At Xamarin Evolve 2013, I caught up with Xamarin CTO Miguel de Icaza after his keynote. It’s been a while since I last chatted with Miguel, so it was great to catch up. Clearly, he and team have been
Tagged with “mono” (3)
This episode is an introduction to user interface design with Joachim Machate of UID. We talk about the importance of user interface design, about its relationship to the overall software engineering process, as well as about UID’s process for systematic user interface design.
In the first part of this episode we discuss a couple of basics about SecondLife (scaling, partitioning, etc). The second part specifically looks at how the dev team tackled a number of interesting problems in the context of executing their own LSL scripting language on top of Mono.