Tags / presentation

Tagged with “presentation” (66) activity chart

  1. Financial Advisor Presentation

    Presentation given at Exceptional Entrepreneurs in San Diego, CA.

    —Huffduffed by wjwallace 3 months ago

  2. 7 Rules for More Effective Slide Presentations

    "Whether you are a professional speaker or someone who only makes the occasional presentation, you could be more effective with better slides. In this podcast, I share my seven rules for better presentations."

    http://michaelhyatt.com/029-7-rules-for-more-effective-slide-presentations-podcast.html?utm_source=feedburner&utm_medium=feed

    —Huffduffed by Lukelux 7 months ago

  3. Produced For Use: Brendan Dawes — New Adventures In Web Design conference

    It seems everyone is on a “journey” of some kind these days, and Brendan Dawes is no exception. His journey is trying to become a better maker of things and to learn from the humble often seemingly simple masterpieces that he bumps into everyday. In this session Brendan will share his love of making inspired by his continual obsession with simplicity and creating objects that are produced for use. Ultimately though it comes down to this: nobody needs to sharpen their pencil by inserting it into the arse of a plastic cat.

    http://2011.newadventuresconf.com/audio/brendan.html

    —Huffduffed by adactio 10 months ago

  4. Adactio: Articles—Of Time And The Network

    A presentation about history, networks, and digital preservation, from the Webstock conference held in Wellington, New Zealand in February 2012.

    Our perception and measurement of time has changed as our civilisation has evolved. That change has been driven by networks, from trade routes to the internet. Now that we have the real-time web allowing instantaneous global communication, there’s a danger that we may neglect our legacy for the future. While the web has democratised publishing, allowing anyone to share ideas with a global audience, it doesn’t appear to be the best medium for preserving our cultural resources: websites and documents disappear down the digital memory hole every day. But we can change that. This presentation will offer an alternative history of technology and a fresh perspective on the future that is ours to save.

    http://adactio.com/articles/5312/

    —Huffduffed by adactio one year ago

  5. Dan Rubin | The New Language of Web Design | New Adventures In Web Design conference | Nottingham | 20th January 2011

    Our industry has aged into double digits, but much of the language we use to describe what we do and how things work is borrowed or repurposed, sometimes without issue, but often leading to confusion. Having a distinct set of terminology is an important sign of maturity for a line of work, those words and phrases to lead the next generation of practitioners — and it’s high time we set about creating it.

    http://2011.newadventuresconf.com/audio/dan.html

    New Adventures in Web Design is a unique and affordable web design conference in Nottingham, England, taking place 20th January 2011.

    http://2011.newadventuresconf.com/audio/dan.html

    —Huffduffed by markhulme one year ago

  6. Adactio: Articles—Paranormal Interactivity

    A presentation on interaction design from An Event Apart 2010.

    Interaction is the secret sauce of the web. Understanding interaction is key to understanding the web as its own medium—it’s not print, it’s not television, and it’s certainly not the desktop.

    http://adactio.com/articles/5199/

    —Huffduffed by adactio one year ago

  7. How GitHub Uses GitHub to Build GitHub

    Build features fast. Ship them. That’s what we try to do at GitHub. Our process is the anti-process: what’s the minimum overhead we can put up with to keep our code quality high, all while building features as quickly as possible? It’s not just features, either: faster development means happier developers. This talk will dive into how GitHub uses GitHub: we’ll look at some of our actual Pull Requests, the internal apps we build on our own API, how we plan new features, our Git branching strategies, and lots of tricks we use to get everyone — developers, designers, and everyone else — involved with new code. We think it’s a great way to work, and we think it’ll work in your company, too.

    http://confreaks.com/videos/706-rubyconf2011-how-github-uses-github-to-build-github

    —Huffduffed by apalancat one year ago

  8. Annalee Newitz - Your Business Plan Is Science Fiction —€“ And That’s a Good Thing

    Just two decades ago, the Web and public internet were the stuff of science fiction. Creators like William Gibson, who coined the term "cyberspace" in his novel Neuromancer, helped define the terms of social life online, as well as inspiring many of the inventions (like smartphones) that we take for granted. But what is today’s science fiction telling us about where our technology will go tomorrow? I’ll talk about the stories today’s scifi creators are telling about the Web and internet, and how their ideas create a fantastical map of what people are seeking in their online lives. Fiction – And That’s a Good Thing

    http://www.webstock.org.nz/talks/speakers/annalee-newitz/your-business-plan-science-fiction-and-s-good-thin/

    —Huffduffed by adactio one year ago

  9. Jane McGonigal — Gaming Reality

    Why doesn’t the real world work more like a game? In the best-designed games, our human experience is perfectly optimized: we have important work to do, we’re surrounded by potential allies, we get constant useful feedback, and we feel an insatiable curiosity about the world around us. That’s no accident — game developers have spent three decades figuring out how to make us happier, drive more collaboration, and satisfy our hunger for meaning and success. Isn’t it about time we started applying these insights to everything we do online? In this talk, game designer Jane McGonigal explains how to adopt game developer methods and mechanics to transform any networked community, service, experience or environment — in order to re-invent the real world as we know it.

    http://www.webstock.org.nz/talks/speakers/jane-mcgonigal/gaming-reality/

    —Huffduffed by adactio one year ago

  10. Adactio: Articles—All Our Yesterdays

    A presentation on digital preservation from the Build conference in Belfast in November 2011.

    Our communication methods have improved over time, from stone tablets, papyrus, and vellum through to the printing press and the World Wide Web. But while the web has democratised publishing, allowing anyone to share ideas with a global audience, it doesn’t appear to be the best medium for preserving our cultural resources: websites and documents disappear down the digital memory hole every day. This presentation will look at the scale of the problem and propose methods for tackling our collective data loss.

    http://adactio.com/articles/5176/

    —Huffduffed by adactio one year ago

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