Tags / podcast:interviewee

Tagged with “podcast:interviewee” (10) activity chart

  1. All Sorts of Collective Nouns

    Brian Suda interviews Drew Neil about the All Sorts project. They talk about the site’s origins and how it has grown. Brian recalls the Moo cards that were used to promote the site, and Drew talks of the recent exhibition of screen printed collective noun illustrations in Edinburgh’s Owl & Lion gallery.

    —Huffduffed by nelstrom 2 years ago

  2. Would WordPress sue the maker of Thesis, a leading WordPress theme?

    Chris doesn’t believe WordPress’s GPL should be inherited by themes. Matt does, and the SFLC and others agree. The conversation is interesting because (a) they and the podcaster do a great job of keeping it civil and on-track and purposeful, and (b) Chris is unswayed. Chris built on GPLed software without realizing it, and is having trouble with the implications. Chris’s experience, and feelings, and thought processes, are replicated all around the world. This is like a usability bug for free software.

    via: http://radar.oreilly.com/2010/07/four-short-links-16-july-2010.html

    —Huffduffed by nelstrom 2 years ago

  3. Episode 5 - The Rule of Thirds - a podcast about design

    Interview with Elliot Jay Stocks

    —Huffduffed by wdiaz 3 years ago

  4. SitePoint Podcast #23: Web Fonts with Jeff Veen

    Kevin Yank (@sentience) has a one-on-one chat with Jeff Veen (@veen), one of the bright minds behind Typekit.

    Transcript at http://www.sitepoint.com/blogs/2009/08/15/podcast-23-web-fonts-with-jeff-veen/

    —Huffduffed by oli 3 years ago

  5. Web Accessibility For Everyone

    If you’ve ever used a large–handled can opener or a door with a lever instead of a knob, you’ve benefited from universal design. Universal Design is a relatively new approach to creating products and buildings. The goal is to make everything usable and effective for everyone. That means people who have disabilities, and people who don’t. Wendy Chisholm is a computer programmer and developer. She’s also coauthor of the book "Universal Design for Web Applications." KUOW’s Jeannie Yandel visited Wendy in her home office in Seattle’s north Ballard neighborhood. And she found out why Wendy strives to make the Internet universally accessible.

    http://www.kuow.org/program.php?id=18043

    —Huffduffed by Jax 3 years ago

  6. Jesse James Garrett on what User Experience Design is

    "Some describe it as making things easy and enjoyable to use. Others describe it as all the elements that impact someone’s perception of a product or system. Jesse James Garrett says it’s a lot like going on a great first date." via - http://www.teawithteresa.com/2009/02/what-heck-is-user-experience-design.html

    —Huffduffed by Jax 3 years ago

  7. Movin’ on up - Space Elevators

    Dr. Brendan Quine discusses his design for a novel kind of space elevator.

    —Huffduffed by Indyplanets 3 years ago

  8. Alcohol Levels and Wine

    From http://www.graperadio.com/

    Have the alcohol levels in wine gotten too high? And, just what is too high? It’s a controversial subject, and one with many opinions about its relevance in today’s wines. Some say it doesn’t matter at all - “it’s just a number.” Others counter that it takes away from the wine itself, and hastens inebriation. How and why has this become a factor, and does it really matter, or is this a tempest in a wine glass?

    Join us as we talk with Bartholomew Broadbent about the steady increase in alcohol levels in wine - its causes and its effects.

    —Huffduffed by Indyplanets 3 years ago

  9. The History & Evolution of User Experience Design

    An interview by Teresa Brazen with Peter Merholz, President and Co-founder of Adaptive Path. Show length: 25 minutes

    http://www.teawithteresa.com/2009/03/history-evolution-of-user-experience.html

    —Huffduffed by Jax 4 years ago

  10. peterme.com interview with Scott McCloud

    Scott and I recorded a telephone conversation where topics spanned influences, Edward Tufte, the rise of visual expression in every day life, crafting the Google Chrome comic, micropayments, and the basics UX designers should know about crafting comics.

    http://www.peterme.com/?p=717

    —Huffduffed by Jax 4 years ago