Tags / surface

Tagged with “surface” (6) activity chart

  1. TWiM #55: In the copper room

    Vincent, Elio and Michael discuss the finding that copper surfaces reduce microbial burden and hospital-acquired infections in the intensive care unit.

    http://www.microbeworld.org/podcasts/this-week-in-microbiology/archives/1390-twim-55-in-the-copper-room?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+twim+%28This+Week+in+Microbiology%29&utm_term=twim

    —Huffduffed by donschaffner one month ago

  2. Core Intuition » Episode 45: A Classic Ballmer Moment

    Daniel and Manton talk about WWDC 2012, Microsoft’s new Surface tablet, and how to effectively write and distribute press-releases.

    http://www.coreint.org/2012/06/episode-45-a-classic-ballmer-moment/

    —Huffduffed by corntoole 12 months ago

  3. Episode 003, 34 minutes, 11 seconds, 32.8 MB

    This week we’re talking about Microsoft’s two Surface tablets and whether or not it’s dangeous for the software company to compete with their hardware partners. We also discuss feature phones, should they exist in a market with 100 EUR Android … Continue reading →

    http://thevoicemail.wordpress.com/2012/06/19/episode-003/

    —Huffduffed by clivewalker 12 months ago

  4. TWiT Live Specials 129: Microsoft Surface Tablet Announcement

    Microsoft today announced a new tablet called "Microsoft Surface," a device with a 10.6-inch screen that runs on the company’s new Windows 8 OS.

    http://twit.tv/show/twit-live-specials/129

    —Huffduffed by portenkirchner one year ago

  5. Designing for multitouch, and multiple touchpoints

    In this ‘warts and all’ case study we’ll report on a project to design and develop a multi-touch gestural and tangible user interface that allows visitors to a retail store to interact and learn about products for sale. We will cover issues of developing a user experience that successfully bridges the physical and online worlds, and discuss challenges of designing for gestural and tangible users interfaces, including how to design for 360 degrees, designing for simultaneous control, and working without standards.

    —Huffduffed by jaronbarends 2 years ago

  6. Web Directions South: August de los Reyes - Predicting the past

    A new inflection point in human-computer interaction is upon us. Along with other technologies, Microsoft Surface marks a departure from graphical user interface or GUI into the world of Natural User Interface or NUI. This talk begins with discussion of emotional design and its importance in the future of society. The lens shifts to how one design team is thinking about designing for a new era in which emotional intent and intuitive interaction are the imperative. Using theoretical models drawn from a mix of history, science, philosophy, and even video game design, this presentation reveals principles behind experience design for Microsoft Surface and beyond.

    —Huffduffed by Clampants 4 years ago