A chat about the future of UI/UX design with Alasdair Allan, Josh Marinacci and Tony Santos.
Tagged with “internet of things” (16)
Life now. Data later. In this week’s podcast guest Carla Diana, a product designer, discusses this mantra and other attributes designers should consider when developing connected products.
Building the internet of things will take more than radios and connected devices. Consumers need an easy way to get things to work together to really unlock the value of the connected world.
For a long time, smart homes were only for geeks or the rich. But mass market retailers are now starting to bring out affordable connected domestic hardware and services to help consumers understand their energy use, control heating/cooling and appliances, and make their homes safer and more secure. It will soon be normal to turn lights and appliances on and off from your smartphone, and set your burglar alarm over the web.
But the home is a challenging environment: it’s often a shared space inhabited by people with different needs and goals, and the rigid structures of technology driven systems don’t fit the way most of us run our home lives.
In this talk, I’ll introduce what connected home technologies can do, why the UX is often unsympathetic to our home lives and how we might improve it, and general learnings on designing interconnected, embedded systems that can be applied to other types of multi-device service too.
Many technologies and challenges will shape what we know as "the internet of things" over the next few years. In the latest GigaOM Research podcast, we sit down with analyst Jon Collins to discuss what the technology is (and isn’t) and why it matters for our connected future.
All our digital devices are wired up now. Next in line is the world of things.
Door locks that recognize you and yield at your approach. Machines at the gym that know your Tuesday workout and go straight to it when you walk in. Anything, anywhere with embedded intelligence and connectivity, responding to you and to other things around you. A programmable world of objects, things.
It may sound like heaven. It may sound like hell. It’s happening.
Bill Wasik, senior editor of WIRED magazine. Author of this month’s cover feature: “Welcome to the Programmable World.” (@billwasik)
Jason Johnson, chairman of the Internet of Things Consortium. CEO of August. (@jcjohnson)
Sherry Turkle, professor of the social studies of science and technology at MIT. (@sturkle)
Fresh Squeezed Mobile is Breaking Development’s channel to get fresh ideas out there about mobile web development and design.
This week we talk to Scott Jenson about the future of mobile, Internet of Things, connected devices, Internet connected toasters and infrastructure policy.
Technometria co-host Scott Lemon discusses his new experiences with Wovyn, a company that is deeply involved in the Internet of Things. IoT allows users to control all aspects of their digital lives, including their personal devices, appliances, and utilities. He reviews a number of the technical aspects of IoT, beginning with the clear belief of its future importance to the consumer. He also talks about how Wovyn used Kickstarter as a way to help fund the company’s projects.
Dan Williams wades through the trough of disillusionment of the Internet of Things.
Russell Davies takes us from GeoCities to beyond social media to the next innovations in about 20 wonderful minutes. Makers, hackers, and doers around the internet of things with personal use as a focus is the hook, but I may have said too much. A great listen and relisten lay ahead.
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