
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Interactive Infographics
nsights and examples from the frontier of interactive infographics. The smart, interactive presentation of data is emerging as a new form of media. Still in an early stage, this format shows major promise. We’ll explore what this is all about and where it’s going.
Tagged with infographics sxsw2010 interaction
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Is The Brain The Ultimate Computer Interface?
Will we be able to jack into the brain and upload helicopter instructions, like in The Matrix? We already have the technology to control a prosthetic arm or Twitter with thoughts alone. Dishes of neurons can control a robot. And scientists have created a working artificial memory chip in rats.
Tagged with sxsw sxsw2010 conference brain interface technology
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Add Some XBOX to Your UX
Tricks and techniques from the game design world can be applied to non-games — social apps, creative tools, etc. — to improve user experience, user enjoyment, and results. We’ll look at traditional UX in a new light: from the perspective of games and gamers (and zombies, aliens, and goombas).
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Be Creative and Get Paid
Nick Campbell talks about ways to get paid doing what you like in design.
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