Tags / interfaces

Tagged with “interfaces” (13) activity chart

  1. Mundane Computing with Josh Clark | The Breaking Development Podcast

    Fresh Squeezed Mobile is Breaking Development’s channel to get fresh ideas out there about mobile web development and design.

    This week Jim talks to Josh Clark where we discuss designing for devices that don’t have a rectangular slab of glass for touch interaction, un-social devices, and Internet connected refrigerators and so much more.

    http://fsm.bdconf.com/podcast/mundane-computing-with-josh-clark

    —Huffduffed by adactio one month ago

  2. Overthinking It Podcast Episode 224: He Has Two Levers

    Peter Fenzel, Mark Lee, and Matthew Wrather are joined by Chris Noessel, co-author of Make It So: Interaction Design Lessons from Science Fiction, to talk about fictitious user interfaces; they also cover Lee’s visit to New York Comic-Con 2012.

    http://www.overthinkingit.com/2012/10/15/otip-episode-224/

    —Huffduffed by lach 6 months ago

  3. Designing interfaces with Tim Van Damme

    You’re going to love this episode. Tim Van Damme is a very interesting guy. He appears on this episode to talk about his beginnings in design, freelancing, Gowalla, Instagram and his thoughts on the new iPhone and Mac rumors.

    —Huffduffed by procload 11 months ago

  4. 5by5 | The Web Ahead #11: Josh Clark on Touch

    How best to design for a touch screen? How are interfaces changing with the multitude of devices at our touch? Author, speaker, consultant and expert Josh Clark explains his insights into touch design.

    —Huffduffed by jaronbarends one year ago

  5. Oliver Reichenstein: iA Interview – Why Simplicity Creates Great User Experiences: Design

    In this interview Oliver Reichenstein, Founder of iA, explains the importance of keeping interfaces simple and why current websites are complicated.

    http://www.dormroomtycoon.com/oliver-reichenstein-ia-interview-why-simplicity-creates-great-user-experiences-design/

    —Huffduffed by zzot one year ago

  6. Christian Crumlish, Erin Malone | Stop Putting the Front-end Last

    A lot of R&D still puts the front-end last. But considering the user experience throughout product development pays handsomely, say Christian Crumlish and Erin Malone. One study shows design-led businesses outpacing the FTSE 100 by 100 pct. Crumlish and Malone provide cases for Twitter, Dropbox, Hipmunk, and Etsy, outlining how good UX pays, at the 2011 Web 2.0 Conference.

    UX—User Experience is part user interface engineering, graphic design, usability testing, HCI (human-computer interaction), cognitive psychology, and content strategy. It’s best if it’s baked in to the mix, rather than added as frosting on the cake.

    So many of the recent offerings that have succeeded in sparking the public’s interest and curiosity are especially uncomplicated and easy to use. Both imaginative rethinking and pragmatic testing are required, but the result can be a product that holds up against price wars for the value of the experience.

    Malone presents a case from Twitter, in which they found that new users abandoned their accounts soon after signing on. How could they avoid having new users feel like they had showed up for a party but found, at first, an empty room? The answer was in managing experience flow. Making it easy for users is the clever and quick work of ideation, sketching, rapid iteration, and problem-solving, all design mainstays.

    UX design and testing pays. Good design gets free public relations, as users describe the products as "beautiful" or feel the makers especially understand their needs. Simple A/B testing has netted millions of dollars in profits as one graphic or phrase appeals to consumers over another. Malone urges startups to find UX expert help early, where a few well-chosen design considerations can go a long way.

    Christian Crumlish is a writer, information architect, and digital designer. He is a consumer experience evangelist at AOL, an advisor to and director emeritus of the Information Architecture Institute, and co-chair of the monthly BayCHI program. He was the curator of the Yahoo! Design Pattern Library for several years. He is the author of the bestselling The Internet for Busy People, and The Power of Many, and co-author of Designing Social Interfaces with Erin Malone. He has spoken about social patterns at BarCamp Block, BayCHI, SXSW, the IA Summit, Ignite, Web 2.0 Expo, PLoP, IDEA, Web Directions, the Web App Masters Tour, and WebVisions.

    Erin Malone, Principal with Tangible UX, has led design teams and developing social experiences for web and software for over 20 years. Prior to Tangible UX, she spent 4+ years at Yahoo! leading the Platform User Experience Design team on Community products and platforms, helping develop the Yahoo! Open Strategy, building the Yahoo! Design Pattern Library and providing design expertise to YUI (Yahoo! User Interface Library). She led the redesign of the Yahoo! Developer Network, among other Yahoo initiatives.

    Before Yahoo!, Malone was a Design Director at AOL responsible for community applications, Creative Director at AltaVista and chief Information Architect for Zip2. She was the founding editor-in-chief of Boxes and Arrows and author of several articles on interaction design history and design. She is co-author of the book Designing Social Interfaces with Christian Crumlish for O’Reilly Media.

    http://itc.conversationsnetwork.org/shows/detail4883.html

    —Huffduffed by adactio one year ago

  7. Innovation Academy: Simon Norris (Nomensa): User Experiences and Interface Design)

    Innovation Academy gets the BBC working with the …

    —Huffduffed by alastc 2 years ago

  8. Design Caffeine for Search and Browse UI

    In this straightforward, practical session about search and browse interfaces, Greg Nudelman talks about improving the search experience from the customer’s perspective- a perspective on which few resources discussing search focus.

    —Huffduffed by jaronbarends 2 years ago

  9. One thing leads to another: Ep. 12 w Christian Crumlish « TummelVision

    Christian Crumlish is the Director of Yahoo’s interface library and the co-author of Designing Social Interfaces.

    http://tummelvision.tv/2010/03/27/one-thing-leads-to-another-ep-12-w-christian-crumlish/

    —Huffduffed by 40thieves 3 years ago

  10. Designing Social Interfaces

    From http://www.uie.com/brainsparks/2010/04/09/spoolcast-crumlish-and-malone-design-the-social-in/

    "Christian Crumlish and Erin Malone

    As soon as we saw Erin Malone and Christian Crumlish’s new book, Designing Social Interfaces, we knew you’d want to hear about their rich collection of social patterns and principles. An outgrowth from creating the Yahoo! Design Pattern Library, the book is a perfect repository for anyone planning, designing, and building social aspects into their applications.

    The core fundamentals of people wanting to share, people wanting to connect to people, people wanting to feel like they have a social space to be a part of, aren’t going to change. —Erin

    We’re excited to have both authors with us on the UIE Web App Masters Tour and we made sure to schedule this podcast with them so we could discuss the realm of social interfaces.

    Jared Spool discusses several points with Erin and Christian, including,

    How the book became a huge collection of social design elements and how people are using Designing Social Interfaces in the wild Could a better understanding of social design patterns have helped Google launch Buzz with less blowback? Expecting to build a community on your site, versus leveraging existing communities (for example, Facebook Connect) The growth of social in new contexts (mobile, new audiences) We tried to drive down to a bedrock level of principles of human behavioral drives and needs and tradeoffs that are fundamental to the dynamics of the system. If there are new trends… that part can be updated without throwing out the idea that you need to model people in your system. —Christian

    Tune in for more from Erin and Christian, and join all of us at the Web App Masters tour to hear their Designing the Social In session, where they’ll highlight many real-life examples to kick start your app’s social life."

    —Huffduffed by adewale 3 years ago

Page 1 of 2