Booth Thousands* of you wrote to us asking for Election Day guidance. Sadly, we don’t have time to evaluate every candidate in every race. Instead, we commissioned the handy YLNT Voter’s Guide you’ll find below. We recommend
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Who Voted? | You Look Nice Today
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SpoolCast: Stephen Anderson’s Designing Seductive Business Apps: Live! » UIE Brain Sparks
Stephen Anderson is the first person we think of when it comes to these kinds of interactions. Stephen is an independent consultant and creator of the Mental Notes, a set of reference cards with design insights from the world of psychology.
Stephen is one of the most popular speakers at the Web App Masters Tour and we want to share a sample of his talk, Designing Seductive Business Apps. In this portion of his talk, he presents three concepts: Scarcity, Set Completion and the Feedback Loop.
Tagged with stephen anderson seduction ux set completion scarcity feedback loop
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Daniel Burka — Designing the first fifteen minutes
Tagged with @media webdirections ux seduction
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The Visser of Ozcast Episode Five
On Episode 5, the Visser of Ozcast take a break from shoveling snow to right the ship after last week’s completely non-sports related show. In fact, other than a brief Michael Cera/Scott Pilgrim non sequitur, we stick strictly to the sports. Eventually we’ll find the perfect balance of topics to launch the podcast into another stratosphere of fame and popularity, but for now we are content on being unpredictable and unbalanced!
We kick off the show with a little bit of discussion on Onion’s new show on Comedy Central, SportsDome. For all of the inane, ridiculous sports things rooted in reality that occur daily, it’s a bummer that the lol-factory over at the Onion is going for a 100% satrical bent. We’ll give it a few more episodes before we really begin to tsk tsk, though.
From there, we reluctantly attempt to break down the Carmelo Anthony InDecision/Melodrama/Cluster-phooey. With multiple teams and over 15 odd players involved (sorry Chauncey!), and a whole lot of subterfuge and ambiguity, there is a whole lot to sort out.
We wrap up the show with the requisite (and quick, I promise!) breakdown of this weekend’s NFL playoff slate. Will Marshawn Lynch create another seismic rumble in the Windy City? Will this be the Ravens/Steelers tilt that results in a fatality? Will Tom Brady throw at Antonio Comartie 135 times? Will the Packers be responsible for yet another widespread (dirty) bird death? We tackle (football puns!) all of this and more in, like, seriously less than 10 minutes.
Now close your eyes and pull your ears close to your computer for total audio seduction:
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The Art and Science of Seductive Interactions – Stephen Anderson
Remember that “percentage complete” feature that LinkedIn implemented a few years ago, and how quickly this accelerated people filling out their profiles? It wasn’t a clever interface, IA, or technical prowess that made this a successful feature—it was basic human psychology. To be good UX professionals we need to crack open some psych 101 textbooks, learn what motivates people, and then bake these ideas into our designs.
Independent consultant Stephen P. Anderson looks at specific examples of sites who’ve designed serendipity, arousal, rewards and other seductive elements into their application, especially during the post sign-up process when it is so easy to lose people. Regardless of your current project, the principles behind these examples (from disciplines like social sciences, psychology, neuroscience and cognitive science) can be applied universally. Best of all, attendees will receive a special gift that makes it easy to bridge theory with tomorrow’s deadline.
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The Art and Science of Seductive Interactions — Stephen Anderson
Remember that “percentage complete” feature that LinkedIn implemented a few years ago, and how quickly this accelerated people filling out their profiles? It wasn’t a clever interface, IA, or technical prowess that made this a successful feature—it was basic human psychology. To be good UX professionals we need to crack open some psych 101 textbooks, learn what motivates people, and then bake these ideas into our designs.
Independent consultant Stephen P. Anderson looks at specific examples of sites who’ve designed serendipity, arousal, rewards and other seductive elements into their application, especially during the post sign-up process when it is so easy to lose people. Regardless of your current project, the principles behind these examples (from disciplines like social sciences, psychology, neuroscience and cognitive science) can be applied universally. Best of all, attendees will receive a special gift that makes it easy to bridge theory with tomorrow’s deadline.
Tagged with stephen anderson seduction psychology ux design interaction for:andybudd
