Tags / conference:type

Tagged with “conference:type” (7) activity chart

  1. Being a UX Team of One

    What’s the best way to evolve design ideas quickly? Get together with other designers and brainstorm. The second best way? Adapt the methods of larger UX groups to a team of one. Learn how in this presentation, which shares lightweight techniques for quick and effective brainstorming on your own.

    Slideshare presentation: http://www.slideshare.net/ugleah/ux-team-of-one-sxsw-2009-1161299 Leah Buley, Adaptive Path

    —Huffduffed by agentangelo 2 years ago

  2. Mary Roach: 10 things you didn’t know about orgasm

    "Bonk" author Mary Roach delves into obscure scientific research, some of it centuries old, to make 10 surprising claims about sexual climax, ranging from the bizarre to the hilarious. (This talk is aimed at adults. Viewer discretion advised.)

    from: http://www.ted.com/index.php/talks/mary_roach_10_things_you_didn_t_know_about_orgasm.html

    —Huffduffed by Jax 3 years ago

  3. Edge Panel: Architecture and Videogames

    During the Develop conference earlier this week, Edge Online editor Alex Wiltshire chaired a panel discussion on the close relationship between architecture and videogames, and here we have a recording of the full session for you to download.

    The panel included Viktor Antonov, the art director behind Half-Life 2 and (the unfortunately on-hold) Arkane’s The Crossing, as well as a creative director and writer for animated feature films, Lionhead’s Rob Watkins, who has worked with architect Foster and Partners and was artist on Fable and Fable II, and Rory Olcayto, now features editor at The Architect’s Journal and once lead artist at developer Inner Workings in the late 90s. http://www.edge-online.com/features/edge-panel-architecture-and-videogames

    —Huffduffed by Jax 3 years ago

  4. Being a UX Team of One

    What’s the best way to evolve design ideas quickly? Get together with other designers and brainstorm. The second best way? Adapt the methods of larger UX groups to a team of one. Learn how in this presentation, which shares lightweight techniques for quick and effective brainstorming on your own.

    Slideshare presentation: http://www.slideshare.net/ugleah/ux-team-of-one-sxsw-2009-1161299 Leah Buley, Adaptive Path

    —Huffduffed by Jax 3 years ago

  5. The Demon-Haunted World – Matt Jones

    Since the 60s we’ve imagined the combination of computers and our environment would create both utopias and dystopias. Since the 80’s we’ve seen academics, artists and corporate R&D labs prototype these futures from the top-down. Now, hackers are building sensors, bots and software into everything around them bottom-up, fast, cheap and out-of-control. They’re creating environments that react, adapt and respond to us - and perhaps more importantly - each other: The Demon-Haunted World. Matt’s session will be a whistlestop tour of those days of future past and pointers to some practical futures we can start building right now, together.

    View it with http://www.slideshare.net/blackbeltjones/the-demonhaunted-world

    —Huffduffed by Jax 3 years ago

  6. Michael Pollan: The Omnivore’s Next Dilemma

    "What if human consciousness isn’t the end-all and be-all of Darwinism? What if we are all just pawns in corn’s clever strategy game to rule the Earth? Author Michael Pollan asks us to see the world from a plant’s-eye view."

    Transcript: http://blog.ted.com/2008/02/michael_pollan.php

    —Huffduffed by Jax 3 years ago

  7. Richard Dawkins: An atheist’s call to arms

    Richard Dawkins urges all atheists to openly state their position — and to fight the incursion of the church into politics and science.

    From: http://www.ted.com/index.php/talks/richard_dawkins_on_militant_atheism.html

    —Huffduffed by Jax 4 years ago