Tagged with “networks” (72)
Jaron Lanier is a pioneering computer scientist, a creator of virtual reality, a musician, and the author of You Are Not a Gadget, which takes a skeptical view of the role we have given technology in our lives. Contrary to a view that the internet encourages creativity (with its infinite possibilities to share content), Lanier worries that it discourages originality and uniqueness in the generation that’s grown up with social media and broadband.
“If your paradigm of reality is that there’s a network structure in place and you fit into it, there are two positions — a peripheral node or a central node. That has profound implications for the way they approach science, art, and creativity,” Lanier says. “There’s a sense that the network encompasses everything. Kids embrace a worldview in which every category of knowledge is already precategorized, and you’re filling in pieces. Ambition becomes one of climbing the network, rather than penetrating further into the mystery that surrounds us.”
Lanier is an advisor to Studio 360’s Science and Creativity series, and gave this talk at the 2012 meeting of our advisory board.
A.I., artificial intelligence, has had a big run in Hollywood. The computer Hal in Kubrick’s “2001” was fiendishly smart. And plenty of robots and server farms beyond HAL. Real life A.I. has had a tougher launch over the decades. But slowly, gradually, it has certainly crept into our lives.
Think of all the “smart” stuff around you. Now an explosion in Big Data is driving new advances in “deep learning” by computers. And there’s a new wave of excitement.
Guests: Yann LeCun, professor of Computer Science, Neural Science, and Electrical and Computer Engineering at New York University.
Peter Norvig, director of research at Google Inc.
Social Tech Zone provides news and tips for interacting with social networks and technology.
Twitter’s decision to block LinkedIn and other "inconsistent" applications from using its data feed could kill the Twitter developer ecosystem, at exactly the time it needs it to grow revenue.
Social science is often concerned with the emergence of collective behavior out of the interactions of large numbers of individuals; but in this regard it has long suffered from a severe measurement problem - namely that interactions between people are hard to measure, especially at scale, over time, and at the same time as observing behavior.
In this talk, Duncan will argue that the technological revolution of the Internet is beginning to lift this constraint. To illustrate, he will describe four examples of research that would have been extremely difficult, or even impossible, to perform just a decade ago:
Using email exchange to track social networks evolving in time Using a web-based experiment to study the collective consequences of social influence on decision making Using a social networking site to study the difference between perceived and actual homogeneity of attitudes among friends Using Amazon’s Mechanical Turk to study the incentives underlying ‘crowd sourcing’ Although internet-based research still faces serious methodological and procedural obstacles, Duncan proposes that the ability to study truly ‘social’ dynamics at individual-level resolution will have dramatic consequences for social science.
It begins to look as if we might have been wrong. All those predictions driving us forward throughout history have brought us finally to the unexpected realisation that the future is, suddenly, no longer what it used to be. Oops.
Native applications are a remnant of the Jurassic period of computer history. We will look back on these past 10 years as the time we finally grew out of our desktop mindset and started down the path of writing apps for an infinite number of platforms. As the cost of computation and connectivity plummets, manufacturers are going to put ‘interactivity’ into every device. Some of this will be trivial: my power adaptor knows it’s charging history. Some of it will be control related: my television will be grand central for my smart home. But at it’s heart, we’ll be swimming in world where every device will have ‘an app’. What will it take for us to get here, what technologies will it take to make this happen?
This talk will discuss how the principles of the open web must apply not only to prototocols but to hardware as well. How can we build a ‘DNS for hardware’ so the menagerie of devices has a chance for working together?
Scott Jenson used to work at Apple, developing the Human Interface guidelines and working on the Newton, no less. He also worked at Symbian and Google so he knows all about mobile devices of all kinds.
Scott is currently Creative Director at Frog Design where he has been writing about the coming zombie apocalypse.
Journalist Andrew Blum explains what and where the Internet is physically. His book Tubes: A Journey to the Center of the Internet tells the story of the Internet’s physical infrastructure and chronicles the its development, explains how it works, and takes an in-depth look inside its hidden monuments.
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